Editing vehicles and Industries

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jeffers
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Editing vehicles and Industries

Post by jeffers »

Hi

I've been looking at the website of the guy who has edited loads of new locos and industries...is it possible just to ADD these in the game rather than replacing existing ones?

How is it done, just using the sprite extractor and tdalter? Is that it for the new vehicles? And what kind of scope is there for new industries - can we change the catchment area, size etc?

Also what kind of scope is there for changing things like map size, city growth and things like this? It would be incredible if these things can be changed (but I doubt it because I think the map size is stored in a numerical value that needs to change type to be able to increase it...).

I'd be interested in learning this kindof stuff from anyone who knows about it cos I've done some gameediting b4 but only just got back into TT the last week - must say, this game is 7 years old and its still unbelievable. We really could make this thing into a monster with the amount of people on it now.

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Mati
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Re: Editing vehicles and Industries

Post by Mati »

jeffers wrote:I've been looking at the website of the guy who has edited loads of new locos and industries...is it possible just to ADD these in the game rather than replacing existing ones?
Who? patagoina.de.vu? :wink:
Regards from Argentina,
Mati Vivaldi :mrgreen:
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Post by spaceman-spiff »

Well,
it's not possible to add new vehicles, they have to replace existing ones (that's what i heard)
i think they can make the cities grow bigger, i heard Marcin talk about unlimited city growth, he may have fuond the routine
The map size is a definit limit, only 255 in a byte !
This TTD patch makes it grow indeed and with the new trains coming up it will get better and better
No new industries possible i'm affraid, that's too difficult, what they did was introduce new 'goods' trucks, we will be able to transport cars, chemical products and boxed products, in fact this will all remain goods in the game, but you can make it more realistic
Well, back to work, lot's of it in the near future
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Post by jeffers »

Too difficult ?
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spaceman-spiff
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Post by spaceman-spiff »

too difficult ? you mean new industries, i can't answer in detail
that's why i'm moving this to the patch forum
Maybe the patchman can answer some questions better !
Well, back to work, lot's of it in the near future
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Post by orudge »

Adding new vehicles and industries are both not possible, because there is simply no more room in the data structures. Creating new industries would be quite tricky too anyway, I believe.
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Post by Mati »

spaceman-spiff wrote:Well,
it's not possible to add new vehicles, they have to replace existing ones (that's what i heard)
NO!, wrong, example, the newships are not 'replaced ones' from for example, toyland... :P
Regards from Argentina,
Mati Vivaldi :mrgreen:
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Post by G-Klav »

Oh, yes they are...
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Post by orudge »

Mati wrote:NO!, wrong, example, the newships are not 'replaced ones' from for example, toyland... :P
Eh? The new ships are the Toyland ships with the climate bit changed and different stats and images.
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Post by Mati »

orudge wrote:
Mati wrote:NO!, wrong, example, the newships are not 'replaced ones' from for example, toyland... :P
Eh? The new ships are the Toyland ships with the climate bit changed and different stats and images.
Wups, :oops: yes, just checked, I thought they weren't...
So what's the plan for the next bunch of new ships? :roll:
Regards from Argentina,
Mati Vivaldi :mrgreen:
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Post by Patchman »

No new ships at all.

Due to some oversight on CS's part, it's only possible to have a choice of, in total, 11 ships. These are currently all in use, so there won't be any new ones.

What might be possible though, is different sets of ships that you choose before starting a game. Maybe even different sets for each climate, but never more than 11 different ships in a single game.
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Post by spaceman-spiff »

Choosing the ships before you play !
This is a very good idea, but 11 ships ? that's enough for most climates
I mean: what have we now
- 1 for oil, the one with the 3 green domes, that's enough
- 2 for passengers, hovercraft (fast) and the liner (big)
- 1 for goods, the new one with 950 crates of goods (yeah)
- 1 for livestock
- 1 for grain or steel
- 1 for al the rest: coal, wood, iron ore, ...
this is 7, i'm using 7 types, so there is room for 4 more
perhaps the new one for cars, what else ???

if i forgot something , then forgive me, i can't check it right now
Well, back to work, lot's of it in the near future
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Post by G-Klav »

You forgot the LARGE container carrier, the suction dredger, the crane and the car ferry.

I'm looking forward to the LARGE carrier!! :mrgreen:
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Post by G-Klav »

And the chemical tanker. That's twelve, but the crane is unnecessary, so...

Thats 11. But there isn't any boat for water, will the chemical tanker be able to carry water too?
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Post by spaceman-spiff »

spaceman-spiff wrote:- 1 for goods, the new one with 950 crates of goods
950 crates, this is the big carrier
Well, back to work, lot's of it in the near future
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Post by Mati »

Patchman wrote:These are currently all in use, so there won't be any new ones.
:cry:
:idea: Maybe replacing some current ones like the old ferry ship, we can add the LARGE container carrier.. :roll:
Regards from Argentina,
Mati Vivaldi :mrgreen:
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G-Klav
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Post by G-Klav »

No, they aren't all in use, there were seven we said!!

But there are six new ships waiting...
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Post by Patchman »

Don't contradict me. They are all in use. Just because you don't use them doesn't mean no-one else does...
  1. Oil tanker
  2. Liquefied natural gas (LNG) tanker
  3. Ferry
  4. Passenger liner
  5. Hovercraft
  6. Reefer
  7. Livestock carrier
  8. General cargo vessel
  9. Bulk freighter
  10. Container carrier
  11. Piece goods carrier
That's eleven ships.
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Post by G-Klav »

OK, sorry :oops: :oops: :bow:

I just looked at Spiff's list, without looking in the game myself.

But the new ones, then?
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Post by Patchman »

Don't worry about it... just remember that I wrote the patch so I know what's in there :)

For one of the next versions, I plan to split the ship graphics into one for each ship, so that you can choose which ones you want.

Similarly for all the other vehicles...
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