The name of the autor is Peter Dobrovka. He started to develop the game after playing TTDLX and fell in love with the game. The name of the project was 3dtt. 3D Transport Tycoon. He did published Alpha versions up to Alpha 7. He even start new company Way-X to have more people to work on the game. Then he join company VX, where he work like a programmer. Then all the trouble started, because they was rushing the game out of the door. He dissagree and after while he quit the company. Went to court to stop the release of the game, but the game was released anyway. He is still waiting for the final decision from the court, which will be on 3/19/03.
Right now he is working on Beta 7 and starting to work on 3dtt 2. The whole game is programmed in Pascal and according to latest news, looks like he will stay with that language, because he really feel that C++ and Microsoft compiler is the most bugy one.
Acording to Peter, the published game was in Beta4, how he is calling that one. In his work he already implemented level crossing, new, more complex signals, some changes to the graphics and tons of others. If anybody understand enough German, visit his site and forum at http://www.3dtt.de
or Traisims forum at http://www.trainsim.startnews.de
I just hope I got those links right. BTW, you can post on both sites in English, a lot of people know English. Very interesting is part about missing features, which never made the game. And last, I think VX company went bankrupt.