Assertion on save
Posted: 09 Apr 2005 19:38
Originally I believed this bug to be caused, or influenced, by bjarni's clone patch. After all, it was his patch that allowed me to reach this number of vehicles (thanks bjarni!).
Crash conditions: Create 10 ships from the ship depot to the south of where you first start (there are two ships already setup ready to clone from(or any other location), then save. It will assert on save.
OR
Create 3+ trains from the trains headed to the southern locations. I suggest you create them identically to the other trains running there, as these were the situations I created. On saving, an assertion will occur.
The savegame is below.
http://members.iinet.net.au/~cdebruyne/crashsave.rar
Suspects :
1. Simply the sheer number of vehicles
2. Too many trains/ships sharing a single set of orders
3. Savegame corruption
This savegame has been through nightlies 2144 through 2173. It has also been through various versions of the clone patch by bjarni.
Help?
Crash conditions: Create 10 ships from the ship depot to the south of where you first start (there are two ships already setup ready to clone from(or any other location), then save. It will assert on save.
OR
Create 3+ trains from the trains headed to the southern locations. I suggest you create them identically to the other trains running there, as these were the situations I created. On saving, an assertion will occur.
The savegame is below.
http://members.iinet.net.au/~cdebruyne/crashsave.rar
Suspects :
1. Simply the sheer number of vehicles
2. Too many trains/ships sharing a single set of orders
3. Savegame corruption
This savegame has been through nightlies 2144 through 2173. It has also been through various versions of the clone patch by bjarni.
Help?
