Tram and Trolleybus Discussion

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Which vehicles you prefer?

Trams
104
78%
Trolleybuses
30
22%
 
Total votes: 134

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Pnaky
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Post by Pnaky »

I don't understand your pic... What is on pic??? Is it so small... :/ Please, If you posting bigger pic, I must definitely validate or refute your question...
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eis_os
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Post by eis_os »

Wile E. Coyote wrote:Why doesn't? It would be good for TTDPatch developers when they decide to add tram and/or trolley bus support to know in what way to add it.
In the way the TTDPatch dev thinks and wants them to add, simple system :wink:

I have to look again how TTD rail rolling stock is bind together ... Trams do need to have wagons or :?:
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Post by krtaylor »

eis_os wrote:I have to look again how TTD rail rolling stock is bind together ... Trams do need to have wagons or :?:
IF it is possible for trams to have wagons or be multiheaded, like trains, but still operate on roads as we've discussed, that would be great. But if trams were otherwise possible, with the limitation that they must be singles like other RVs, then that is an acceptable limitation in order to get the feature.

If trams operated on roads, and yet were able to have wagons or be multiheaded, then it would seem to me that in effect you'd have found a way for normal RVs to be articulated too. That's been thought to be impossible for a long time, but hey, you never know I guess.
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Wile E. Coyote
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Post by Wile E. Coyote »

There are trams with wagons and coupled trams IRL, it'd be great if that will be possible.
Pnaky: Here's bigger image. For more visit this link:
http://www.railfaneurope.net/pix/yu/trams/pix.html
This is ČKD's KT4YUB tram in Belgrade's trams livery.

BTW, I have in plan to draw:

Trolleybuses:
Silver Ansaldo (current drawing)
Goša
ZIU
TROLZA
Belkommunmaš
Trolleybus from page 6 of this topic (I don't know from which manufacturer it is)

Trams:
Djuro Djaković
ČKD

It'll be better to merge all vehicles in one set then draw them twice. What vehicles you have?
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Pnaky
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Post by Pnaky »

When patch allow use trolley buses, we will are start on the trolley vehicles straightaway... Catenery aren't problem... But draw all trolley buses on the world will be very hard and long work...
Greyfur now works on busses but he prefer czech manufactures vehicles (ČKD - trams, ŠKODA - trolley buses)

I want special system for string together vehicles. If for example will be system as for trains... We can use for trolley buses or trams as to turn round vehicles...
It will very good idea but I don't write it in full excogitation...
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Post by krtaylor »

Well, we pretty much know the trolleys we'd add to the US set, if it was possible to use them. We may add some of the interurbans anyway and use them as normal electrified trains. Trolleybusses likewise, we could easily add.
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Pnaky
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Post by Pnaky »

We are make trams for third type railway then patch will be support utility which enable construct railway on road...
Sorry, but we create trams only for czech set...
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Post by eis_os »

Normal rails can't be constructed on roads, that would make a lot problems...

http://www.tt-forums.net/viewtopic.php?p=75881#75881
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Post by Wile E. Coyote »

Pnaky wrote:Greyfur now works on busses but he prefer czech manufactures vehicles (ÈKD - trams, ŠKODA - trolley buses)
Could you post some pics, I have several ÈKD trams, so I could compare your set with my set?
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Pnaky
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Post by Pnaky »

eis_os wrote:Normal rails can't be constructed on roads, that would make a lot problems...

http://www.tt-forums.net/viewtopic.php?p=75881#75881
It is famous... I like this utility in game but I know it is very hardly... :(

Coyote: Yes... I say it him... ;) Hadn't had no problem...
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Pnaky
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Post by Pnaky »

I have one small question... What i must draw or create for this utility in patch???
I like help you all... ;)
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Post by krtaylor »

In order to make the Patch support proper trams, you would have to code a fix in assembler. If you already know assembler, you would need to learn something about how the game internals work. The Patchteam can help with this if you're serious. There might be some language barriers though.
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Post by Patchman »

Yeah we'll help. Pnaky, download the patch source code and see if it makes any sense at all. And about the language barrier, together we speak a lot of languages... English, german, french, polish, hungarian, dutch, maybe more... we'll work something out ;)
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Pnaky
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Post by Pnaky »

Oh no... You don't understand me... I think what i draw concretely for trolley and tram for patch develop...
I'm not coder... It's so heavy to me... :o

You determinate need start graphics to develop this utility and I quiet draw it but you must tell me what...
Base is made...
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Wile E. Coyote
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Post by Wile E. Coyote »

Did you made catenary for _ and | wiews?
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


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Pnaky
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Post by Pnaky »

I don't your contribution but i draw catenary for trolley buses and I when finished this graphics it's no problem work on tram rail on road...
We have in our town same trolley buses and I can me make it for game...

But screen of my work like post if will be finished...
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Pnaky
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Post by Pnaky »

There is first screen trams rail on road... It's make by Pedro Zawislak of our team... ;)
What do you think about it???

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krtaylor
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Post by krtaylor »

Looks great! But you need curves at the intersection.
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Pnaky
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Post by Pnaky »

There are no problem... Few minutes with graphic editor and is it finish...
Pedro is rapid worker... ;)
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Post by Pedro_Zawislak »

krtaylor wrote:Looks great! But you need curves at the intersection.
Yes,you right. This is a "quick-work" :)
Sorry for my bad english... Translator & friends' help rullez :wink:
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