change construction cost setting ?
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change construction cost setting ?
is it possible by Cht or other mean to change the difficulty setting "construction cost" in an existing game ?
its set to High and I find it impossible to get a performance rating of 6 on the avg on trains in the DBset XL, with an engine easily costing 50 mio €
its set to High and I find it impossible to get a performance rating of 6 on the avg on trains in the DBset XL, with an engine easily costing 50 mio €
Yes.
However, you seem to be confused about the difference between "construction cost" and "vehicle running cost".
However, you seem to be confused about the difference between "construction cost" and "vehicle running cost".
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Try the US set, you may find that more challenging.sobo wrote:the vehicle running cost in TTD is joke in no matter what setting
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Please don't do that, unless prefixed with an "OT:" or similar. The only thing it'll achieve is to confuse the people who read your message.sobo wrote:that was only a statement beside the point though
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Yes, in the GRF encoding. Otherwise not.sobo wrote:But is it possible to change the vehicle cost anyhow?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Click on the "Difficulty settings" button in the TTD main screen, and then change "Cost of Construction" (or something close to that) as appropriate. This cannot be done in-game, however, it is possible to load your savegame in the scenario editor, change it there, and then re-load the game. This brings other everse side effects, however, such as the AI getting your old company, and you forming a new one, and your station graphics getting messed up.
I believe if you <CTRL-click> on the save menu you get save/load game instead of save/load scenario.
I've never tried it, but I understand it's supposed to fix the problems you are listing, SC.
I've never tried it, but I understand it's supposed to fix the problems you are listing, SC.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
At the time the US set was coded, we used a hack to allow for very large prices. Part of the side-effects of that hack was that the cost settings don't actually change anything. In the next version, I think perhaps we may not have that problem, but I'm not sure.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
I think the setting only determines the cost of trains when they're introduced. if they're in the game already you're out of luck. Only thing you could try then is Cht: resetengines (did I get that right?)sobo wrote:thx Dale, that worked, I could change the construction cost setting. However trains still cost ridiculously much![]()
Isnt there any any difficulty setting determining the cost of vehicles? i though construction cost included that
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Yes, Michael wanted to make the game more challenging by making the locomotives more expensive - it worked, now everyone can't just re-fit their fleet to the BR103 when it is created.
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