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PostPosted: Fri Nov 26, 2004 11:42 pm 
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as typed above.

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Last edited by Colonel32 on Sun Jan 16, 2005 4:49 pm, edited 5 times in total.

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PostPosted: Fri Nov 26, 2004 11:49 pm 
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Sounds good, will be nice to play around with this. :)

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PostPosted: Sat Nov 27, 2004 9:38 am 
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Wow, good work Colonel32!!! Can't wait tot give it a whirl :D. It should be interesting to play around with.

Thanks in advance for all the hard work!

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PostPosted: Sat Nov 27, 2004 10:38 am 
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Great news!

(but why did you make a new topic?)

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PostPosted: Sat Nov 27, 2004 12:04 pm 
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2 Rainchase: well, no my work. Petr Vanek did all the coding, and all the graphics, I was only a alpha-tester, and a negotiator.

2 Purno: 'cause I am gonna keep the old topic for the development of CSDcargoset, and this one will be for discussion about the CSDset.

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PostPosted: Sun Nov 28, 2004 11:29 am 
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complete vehicle list (with "_" views) is now available:

http://new.tycoonez.com/CSDset/xxx/index.htm

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PostPosted: Sun Nov 28, 2004 5:05 pm 
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i like the look of this set, especially the pendolino. It's gna be hard to decide which graphs set to use now!

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PostPosted: Sun Nov 28, 2004 5:24 pm 
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Vanek rocks! Pretty nice work. But CSDset used with the Czech or Czechoslovak map would rock twice!


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PostPosted: Sun Nov 28, 2004 5:32 pm 
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well, there are some maps of Czech republic - but not too realistic IMHO. I am planning to release my own version, hopesully it's finished by the 1st. But we still have the Czech town names GRF, so you can just apply that to a random map.

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PostPosted: Tue Nov 30, 2004 3:39 pm 
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the vehicle list was improved by adding techincal data and a photo for each engine, and now there is both czech and english version.

http://new.tycoonez.com/CSDset/xxx/eng/index.htm

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PostPosted: Tue Nov 30, 2004 11:06 pm 
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CSDset is now availabe!

http://new.tycoonez.com/CSDset/xxx/index.htm

WARNING: only win version is available

(just to put in top of da list)

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PostPosted: Wed Dec 01, 2004 2:07 am 
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And somewhere between six and 30 hours early, too!

Here's the DOS version, I hope you don't mind. This is the first DOS GRF that I've actually tested (OT: it IS possible to run DOS TTD[Patch] on WinXP.)


Attachments:
csdset.zip [93.41 KiB]
Downloaded 189 times

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PostPosted: Wed Dec 01, 2004 2:22 am 
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AWESOME! These graphics look sweet! I'm defintiely going to have to try this set in my next game.

Thanks both Petr Vanek and Colonel32, excellent work!

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PostPosted: Wed Dec 01, 2004 2:47 am 
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Yes, thanks a lot guys, it looks really good!

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PostPosted: Wed Dec 01, 2004 11:03 am 
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DaleStan wrote:
And somewhere between six and 30 hours early, too!

Here's the DOS version, I hope you don't mind. This is the first DOS GRF that I've actually tested (OT: it IS possible to run DOS TTD[Patch] on WinXP.)


Thank you... :wink:


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PostPosted: Wed Dec 01, 2004 2:04 pm 
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DaleStan wrote:
And somewhere between six and 30 hours early, too!


Not actually. it was released December the 1st, 0:01, GMT+1 hour, so it was released exactly the time I said.

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PostPosted: Wed Dec 01, 2004 9:20 pm 
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An update for CSDset was released: A VEHICLE.DAT file, that contains engine type (diesel, electric, steam) instead of the engine's nickname, and a translation for the carridges.

http://new.tycoonez.com/CSDset/xxx/eng/index.htm

btw: did you notice, that when you click on those two arrows next to each engine, you will get a page with technical specifications and a photo (or a drawing)?

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PostPosted: Wed Dec 01, 2004 9:37 pm 
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Colonel32 wrote:
A VEHICLE.DAT file
Noooo! Make a .GRF full of Action 4's instead! :wink:

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PostPosted: Wed Dec 01, 2004 10:05 pm 
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I am not the coder, and I am not allowed to mess with the GRF file.

I'll give Petr the feedback, I hope he will do something about it, when he gets back. But it will tkae a few days, so there is no other way to handle this right now. Sorry.

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PostPosted: Wed Dec 01, 2004 11:05 pm 
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eh, it's probably not compatible with the DBset, 'aight? still, it looks very nice.

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