improved reliability MOD (File has been fixed!)

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babs
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improved reliability MOD (File has been fixed!)

Post by babs »

Download it @:
http://www.tuinbouw.demon.nl/improvedrel.rar (file fixed!)

It increases the reliability by a factor 2 for all vehicles!

bugs can be adressed jansteenstra822@hotmail.com or in this forum.

_____________________________________________________________

As many others, I too find it quite annoying that trains need to be replaced every 5-7 years. I know there is a mod realesed where the reliability has been removed and no breakdowns appear. I find this a bit over the top.
This results in the fact that you never have to replace you're train.

So it thought up an alternative idea. While the no breakdown mod from Rens2Sea has actually changed all the reliability values to 0 ( and thus to unlimited) i'll take it the other way round. Since the reliability in the .dat files is 8-bit encoded (0-255) it is possible to raise all the reliabilities. In this way you steel keep the fact intact that there are more reliable models and less but you don't have to replace the models that often. Also you keep breakdowns intact.

O.k., this is my idea: Raise all the vehicles reliabilty by factor 2.5. This will result in a life span of about 20 years. Which is more realistic.

An example. The Deltic '55 has a reliability of 80%. The default player replaces his vehicles when they are down to a reliabilty of 30%.

The reliabilty drop is linear. I thought it drops about 8% every year. (i'm not quite sure but the number actually matches with the fact that the defealt player replaces his deltic after about 6-7 years.)

So if we now increase the relaibilty from 80% to 200% (factor 2.5) and see what'll happen. First notice that if we still replace our vehicles when they're down to 30%, we now have an increased lifespan of around 3.5
(old: 80%-30%=50%, new: 200%-30%=170%. 50% is about 6-7 years, 170% is about 21-24 years.)

The second thing to notice is that when the train's reliability is above the 100% percent it''ll never break down.


Another mat. 2-EPB. Normal reliability 95%. has to be replaced after about 8-9 years. Reliabilty percent used is 65% (since you replace it at 30%).
New value wi'll be 237% (rounded down). Reliability used is 207% which will lead to a life span of about 30 years! Also in the first 20 years no breakdowns occur.

So what we have achieved by raising the reliability is longer life spans and very acceptable break down curves (i.e. new trains won't break down)

I was planning to start on the project this afternoon, but maybe It's just nice to get some feedback before I start. Maybe there are some nice suggestions which I can easiliy implement.

PS. The life spans are just estimated. I'd never looked them up.

DISCLAIMER: The default player mentioned is a fictive person and is in no way based on a real person.

Edit: Changed topic title and added download location on top.
Edit: Corrected my e-mail adress :?
Last edited by babs on 22 Sep 2004 21:57, edited 5 times in total.
babs
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Post by babs »

O.k. I actully just looked up some lifespans.

My Deltic (initial rel. 80%) was on 37% after 7 years. This means (80-37)/7 a rel. drop of 6.14% per year.

My 2-EPB (initial rel. 95%) was on 52% after 7 years. This means (95-52)/7, also a reliability drop of 6.14% year

More maths with the Class 71 (initial rel. 90%)
2 years, 76% (90-76/2) = 7%
2 years, 75% (90-75/2) = 6.5%
3 years, 69% (90-69/3) = 7%
4 years, 66% (90-66/4) = 6%
5 years, 61% (90-61/5) = 5.8%
6 years, 55% (90-55/6) = 5.83%
6 years, 53% (90-53/6) = 6.16%

So I say we can pretty safe assume the reliability drop is 6% per year. Slightly lower then I expected.

Let's redo our math with the below average reliability deltic, the slightly above avarege class 71 and the well above average reliability 2epb.

Now: deltic. Initial reliability 80%. When replaced at 30% lifespan is 8 years. Breakdowns occur during lifespan

At factor 2.5: deltic. Initial reliability is 200% When replaced at 30% lifespan is 28 years. Breakdowns start occuring after 16 years.

Now class 71. Initial reliability 90%. When replaced at 30% lifespan is 10 years. Breakdowns occur during whole lifespan.

At factor 2.5: deltic Initial reliability is 225%. When replaced at 30% lifespan is 31 years. Breakdowns start occuring after 20 years.

Now: 2-EPB. Initial reliabilty 95%. When replaced at 30% lifespan is 10 years. Breakdowns occur during whole lifespan

At factor 2.5: 2-EPB. Initial reliability is 237%. When replaced at 30% lifespan is 34 years. Breakdowns start to occur after 22 years.
Now: 2-epb

PS al numbers are rounded down!
babs
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Post by babs »

Hmmm. Maybe the lifespan is a bit to long. Let's have a look at factor 2.0

At factor 2.0: Deltic. Initial rel. 160% When replaced at 30% lifespan is 21 years. Breakdowns start to occur after 10 years.

At factor 2.0 Class 71 Initial rel. 180%. When replaced at 30% lifespan is 25 years. Breakdowns start to occur after 13 years.

At factor 2.0 2-EPB Initial rel. 190%. When replaced at 30% lifespan is 26 years. Breakdowns start to occur after 15 years.

Guess this is better. I mean when you're trains starts to have breakdowns after 15 years it's usually replaced with better models. And then there's no point for not using the nobreakdownmod from rens2sea...

What do you guys think?
gasemans
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Post by gasemans »

:?: :?: :?:

Well after all the numbers i got lost

Back on-topic
Well i dont mind replacing trains once in a while

I like 25 years

Will give me some time doing other things instead of replacing
xtreme2k
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Post by xtreme2k »

Does all vehicle have a linear drop independent of the year it was built?

I have a feeling that more mature train especially the 160mph one (forgot what it was called), during the first couple of years of being release, drop its reliability down to 50% after a year or 2. However after about 10 years or so of being released it dont drop as much.

Having 2x/2.5x would be a simple fix. Planes are worst when it comes down to reliability. A 747 certainly last a lot longer then a couple of years before replacing.

--

ANother solution to the reliability problem maybe this. Just make it so that it is easy to replace vehicles. So that it can be done from the vehicle listings. Maybe just a button 'replace'. One click and the vehicle is replaced with a new one.
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Post by spaceman-spiff »

I would agree on the 20 years life span, now 9 years is just to short
Well, back to work, lot's of it in the near future
zebez
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Post by zebez »

I was bored so I made a simple yet ugly python script to change the reliability *2 and *2.5. Here's all the vehicle dat files. Just extract to locomotion root folder and run the *_install.bat file.

http://hem.bredband.net/heitai/relx2.rar
Changes: Increased reliability by *2, and changed obsolete years to 65535.

http://hem.bredband.net/heitai/relx25.rar
Changes: Increased reliability by *2.5, and changed obsolete years to 65535.
babs
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Post by babs »

Couldn't you tell me that a bit earlier. I just spent my last two hours editing all the vehicles. This is the result:

Improved reliabilty MOD @
http://www.tuinbouw.demon.nl/improvedrel.rar

instructions are included in the .rar-achive
babs
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Post by babs »

Ouch. Already found my first bug. Guess i'm not as good as a python script :)
gasemans
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Post by gasemans »

file is corrupt m8
babs
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Post by babs »

gasemans wrote:file is corrupt m8
you're right. Might have something today that i have no ftp client on my home computer and i used the command prompt to upload....

Ahh. I see forgot to put my upload in bin-mode.... :shock: stupid me!
Guest

Post by Guest »

Hmm I wonder if any of you tried the no-breakdown mod, I tried it and didn't work wonders, had to change vehicles every 10 or so years (or even before that) anyway, because the godd@***d station ratings were all dropping and industries started to lower production, even with very little to none production left on stations it was dropping... New vehicles restated the station rating...

That mod turned out to be quite useless after all, if you wanted to make a industry raise production you had to change trains every 5 or so years anyway otherwise it would be static or lower production =/
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Post by DarkMatter »

I'll assume that you didn'a buy new vehicles after you installed the mod then, as reliability and cargo capacity changes are only applied to new vehicles, not existing ones.
babs
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Post by babs »

Anonymous wrote:Hmm I wonder if any of you tried the no-breakdown mod, I tried it and didn't work wonders, had to change vehicles every 10 or so years (or even before that) anyway, because the godd@***d station ratings were all dropping and industries started to lower production, even with very little to none production left on stations it was dropping... New vehicles restated the station rating...

That mod turned out to be quite useless after all, if you wanted to make a industry raise production you had to change trains every 5 or so years anyway otherwise it would be static or lower production =/
Why didn't you post this at the no breakdown mod thread? This sounds like a question belonging to that thread.

But I never tried the No break down Mod myself. I just wasn't interested in vehicles that last forever.
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Re: improved reliability MOD (File has been fixed!)

Post by Tyrell »

babs wrote:The second thing to notice is that when the train's reliability is above the 100% percent it''ll never break down.
highest reliability I have seen to break down, 84%
Guest

Post by Guest »

I'll assume that you didn'a buy new vehicles after you installed the mod then, as reliability and cargo capacity changes are only applied to new vehicles, not existing ones.
I'm not talking about whether they break down or not, they still get old and so station ratings drops anyway.
Why didn't you post this at the no breakdown mod thread? This sounds like a question belonging to that thread.
because the same thing will happen to this mod, you'll end up having to renew vehicles every 5/10 years anyway, and just like the other mod, the only difference is that they will not breakdown in that period.
I just wasn't interested in vehicles that last forever.
well, it's either that or having to renew them yourself one by one, I take vehicles that last forever as I can't hire an person to buy new machines for me every 5 game years...
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Post by zebez »

I did a test with the 2Xreliability mod.
Image

17 years have these trains run and the production of the coal mine has doubled three times. It was at 210 ton at first, then 400 something, then 900 and now 1,700.
I don't see what the problem is?

I will try it with the no reliability mod now to see if there's a problem there.

I also found that they do breakdown at reliability over 100%.
after 4years at 160%, 6years at 153%, 10 years at 130%. After that I stopped checking.
babs
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Post by babs »

Yes. I noticed too trains occasionaly break down if they're above 100%. But still, i'm quite satisfied with the improved reliability and it seems to work superb
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Post by Guest »

Hmmm good to hear that I was wrong then, I confess I only tried one new game with the mod and noticed the behavior I said (unlucky ?).

Now I have one question left, as your pic shows the coal mine produced 1700 tonnes but 33% of it was transported, these 33% would be because you don't have enough trains to transport all production or because the mine wouldn't send all production to your station ? (thus your trains would be waiting for production even though the mine was making huge amounts ?) On the game I played I had less and less % of transported stuff as the ratings continually decreased even though the mine production was static and I didn't change the train running on the line at all... (that's actually when I noticed station rating was low, because I was transporting less and less % off the mines)

And I don't think the difference on my game was due to the mod's differences because your station ratings are just as poor, 26% and 17%...
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Post by zebez »

Now I have one question left, as your pic shows the coal mine produced 1700 tonnes but 33% of it was
transported, these 33% would be because you don't have enough trains to transport all production or
because the mine wouldn't send all production to your station ?
Well in my pic was because of not enough trains. If you want ALL the production to be sent to your station you have to have good station ratings and cover A LOT of the mine in the blue catchment(sp?) area.
You get good ratings by delivering A LOT of the coal, I have low ratings because my stations are full of undelivered coal.
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