Just a brief summary of the scenario:
- 2048x2048 "real-world" scenario based on the northern German port city of Hamburg and surrondings
- Realistic placement of town and suburbs, streets, and industries
- XIS industry set with no open/no close/no fund, just play with what's there
- Allowing myself unlimited credit from the "special menue"
- Mostly building while game is stopped since focus is on construction of network, not beating economic model
- Bus stops and lines, trains all modelled after "real" time tables and connections
- The size of the map with 1 tile = 20 meters allows placement of all tracks, switches, and signals at or near "read world" positions