So... lots of people keep telling me GS is heavily limited and whatnot.
I found out GS can create news, and setup goals and write to a storybook.
What else it can do, that affects all players or the scenario itself?
Can it generate subsidies and other events?
Can it start or end recession?
Can it generate disasters?
Can it demolish industries? (I know it can build them)
Can it... and so on.
What GS CAN do?
Moderator: OpenTTD Developers
Re: What GS CAN do?
Not yet, this has been recently discussed as an interesting addition. (viewtopic.php?f=65&t=87022)
AFAIK not, but again, wouldn't be too hard to add probably.Can it start or end recession?
No. Could be interesting, but might be slightly harder to code.Can it generate disasters?
I think so, but I can't find documentation related to this. I suspect GSTile.DemolishTile() just works.Can it demolish industries? (I know it can build them)
See for yourself: https://docs.openttd.org/gs-api/annotated.htmlCan it... and so on.
- planetmaker
- OpenTTD Developer
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Re: What GS CAN do?
Well... the most comprehensive list always is the documentation generated from OpenTTD's source code
https://docs.openttd.org/gs-api/annotated.html
Look through it. Generally all methods with "Set" change game state, but of course there are other methods which change things like OpenCloseAirport.
https://docs.openttd.org/gs-api/annotated.html
Look through it. Generally all methods with "Set" change game state, but of course there are other methods which change things like OpenCloseAirport.
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