Realistic airline world using WAS and Crude Earth scenario

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

Moderator: OpenTTD Developers

Post Reply
AirplaneNiner
Engineer
Engineer
Posts: 6
Joined: 05 Oct 2020 17:46

Realistic airline world using WAS and Crude Earth scenario

Post by AirplaneNiner »

So, while reading through the forums, I got this awesome idea through this thread: viewtopic.php?f=29&t=48381&p=875937&hil ... ne#p875937

It's basically recreating real world routes through an earth scenario, with real cities and accurate mapping, and the World Airliners Set (WAS) NewGRF. It's actually lots of fun linking them up together, and while it is time consuming (there are a LOT of airlines), I've been working on it. Oh, and I do buy aircraft and route them up at places like Seattle for Boeing, and Hamburg for Airbus (no Toulouse).

I've so far done Kulula.com and South African Airways, and I'm still placing all the airports. I'll post pics and keep you all updated on this project.

(also this is my first post on this forum please don't kill me)
AirplaneNiner
Engineer
Engineer
Posts: 6
Joined: 05 Oct 2020 17:46

Re: Realistic airline world using WAS and Crude Earth scenario

Post by AirplaneNiner »

OR Tambo Int'l, Johannesburg
Image
Post Reply

Return to “General OpenTTD”

Who is online

Users browsing this forum: No registered users and 11 guests