Nintendo DS port (Alpha 6)

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mrMann
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Re: Nintendo DS port (Alpha 6)

Post by mrMann »

Alpha 10 is miles away! :lol:
Hmm, what should I put here...
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Re: Nintendo DS port (Alpha 6)

Post by technosnorunt58 »

I know. I just like to put down my ideas/questions/comments before I foreget them. :P
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Re: Nintendo DS port (Alpha 6)

Post by technosnorunt58 »

Help: Every time I load the game it says: Openttd.GRF file is corrupted or missing. And then on the main screen it has a lot of question marks instead of pixtures. And when is alpha 7 comming out?


Edit: Got it fixed. Copied OpenTTDD.GRF and OpenTTD.GRF from OpenTTD 7.1
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Re: Nintendo DS port (Alpha 6)

Post by technosnorunt58 »

AntBUK I fixed your skin so it would work with R4i.
Attachments
OpenTTD R4i Skin.zip
Just go to one of the skin files and replace all the files. (Backup the skin if you want to use it again.)
(196.85 KiB) Downloaded 135 times
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Re: Nintendo DS port (Alpha 6)

Post by technosnorunt58 »

Will TTDPatch ever have somthing like this?
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Re: Nintendo DS port (Alpha 6)

Post by baka_toroi »

technosnorunt58 wrote:4 posts
Please, pretty please. If you feel like posting anything else, edit your posts. Don't post more than once at a time.
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Re: Nintendo DS port (Alpha 6)

Post by Yexo »

technosnorunt58 wrote:Will TTDPatch ever have somthing like this?
No, because then it woudn't be TTDPatch anymore, but something like OpenTTD.
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Re: Nintendo DS port (Alpha 6)

Post by dominik81 »

technosnorunt58 wrote:Question: Will their be DS Download Play, or Multicard Play as well in Alpha 10? And more than 2 people.
The roadmap is somewhat outdated. Since I have to redo everything again the next alpha might even have less features than the last.
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Re: Nintendo DS port (Alpha 6)

Post by technosnorunt58 »

Why do you have to redo everything?

Also when tring to move windows to the top of the page they stick to about 1cm onto the top screen.
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Re: Nintendo DS port (Alpha 6)

Post by mrMann »

/needs facepalm image

Try reading the last page or two?
Hmm, what should I put here...
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Re: Nintendo DS port (Alpha 6)

Post by Auge »

technosnorunt58 wrote:Why do you have to redo everything?
first: read (the last few pages)
then: post

Mann, Mann, Mann ...
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Re: Nintendo DS port (Alpha 6)

Post by mrMann »

Please don't steal my posts and fob them off as your own. :roll:
Hmm, what should I put here...
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Re: Nintendo DS port (Alpha 6)

Post by Sarvesh50 »

if u gonna rewrite the code again form the bottom i think that u better can wait when dsi mode is hacked there are made libaries and more to develop
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Re: Nintendo DS port (Alpha 6)

Post by mrMann »

I doubt that'll happen, as it will mean that us DS/DS Lite users cannot use the game.
Hmm, what should I put here...
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Re: Nintendo DS port (Alpha 6)

Post by technosnorunt58 »

I started work on a OpenTTD Map made to be on the DS!
It looks sorta like LandOfFloods.
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Re: Nintendo DS port (Alpha 6)

Post by Auge »

mrMann wrote:Please don't steal my posts
I'm not a thief!
mrMann wrote:and fob them off as your own. :roll:
Do you talk about the following?
Mann, Mann, Mann ...
That was not about you, sorry.

Tschö, Auge
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Re: Nintendo DS port (Alpha 6)

Post by technosnorunt58 »

baka_toroi wrote:
technosnorunt58 wrote:4 posts
Please, pretty please. If you feel like posting anything else, edit your posts. Don't post more than once at a time.
When did I say 4 posts?
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Re: Nintendo DS port (Alpha 6)

Post by Roujin »

Well, you wrote 4 posts consecutively. Is it that hard to understand? Especially if you read what baka_toroi wrote about editing right after the quote?
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technosnorunt58
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Re: Nintendo DS port (Alpha 6)

Post by technosnorunt58 »

Yes but I didn't write "4 posts"
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Re: Nintendo DS port (Alpha 6)

Post by baka_toroi »

But you did write 4 posts, so I'll appreciate if you stop mentioning this again.
Last edited by baka_toroi on 01 Jul 2009 19:32, edited 1 time in total.
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