3d ottd
Moderator: OpenTTD Developers
- graphics_master
- Tycoon
- Posts: 978
- Joined: 28 May 2006 09:54
*Cough* Shadersdanharibo wrote:*Cough* High pollygraphics_master wrote:As there is already 3D models why not use them ?
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OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone

OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone







polly? want a cracker with that?danharibo wrote:*Cough* High pollygraphics_master wrote:As there is already 3D models why not use them ?
those models do have a too high poly count, and the textures are too detailed. but it's probably less work to tone those down, than to do completely new ones.
Creator of the Openttd Challenge Spinoff, Town Demand patch
After action reports: The path to riches, A dream of skyscrapers
After action reports: The path to riches, A dream of skyscrapers
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- Engineer
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Take the scenario of Worms 2D vs. Worms 3D - The transition was a good idea, but simply just did not work. In fact..it blowed. Perhaps one day TT will become 3D, but lets hope it takes time..time to perfect it.
There's nothing worse than playing a dissapointing sequel!
There's nothing worse than playing a dissapointing sequel!
If only transport could be this simple in real life .
TT already HAS 3d gameplay, as someone pointed out.
what we're talking about here is 3d graphics, nothing else.
what we're talking about here is 3d graphics, nothing else.
Creator of the Openttd Challenge Spinoff, Town Demand patch
After action reports: The path to riches, A dream of skyscrapers
After action reports: The path to riches, A dream of skyscrapers
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- Engineer
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- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
command and conquer. especially since it requires a numpad to rotate, and i don't have 1 on my laptop.
Last edited by bobingabout on 19 Jul 2006 08:17, edited 1 time in total.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
- nicfer
- Director
- Posts: 529
- Joined: 03 May 2005 20:50
- Location: Somewhere in a country called Argentina
I prefer 2d gameplay with 3dish graphics. As achilleas999 says, lots of games lossed fun with the 3d-ing. The 3d games are generally more difficulter than play than 2d games. Look for example Locomotion: a total mess in gameplay! While in TTD building a straight track is simply a click and a drag and drop, in LoMo you have to make several clicks! Long live 2d with 3dish graphics OTTD! 

Sorry for my english I am argentinian
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
TTO don't crashes in Windows XP; XP crashes TTO
Formerly known as UnderBuilder.
MyMiniCity
LoMo is also 2D, but it uses the same engine as Roller Coaster Tycoon, which is fine for making a roller coaster, but not for a complicated rail network. It is just a difference in gameplay, not in dimensions.UnderBuilder wrote:Look for example Locomotion: a total mess in gameplay!
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)

OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone

OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone







- Ben_Robbins_
- Tycoon
- Posts: 1234
- Joined: 20 Nov 2005 01:56
- Location: Abu Dhabi, UAE
command and conquer generals was 3d, but I never ever needed it. It was completly pointless in my opinion. I just stuck on the default veiwing angle, and it was fine.
On transport tycoon wouldnt it look really strange to have squares line up to the screen when you rotate 45' degrees around, and still be in an orthographic (none perspective) view?
On transport tycoon wouldnt it look really strange to have squares line up to the screen when you rotate 45' degrees around, and still be in an orthographic (none perspective) view?
Ben
I think that OTTD doesn't really need full 3d, as you see in Sim City 4 or something. But perhaps being able to rotate through four 90° angles would be good. That would keep the isometric view constant, and would allow you to see around things. The only problem then is that you have to redraw the map, and have extra sprites (that problem should be solvable with the new graphics).
And, of course, that's what transperant buildings is for
And, of course, that's what transperant buildings is for

- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
WTF happened to my post!!!! thats not what i posted!!!bobingabout wrote:command an conquer. especially since it requires a numpat to rotate, and i don't have 1 on my laptop
why the hell would i do that? my laptop has PS2 ports. but any external keyboard defies the definition of "Portable".dphoenix wrote: Just buy an external USB one.
Last edited by bobingabout on 21 Jul 2006 08:29, edited 1 time in total.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
try maps with a big cliff where you can't see the bottom. It does have it's uses.command and conquer generals was 3d, but I never ever needed it. It was completly pointless in my opinion
And the aircraft and tanks are much better and smoother because they can move in all 360 degrees.
That means we need 3 more sprites for every buildig and every construction stage.But perhaps being able to rotate through four 90° angles would be good
Also the game has to redraw the whole map every time you rotate. That could cause a massive slow down on large maps.
- bobingabout
- Tycoon
- Posts: 1850
- Joined: 21 May 2005 15:10
- Location: Hull, England
i think 90 degree rotation is planned for some stage in 32bpp. they have on the requirements that every building needs a 4 view.
JPG SUX!!! USE PNG!!!
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
There are times when JPG is useful, TTD screenshots is not one of them. Please use PNG instead.
[/url]
The 3d game(economics) I had the most fun with was(and still is) the Industry Giant 2. I would like to see the OTTD in such 3d "world", without losing anything from the gameplay.
The Ind.Giant2 is much like OTTD(TTD) except the complicated junctions.
The Ind.Giant2 is much like OTTD(TTD) except the complicated junctions.
OTTDCoop NewGRF Pack|Different sets of GRFs for TTDPatch (some of them work in OTTD) - 1|- 2|GRF sets for OTTD|OTTD nightly

I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
I hooked up my accelerator to my brake lights. I hit the gas, people behind me stop, and I'm gone.
Understeer is when you hit the wall with the front of the car. Oversteer is when you hit the wall with the rear of the car. Horsepower is how fast you hit the wall. Torque is how far you take the wall with you. Spoilers and bodykits are how much of the wall you take with you. Rollcages and windownets are how much of a mess you leave on the wall.
industry giant 2 was a total let down...
it looks great, definitely the view that ottd 32 bit should try to achieve, but the gameplay was horrible. no 45 degree tracks, crappy junction support, no height difference, etc.
it looks great, definitely the view that ottd 32 bit should try to achieve, but the gameplay was horrible. no 45 degree tracks, crappy junction support, no height difference, etc.
Creator of the Openttd Challenge Spinoff, Town Demand patch
After action reports: The path to riches, A dream of skyscrapers
After action reports: The path to riches, A dream of skyscrapers
- graphics_master
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