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ChrisCF
Transport Empire Developer
Transport Empire Developer
Posts: 3608
Joined: 26 Dec 2002 16:39
Location: Over there --->

Post by ChrisCF »

jfs wrote:But why can't we have four main groups?
ChrisCF wrote: ... remember that [large groups] is not what I'm proposing ...
For about the fifth time, the big divisions are not groups of people. The idea is that the person in charge of a particular division does not manage a big group of people, e.g. a coding group. They manage a few small groups within their remit, e.g. several coding groups, including a portability group, stable group, cleanup group, etc. Ultimately, what we *don't* want is people saying "Yeah, I'm part of the coding group" and then not actually having something to do.

Of course, having someone else in for content might be good, but we'd need to establish exactly where we draw the boundary, so as to not take too much work away from other areas.
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Zuu
OpenTTD Developer
OpenTTD Developer
Posts: 4553
Joined: 09 Jun 2003 18:21
Location: /home/sweden

Post by Zuu »

Minutes for the FRD special meeting of Mars 12, 2005 wrote:
  • These group names was agreed on:
    • Code
    • Content
    • Management
Topic locked, group names will be used (14112006).
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
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