New Graphics - Blender ".blend" thread (Works In Progress)

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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dmh_mac
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Post by dmh_mac »

Moriarty wrote:
LordOfThePigs wrote:All these graphics are very nice, but where are the .blend files stored?
On the computer of the person who created them. But there's presently an effort to create a central repository (at last :) ).
See this thread:
http://www.tt-forums.net/viewtopic.php?t=27416
I uploaded all of my files in a zip a while back.

http://www.tt-forums.net/viewtopic.php? ... les#374339
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Born Acorn
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Post by Born Acorn »

http://www.mariossecurity.co.uk/wrought.jpg

Something like that, but on a window. But really it's a technical detail.
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Post by Field-Mouse »

As i´ve said before, I too think the roof should be resting on the walls, but still look more like the original, but mostly colorwise, according to me it should look something like this:
This one is just photoshoped so it looks kind of crappy in some places, but its just to give you guys and idea of what I think. wall should pobably be concrete too, not brickwall.
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Post by Brianetta »

Aracirion wrote:I've had enough of blender for texturing, so I made a lighting setup for LW ... Now I could finally try to have some window reflections .. what do you think?
I think that from the elevated vantage point of the player, it's unlikly that you'd see a reflection of the sky in the windows. You're looking down. You're more likely to see the ground outside.
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Aracirion
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Post by Aracirion »

Brianetta wrote:I think that from the elevated vantage point of the player, it's unlikly that you'd see a reflection of the sky in the windows. You're looking down. You're more likely to see the ground outside.
Yes, obviously, but we don't know what will be there, there could be roads, grass, or trains, ... and something wrong being there will look worse than nothing being there. Plus we are used to seeing skies reflected in those big windows. What would you suggest putting there?
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Post by Field-Mouse »

perhaps nothing? Just adding something inside or blinds or dusty un-cleaned windows or something like that and perhaps add a blurr of trafic (i mean reaaaaaaallllly blurred) as a reflection...

But honstly i dont find the sky reflection troubling, the sky could very well stay..
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brupje
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Post by brupje »

Changed some parts, made it overall darker
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Burschik
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Astounding building

Post by Burschik »

Maybe someone wants to model this (for more pictures see http://archidose.blogspot.com/2006/10/h ... actus.html):

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Post by BerberJesus »

I made the wall whiter and add some details.
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Post by joed »

BerberJesus wrote:I made the wall whiter and add some details.
Great work.

My suggestions:
- windows could be a little more recessed
- windows could use window panes (ie 2x2), possibly even some partially open
- under the window maybe add a window sill and possibly at the top a lintel (sill would be enough most likely)
- large windows on ground floor to appear as doors that could open, french doors?
- plant tubs on the patio, long rectangular tubs with flowers and small hedge could add some life to the patio, possibly instead of the tree
- round window on the side, is this a window or an attic vent?
- chimney's a little more prominent
- capping to the apex of the gable

Thanks :)
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Post by Ben_Robbins_ »

BerberJesus: I really like the new sun blind youve attaced, and the building in general. I think the windows are quite fitting to the 60's earer, but I'm not shore when the building gets built in the game. Mabye some window pains could work though, but I think they look fine as they are.

I think the patio has plenty on it already. The cleaness and space is fitting with how the other buildings have so far been done, and it will merge in to other graphics better if its not to clogged up to the tile edge.

I agree the chimneys are more prominent on the original though.

The original is considrably brighter, and doesnt have the yellow tint, although I'm only saying that on the asumption that you wish to make them the same!.

Finally the pavement texture seems slightly offset, To jigsaw fit snugly to the others it shoudl tile twice from edge to edge.
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Post by TagDaze »

Giving this topic a quick boost.

I finally have some time to work on the tennis court and stadium again. I decided to redo most of the tennis court and make it into a small tennis club. Next few updates will include:
- light posts
- skinned ventilation-box-thingamabob on top of the clubhouse.
- Better grass and trees
- Misc stuff near the back. Just gonna have to see what I'm gonna put there.
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Aracirion
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Post by Aracirion »

I made this Terminal for a new city airport. There is still some general stuff missing like barrel/container/oil puddle/...?

Also, it might need some writing on it designating the airport name ... though how should it be called? just "Airport"?

Before continuing with the Runway etc. I wanted to ask if anyone else is already working on that, as it has been mentioned several times before in this thread.
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leenx
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Tennis Court

Post by leenx »

Just one sugegstion. I would take the tennis sign out. Openttd is a multilanguage game...
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Post by PouncingAnt »

I think its OK having it left as tennis, but I am biased :wink:

Its the same in German ;) and most Japanese would understand it even! Not sure about anyone else though.
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Born Acorn
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Post by Born Acorn »

replace it with a logo of two, or one racket. That's a pretty internationally recognised Tennis logo.
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brupje
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Post by brupje »

Aracirion wrote:I made this Terminal for a new city airport. There is still some general stuff missing like barrel/container/oil puddle/...?

Also, it might need some writing on it designating the airport name ... though how should it be called? just "Airport"?

Before continuing with the Runway etc. I wanted to ask if anyone else is already working on that, as it has been mentioned several times before in this thread.
I did make two barrels and boxes on my verhicle station. But they are very simple
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TagDaze
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Post by TagDaze »

"Tennis" is a really international word...
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Post by Korenn »

TagDaze wrote:Giving this topic a quick boost.

I finally have some time to work on the tennis court and stadium again. I decided to redo most of the tennis court and make it into a small tennis club. Next few updates will include:
- light posts
- skinned ventilation-box-thingamabob on top of the clubhouse.
- Better grass and trees
- Misc stuff near the back. Just gonna have to see what I'm gonna put there.
awesome. But how does one enter the courts, by polevault?
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Post by TagDaze »

By the openings in the fence near the middle of the picture. I should probably use two vertical bars too, so the opening is clearer.
Is there a uniform grass texture somewhere, btw? Else all types of grass are going to end up differently.
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