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Archived discussions related to Transport Empire. Read-only access only.

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Talroth
Engineer
Engineer
Posts: 44
Joined: 01 Jun 2003 01:54

Post by Talroth »

that sucked, my internet died there on the 1st, and didn't get it back till the 5,... *Damned highspeed cable failling!*

I mostly just wanted to see what people thought of the idea of transporting on contract, rather than just whatever/whereever that TTD had.
Conditional Zenith
Chief Executive
Chief Executive
Posts: 697
Joined: 10 Jun 2003 00:19
Location: Australia

Post by Conditional Zenith »

This probably isn't the place to discuss it, but I think it is a good idea. The TT model is not realistic, especially for passengers and mail (in my games, I don't touch either of these).
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Paranoid Android
Tycoon
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Posts: 2002
Joined: 15 Jun 2002 12:27
Location: lo:kay:shun - The site and/or situation of a settlement
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Post by Paranoid Android »

We did make a decision that we don't want the game to become too baroque. Adding contracts just means it's more complicated to get transport routes running.

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