city growing

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sss
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Re: city growing

Post by sss »

ETC Enterprises wrote:I have a game going currently that has one city with a 2,000,000 population and a second with 1,300,000+. total population is 10.6 million.
Uhh
any GRF's or somthing?
mfb
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Re: city growing

Post by mfb »

sss wrote:Uhh
any GRF's or somthing?
They are not necessary for this town size. However, a number significant over 2.5 millions would require something new.
See my town stuff collection for details. Growing a town to 2+ millions is easy, if you know how to do it.
Logistic
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Re: city growing

Post by Logistic »

Before installing a whole load of new GRF's i started a game. I initially did some rail lines from woods to sawmills and coal to power station etc etc but when i created a bus link between one town (1800 people) to another town and also created rail link between two industries nearby i noticed the population increased quite significantly. Relatively early on in the process i created different save files so i could see how the process evolved...

Here you go...

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The screenshot of the land i started to develop on.

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another area nearby.

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16 years later. Notice how i've also extended the island so as to allow more growth and created roads which i find helps the town to expand.

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Another shot to show other towns that are also starting to grow. I also "founded" a new town as you'll notice on the island.

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Population getting closer to 80,000 in the original town which had 1800 to begin with.

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All towns connected and population has boomed, including the town i created which started off with 90 people.

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Nearly 40 years later. Significant growth to town population and company finances. I've done virtually no construction outwith the area these screenshots are taken with exception to just 1 airport. I wanted to focus on roads and rail in this game.

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The two towns towards top of screen have effectively merged and have, i think, a combined population total of original city.

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Just 8 years later yet more growth.

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I still cannot believe how much it has grown in 60-70 years.

One more screenshot...

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This is further along from my created town and is my latest area of focus. I've got ships taking oil and vehicles transporting them a good distance. Transfering "valuables" from banks to each other is proving to be quite a good money spinner also.

I've not actually played this game for a few weeks now. I think there is only so much you can do before it becomes a bit exhausting. I may resume it sometime soon.
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Pyoro
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Re: city growing

Post by Pyoro »

Also works the other way. ;)
Nice urban area grown from 1935 - 2000 with the biggest city (Mannheim) at almost 200.000 pop, but by 2116 - all of them smaller. The curious thing is that I didn't really pay attention (yes, for 100 years - it's a big map :oops: ) so I don't really know what happened in between (should've kept some save around ^^)

I think it's because I allowed cities to build their own roads, but that save is more or less "experimental" so I wouldn't be suprised if it was something different that caused this ^^
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DB Schwäbische Transporte, 30. Jun 2000.png
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DB Schwäbische Transporte, 28. Jun 2116.png
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sss
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Re: city growing

Post by sss »

@ logistic
Nice!
I guess the reason i dont have that big of a city is because I only play the game for like 50 years.
gets boring after a while >_<
Logistic
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Re: city growing

Post by Logistic »

I think the only reason it got that big was because i literally focused on this one area of the map. I created roads and leveled land and extended land so it could grow. The more i did that the more it grew.

At first i was a bit surprised at how quick it was growing. Once it hit 85000 though it has started to slow down in growth. I've not played the game for a couple of weeks now though because i've temporarily lost my interest, so i will likely update it when i get back into it.
Eddi
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Re: city growing

Post by Eddi »

Pyoro wrote:I don't really know what happened in between
possible explanation: some high-population buildings were not available anymore after a certain date, so even though the number of houses stays fairly constant, the population may drop. this heavily depends on the NewGRFs used, though.
jkholt1
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Re: city growing

Post by jkholt1 »

One of my towns.
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Garnet & Gold 2, 9th Jul 2032.png
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