Well, as soon as I get some graphics from you lot I'll replace the toolbar buttons with them. That only takes a second. Although I have to do each toolbar and listing all at once.
Obviosly you'll probably know what I'll want.
Main toolbar (7 to be done)
Pause: already done
Save: can get from Windows
Planet: recieved
Buildings*: something like the 'Town Directory' in TT would be good
Industry*: guess what? something like 'Industry' button in TT
Transport*: maybe a pic of a train or truck
Landscape*: shovel? like in rct?
Photo*: a camera
Statistics*: piece of paper, like in rct
Help: can get from Windows
*required
When that's finished we can do the next toolbar!
Isometric sprites
Houses (10 different types) 1x1*
Pieces of farm industry (field, 3 types of buildings) 1x1*
Roads (same types as TTD with no background) 1x1*
Shops (1 type) 3x3*
* required
All 1x1 blocks are 64x32 pixels.
When they're finished we can do other sprites!
Our problems will be solved, so long as i don't give up...
Guess I missed out that. The toolbar buttons are icon files with two states:
16x16, 256 colors
32x32, 256 colors
If you don't have an icon-making program like MSVC++ 6 then just do it in some other program, make two bmp files for each one, and I'll put them into an icon.
And the background color for all sprites MUST be white otherwise C++ won't convert it to transparent areas properly. Although you can put white inside the shape; I can correct that.
16x16, 256 colors
32x32, 256 colors
If you don't have an icon-making program like MSVC++ 6 then just do it in some other program, make two bmp files for each one, and I'll put them into an icon.
And the background color for all sprites MUST be white otherwise C++ won't convert it to transparent areas properly. Although you can put white inside the shape; I can correct that.
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