I welcome it! It's not half as fun making screenies as it is seeing other peoples screenies!Two5Kid wrote:Thanks for the compliments, Raichase. Coming from the master of posting screenshots (17-18 pages), you'll be having a competitor from now on. Haha!
Actually, with the UKRS/UKRSI mimicing the original TTD style of gameplay, I'd have to do a network guide for that .Actually, I was 'forced' to use the US Set, after reading your Network OT guide. I was wondering how you managed to start a network with no industries if you were using the UKRS. They have high running costs. Luckily, I (You) found the US set with its Doodlebugs, Interurbans that come at half-price, making life much more easier.
I am, but only in the history. We're slowly watching the mass decline of NSW railwaysRegrettably, the above game was a little bit unrealistic. I'm not from a 'railroad as a primary transport' country
You also mentioned something about ro-ro stations not being too realistic. They are, but only in one direction of travel (ie, like a yard off of a mainline), having the sharp loop at the end probably isn't realistic. I sometimes use ro-ro for long coal trains, as I've seen a lot of mines around the world use long loops for coal loading, so as not to have to build a really long loading station on straight track.