Openttd Challenge Spinoff (beta 2)

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

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jacke
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Post by jacke »

Nice, I'll test it tomorrow as soon as I can get to a windows computer :wink:
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Korenn
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Post by Korenn »

fixed another bug,

uploaded patch
uploaded new binary
FlowaPowa
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Post by FlowaPowa »

great work ! Should be nice with passenger destination patch 8)

i've played it for a while and found some bugs :
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little graphical bug after buying 25 % in a company, but a bigger bug after merging with another company (red one) wich doesn't seem to give their owned towns
little graphical bug after buying 25 % in a company, but a bigger bug after merging with another company (red one) wich doesn't seem to give their owned towns
bugs.png (103.15 KiB) Viewed 1329 times
Joe123456
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Post by Joe123456 »

clicking on depos crashes the game New ones are ok for some time
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habell
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Post by habell »

When you open a saved game (saved with beta2) the game crashes. So the savegame feature does not work (completely). :(
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Maverick
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Post by Maverick »

Hey, korenn, test planes :)
Watch what happens when you build one and give it either no order, or with orders.
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Korenn
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Post by Korenn »

Joe: do you have a savegame for me? I haven't been able to reproduce the error.

habell: I think that depends on the game... worked fine with me... also, could you perhaps upload / send a savegame?

Maverick: yeah i know, it's a horrible bug. have you tried ships? ;)
Joe123456
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Post by Joe123456 »

Korenn wrote:Joe: do you have a savegame for me? I haven't been able to reproduce the error.

habell: I think that depends on the game... worked fine with me... also, could you perhaps upload / send a savegame?

Maverick: yeah i know, it's a horrible bug. have you tried ships? ;)
The upload does not work
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Post by Maverick »

Korenn wrote:Maverick: yeah i know, it's a horrible bug. have you tried ships? ;)
I dunno, below ground super-sonic tunneling aircraft is a pretty cool idea! If only they went towards their destination...
And no, I haven't tried ships. Since Spinoff 1, All I know to do is NOT use them, at all :
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habell
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Post by habell »

Korenn wrote:habell: I think that depends on the game... worked fine with me... also, could you perhaps upload / send a savegame?
This is the savegame. It's a new game started in SpinOff Beta2

[Edit]I can't upload it here, probably the file is to big (over 1Mb zipped). Now what? [/Edit]

[Edit2] here is a link to the save-game.[Edit2]
Last edited by habell on 31 Aug 2004 17:02, edited 1 time in total.
Joe123456
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Post by Joe123456 »

hear
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Pruntwood Transport, 1st Mar 1969.part1.rar
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Pruntwood Transport, 1st Mar 1969.part3.rar
(244.69 KiB) Downloaded 105 times
Pruntwood Transport, 1st Mar 1969.part2.rar
(244.69 KiB) Downloaded 118 times
Joe123456
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Post by Joe123456 »

The rest
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Pruntwood Transport, 1st Mar 1969.part4.rar
(244.69 KiB) Downloaded 124 times
Pruntwood Transport, 1st Mar 1969.part6.rar
(33.91 KiB) Downloaded 111 times
Pruntwood Transport, 1st Mar 1969.part5.rar
(244.69 KiB) Downloaded 141 times
Gurk3
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Patch?

Post by Gurk3 »

ahm, i just want to know a few things like:
-how do i apply the patch? (the one from the first page of this thread?!?)
-network(lan, to be more precise) - is it working??
Cuz my friend and are i looooooooonging to have a really biiig ;) challenge :D
Bug here seems to be that the server is kicked out as soon as another player tries to connect (Network savedump fails to load)
-installation probs:
just dl the binary and copy the data dir - or did i miss something???

greez Gurk3
There are 10 kinds of people...
- a few can count
- and the rest can't
TheMole
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bug

Post by TheMole »

I certainly like it, but my pc doesn't agree...

The game crashes every time I select or remove a certain depot. It's the bottom one. Hmm, posting the savegame won't work. Let me know if you need it.

Keep up the good work! I can see the potential here...
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crash.zip
Here's the log
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edk256
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Post by edk256 »

What are the installation instructions for the "OTTD Challenge Spinoff beta 2"? How do ytou install it from scratch?
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lucaspiller
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Post by lucaspiller »

Gurk3: By merging it with the sourcecode - I expect you don't know what this is so don't bother, just download the binary.

99gnome: I expect there is a language file in the patch so just get this and translate away, then get strgen.exe from one of the nightly builds and compile the language file.

edk256: Copy the files over an existing installation of OpenTTD.

EDIT #1:

Hmmm: (see pics)

Also it looks like I can't load my old saved games from beta 1 ( :cry: :cry: :cry: :cry: ) "Load game failed: found unknown tag in savegame (sync error)." - I might upload it later, its 1.34mb. :roll:

EDIT #2:

Uploaded wrong file.

EDIT #3:

Delete cfg file = no more graphic errors. :roll:
No longer active here, but you can still reach me via email: luca[at]stackednotion[dot]com
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xxxvinniexxx
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The game keeps crashing ...

Post by xxxvinniexxx »

... after I load a saved game. I can play a new game and play it a while and nothing happens. But after I load a saved game it will crash. Not instantly, but after a few days or a month.
CyrusDK
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Post by CyrusDK »

I have a savegame problem like several others here.
I start a new game (with the build from the 30. august) and save it.
When I reload the game, it crashes after a few days to a month. If I load a savegame where I haven't build anything yet, it doesn't crash.
If I try to click on a depot from a loaded game, the game crashes.

Unfortunately, I wasn't able to upload a savegame.
The savegame is available from this address:
http://www.logic-it.dk/TransCorp,%2023r ... 201953.bsv

-CyrusDK
worldofklaus
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Post by worldofklaus »

I now read the whole topic, but it doesn't seem there is a Mac version of this thing. I really would like to try it, but since I'm not too familiar with coding, I think I'll have to wait until someone does such a version.

So, is there anyone who is working on a Mac version of the challenge spinoff?
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lucaspiller
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Post by lucaspiller »

All you need to do is patch the latest SVN and then compile it - I have absolutely no idea how to that on a Mac though I am afraid.
No longer active here, but you can still reach me via email: luca[at]stackednotion[dot]com
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