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PostPosted: Sun Jul 18, 2010 4:05 am 
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Another little job done ...

TTD 'original' monorail, maglev and road tunnel entrances have been added. This update is beneficial only to players using TTD 'original' roads, as well as monorail and/or maglev rail tracks. Further some minor graphical glitches have been fixed by PaulC.

Please note, you cannot build tracks on top of the road tunnel entrances, only rail track tunnels allow that.


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PostPosted: Sun Jul 18, 2010 4:08 am 
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... and the downloads ...

BK Enhanced Tunnels v1.1 [18 July 2010]

Credits : Graphics by Ben Kings [Ben_K] and PaulC; coding by OzTrans.

Copyright : Copyright © 2007-2010 by Team of BK Enhanced Tunnel Set; If you wish to modify for personal use, or use, any part of this set, please ask for prior permission. However, the individual elements remain the property of their respective team members. Modifications to or use of code (NFO) is not permitted.

Note : DOS version has not been tested.

EDIT: downloads removed; new version can be found here.


Last edited by OzTrans on Sat Apr 09, 2011 12:35 am, edited 1 time in total.

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PostPosted: Sun Jul 18, 2010 5:25 am 
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http://bananas.openttd.org?

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PostPosted: Mon Jul 19, 2010 10:10 pm 
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Thank you! :bow:

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PostPosted: Sat Sep 11, 2010 4:21 pm 
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Hi guys, I love those tunnels, they are really cool :bow:

How come they do not work with the latest openTTd?
Or may be I do sth wrong.

JenoT.--<<


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PostPosted: Sat Sep 11, 2010 6:46 pm 
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They work just fine with r20786.

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PostPosted: Sun Sep 12, 2010 7:33 pm 
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only the graphic part works in Openttd, the future to build raillroad over the tunnel itself (pictures in first post) doen not work in ottd. for what i understand only in ttdpatch ?

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Last edited by Dante123 on Sun Sep 12, 2010 8:27 pm, edited 1 time in total.

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PostPosted: Sun Sep 12, 2010 7:38 pm 
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*tick*

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PostPosted: Mon Sep 13, 2010 1:37 am 
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Dante123 wrote:
only the graphic part works in Openttd, the future to build raillroad over the tunnel itself (pictures in first post) doen not work in ottd. for what i understand only in ttdpatch ?

Building railroad over tunnels is only supported by TTDP. Its yet to be implemented in OTTD.


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PostPosted: Mon Oct 11, 2010 6:47 am 
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I for one love this grf. Thanks for creating it. :bow:

Now to my question, can someone say if building tracks on top of the entrance is feature of TTDP/OTTD (meaning it's client) or the grf itself (meaning this stuff is coded in the mod)?

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PostPosted: Mon Oct 11, 2010 6:49 am 
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That's specific to TTDPatch and not a property of this NewGRF.

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PostPosted: Mon Oct 11, 2010 8:10 am 
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Thanks for such swift reply. Would it be enough to post here a request for getting this feature to next build or better to post new topic in suggestion section?

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PostPosted: Mon Oct 11, 2010 8:17 am 
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A NewGRF cannot implement it. TTDPatch has it. And it has only been proposed a zillion times that *someone* writes a patch which does this for OpenTTD. So unless *you* write that patch and show it for review, a suggestion will only (rightfully) give you many more or less friendly hints to use the search function (which you actually could have already used ;-) ).

Also, there's an old patch which implements something like that, but it has problems.

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PostPosted: Sat Apr 09, 2011 12:32 am 
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BK Enhanced Tunnels v1.2 [09 April 2011]

A serious error ('invalid sprite error', when setting parameter 4, reported by PaulC) has been fixed; updated version attached below.

Credits : Graphics by Ben Kings [Ben_K] and PaulC; coding by OzTrans.

Copyright : Copyright © 2007-2011 by Team of BK Enhanced Tunnel Set; If you wish to modify for personal use, or use, any part of this set, please ask for prior permission. However, the individual elements remain the property of their respective team members. Modifications to or use of code (NFO) is not permitted.

Note : DOS version has not been tested.


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PostPosted: Sat Apr 16, 2011 11:28 pm 
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Thanks again for the fix OzTrans! :D Can the BaNaNaS entry be updated? Currently it's still on v1.0...

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PostPosted: Sat Apr 16, 2011 11:45 pm 
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PaulC wrote:
Thanks again for the fix OzTrans! Can the BaNaNaS entry be updated? Currently it's still on v1.0 ...
You are welcome. Yes, it can be updated with v1.2, you may want to do it or someone else.

Can a mod change the topic title of this thread to : 'BK Enhanced Tunnel Set v1.2 (09-Apr-2011) [update]' Thank you.


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PostPosted: Sat Apr 16, 2011 11:55 pm 
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OzTrans wrote:
Yes, it can be updated with v1.2, you may want to do it or someone else.

Doesn't it need to be done by the original uploader?

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What's that in my avatar? It's the Brighton & Rottingdean Seashore Electric Railway - bonkers Victorian engineering!


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PostPosted: Sun Apr 17, 2011 12:06 am 
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edit title in first post. that s the way to do.

and i don t know about bananas, but i think you(PaulC) are right


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PostPosted: Sun Apr 17, 2011 12:51 am 
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PaulC wrote:
Doesn't it need to be done by the original uploader?
The rule is that the author (and only the author of a set is allowed to) does that, but as I don't want to get a log-on and cannot be bothered to read how to do it, someone else may want to upload it. Normally my work does not get onto Ba...; this is an exception.

Who uploaded v1.0, I don't know.

romazoon wrote:
... edit title in first post. that s the way to do. ...
I'm not the owner of the first post and it may be a while until Ben_K shows up. That is why I ask a mod to change the title.


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PostPosted: Sun Apr 17, 2011 1:02 am 
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:oops: sorry, i did not checked that...


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