BK Enhanced Tunnel Set v1.2 (9-April-2011) [update]

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OzTrans
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by OzTrans »

Another little job done ...

TTD 'original' monorail, maglev and road tunnel entrances have been added. This update is beneficial only to players using TTD 'original' roads, as well as monorail and/or maglev rail tracks. Further some minor graphical glitches have been fixed by PaulC.

Please note, you cannot build tracks on top of the road tunnel entrances, only rail track tunnels allow that.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by OzTrans »

... and the downloads ...

BK Enhanced Tunnels v1.1 [18 July 2010]

Credits : Graphics by Ben Kings [Ben_K] and PaulC; coding by OzTrans.

Copyright : Copyright © 2007-2010 by Team of BK Enhanced Tunnel Set; If you wish to modify for personal use, or use, any part of this set, please ask for prior permission. However, the individual elements remain the property of their respective team members. Modifications to or use of code (NFO) is not permitted.

Note : DOS version has not been tested.

EDIT: downloads removed; new version can be found here.
Last edited by OzTrans on 09 Apr 2011 00:35, edited 1 time in total.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by Lord Aro »

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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by jenot »

Hi guys, I love those tunnels, they are really cool :bow:

How come they do not work with the latest openTTd?
Or may be I do sth wrong.

JenoT.--<<
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by Vitus »

They work just fine with r20786.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by Dante123 »

only the graphic part works in Openttd, the future to build raillroad over the tunnel itself (pictures in first post) doen not work in ottd. for what i understand only in ttdpatch ?
Last edited by Dante123 on 12 Sep 2010 20:27, edited 1 time in total.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by Lord Aro »

*tick*
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by blitzkrieg »

Dante123 wrote:only the graphic part works in Openttd, the future to build raillroad over the tunnel itself (pictures in first post) doen not work in ottd. for what i understand only in ttdpatch ?
Building railroad over tunnels is only supported by TTDP. Its yet to be implemented in OTTD.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by KouDy »

I for one love this grf. Thanks for creating it. :bow:

Now to my question, can someone say if building tracks on top of the entrance is feature of TTDP/OTTD (meaning it's client) or the grf itself (meaning this stuff is coded in the mod)?
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by planetmaker »

That's specific to TTDPatch and not a property of this NewGRF.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by KouDy »

Thanks for such swift reply. Would it be enough to post here a request for getting this feature to next build or better to post new topic in suggestion section?
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by planetmaker »

A NewGRF cannot implement it. TTDPatch has it. And it has only been proposed a zillion times that *someone* writes a patch which does this for OpenTTD. So unless *you* write that patch and show it for review, a suggestion will only (rightfully) give you many more or less friendly hints to use the search function (which you actually could have already used ;-) ).

Also, there's an old patch which implements something like that, but it has problems.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by OzTrans »

BK Enhanced Tunnels v1.2 [09 April 2011]

A serious error ('invalid sprite error', when setting parameter 4, reported by PaulC) has been fixed; updated version attached below.

Credits : Graphics by Ben Kings [Ben_K] and PaulC; coding by OzTrans.

Copyright : Copyright © 2007-2011 by Team of BK Enhanced Tunnel Set; If you wish to modify for personal use, or use, any part of this set, please ask for prior permission. However, the individual elements remain the property of their respective team members. Modifications to or use of code (NFO) is not permitted.

Note : DOS version has not been tested.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by PaulC »

Thanks again for the fix OzTrans! :D Can the BaNaNaS entry be updated? Currently it's still on v1.0...
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by OzTrans »

PaulC wrote:Thanks again for the fix OzTrans! Can the BaNaNaS entry be updated? Currently it's still on v1.0 ...
You are welcome. Yes, it can be updated with v1.2, you may want to do it or someone else.

Can a mod change the topic title of this thread to : 'BK Enhanced Tunnel Set v1.2 (09-Apr-2011) [update]' Thank you.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by PaulC »

OzTrans wrote:Yes, it can be updated with v1.2, you may want to do it or someone else.
Doesn't it need to be done by the original uploader?
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by romazoon »

edit title in first post. that s the way to do.

and i don t know about bananas, but i think you(PaulC) are right
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by OzTrans »

PaulC wrote:Doesn't it need to be done by the original uploader?
The rule is that the author (and only the author of a set is allowed to) does that, but as I don't want to get a log-on and cannot be bothered to read how to do it, someone else may want to upload it. Normally my work does not get onto Ba...; this is an exception.

Who uploaded v1.0, I don't know.
romazoon wrote:... edit title in first post. that s the way to do. ...
I'm not the owner of the first post and it may be a while until Ben_K shows up. That is why I ask a mod to change the title.
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Re: BK Enhanced Tunnel Set v1.0 (21-Jun-2009) [update]

Post by romazoon »

:oops: sorry, i did not checked that...
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