FISH is Ships! - v0.9.2 released 31 July [OTTD]
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Re: FISH is Ships! (now with two more ships) [OTTD]
Seems like a brilliant set of boats.
I have one question about compatibility.
Im running openttd 0.6.2 and i cant get the ships to load. Have loaded an new game with just this set but no luck.
But does the set only work with nightlies or is the set an nightly?, i am little bit confused at the moment.
Any advice would be appreciated,
greetz
I have one question about compatibility.
Im running openttd 0.6.2 and i cant get the ships to load. Have loaded an new game with just this set but no luck.
But does the set only work with nightlies or is the set an nightly?, i am little bit confused at the moment.
Any advice would be appreciated,
greetz
- CommanderZ
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Re: FISH is Ships! (now with two more ships) [OTTD]
Get newer stable version 0.7.4, it really is much better than 0.6.anything.autofreaks wrote:Seems like a brilliant set of boats.
I have one question about compatibility.
Im running openttd 0.6.2 and i cant get the ships to load. Have loaded an new game with just this set but no luck.
But does the set only work with nightlies or is the set an nightly?, i am little bit confused at the moment.
Any advice would be appreciated,
greetz
- planetmaker
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Re: FISH is Ships! (now with two more ships) [OTTD]
It also works with stable, though I haven't checked a 0.6.x version for ages, least with this set. But the latest stable is also already 0.7.4. You should really, really consider to upgrade your OpenTTD. You don't loose anything.autofreaks wrote: Im running openttd 0.6.2 and i cant get the ships to load.
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Re: FISH is Ships! (now with two more ships) [OTTD]
I think FISH relies on the engine pool, which as far as I know is not in 0.6.
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Re: FISH is Ships! (now with two more ships) [OTTD]
I don't know if this is the problem, but in older OpenTTD ship IDs were restricted to something like 00-0A. FISH uses a much higher range of IDs.Rubidium wrote:I think FISH relies on the engine pool, which as far as I know is not in 0.6.
Same as the others said - I'd recommend upgrading OpenTTD
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
Nothing says christmas like FISH 0.1...on BaNaNaS
No new features this time, but this FISH is easier to catch
No new features this time, but this FISH is easier to catch
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
Great log raft!
But...
1) Diagonal size is strange - boat is extremly small, wood is enormous large.
2) Jump when loading
3) Why it go on 17 km/h even with 1 piece of wood?
Why all ship are introduced in 1900?
YANI - it may be nice to have option to get rid of standard ships
And it may be extremly nice to have high speed ship(s). Maybe futuristic one or hydrofoil? (the fastest hydrofoil reached more than 100 km/h! )
Hydrofoils:
But...
1) Diagonal size is strange - boat is extremly small, wood is enormous large.
2) Jump when loading
3) Why it go on 17 km/h even with 1 piece of wood?
Why all ship are introduced in 1900?
YANI - it may be nice to have option to get rid of standard ships
And it may be extremly nice to have high speed ship(s). Maybe futuristic one or hydrofoil? (the fastest hydrofoil reached more than 100 km/h! )
Hydrofoils:
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Correct me If I am wrong - PM me if my English is bad
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
Yup, I must fix that. I know it's there...I'll get to it.Kogut wrote:Jump when loading
It's just the way the code works. 11mph with *any* cargo, 21mph otherwise. Towing logs is dangerous - reduce speed I wouldn't mind coding it to have another 'medium' speed. It's way down my list of things to do though. Why not just use full load? (Also, there'll be a smaller log raft in a future version of FISH...that might help if you don't want to full load the big one).3) Why it go on 17 km/h even with 1 piece of wood?
Hmmm....lets discuss that in the development thread http://www.tt-forums.net/viewtopic.php?f=26&t=44613Why all ship are introduced in 1900?
Yes. I'm not sure how.YANI - it may be nice to have option to get rid of standard ships
Planned for future version Think it's already been discussed in the development. Nice images.And it may be extremly nice to have high speed ship(s). Maybe futuristic one or hydrofoil?
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
Action 0, set climate availability to 00 for the unused IDsandythenorth wrote:Yes. I'm not sure how.YANI - it may be nice to have option to get rid of standard ships
- andythenorth
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
Released FISH v0.1.1 - first post. Intro dates now 1870.
Can't upload to Bananas for some reason (application error).
Can't upload to Bananas for some reason (application error).
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
One brief question: Are the passenger ferries supposed to be able to refit for all types of cargo? It's a little bit unrealistic, isn't it? Otherwise, the set is awsome.
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
Good point. They are vehicle ferries, so the thinking is they can carry trucks....trucks carry cargo. I find it a bit weird myself, but I figured players would prefer it this way.Voyager1 wrote:One brief question: Are the passenger ferries supposed to be able to refit for all types of cargo?
If there were vehicle sprites that would help - but there are some headaches with doing that.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
Forget about it. A player can voluntarily choose not to use ferries for transporting cargo. Once again, great work, I love it.
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
ThanksVoyager1 wrote:Once again, great work, I love it.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
One more thing. It may be nice to have oil tankers.
Correct me If I am wrong - PM me if my English is bad
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
There will be. It will be the same ships, but the graphics will change when refitted to oil.Kogut wrote:One more thing. It may be nice to have oil tankers.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- andythenorth
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- Joined: 31 Mar 2007 14:23
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
New version of FISH - turns off the default ships, except the hovercraft (more on that another day).
There's no parameter, the default ships are just GONE! If you miss them, you're frankly a bit strange
This could do with a bit of testing before I make it a proper release, would you be so good as to post a report on whether it works? cheers,
Andy
There's no parameter, the default ships are just GONE! If you miss them, you're frankly a bit strange
This could do with a bit of testing before I make it a proper release, would you be so good as to post a report on whether it works? cheers,
Andy
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- Voyager One
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
I just noticed it... you can refit the Island Trader to carry passengers and mail in all versions of the GRF. Haven't you changed this? It's very illogical that it can carry 360 passengers, while a small ferry can carry only 218 passengers.
Otherwise, the new version works fine. Great job - AS ALWAYS!
Greetings
Leon
Otherwise, the new version works fine. Great job - AS ALWAYS!
Greetings
Leon
- andythenorth
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
Well the Island Trader does have quite a big cabin area. There is a way to change capacity on refit. I haven't done it yet because I wonder if it's confusing to players if the capacity changes when refitting?Voyager1 wrote:It's very illogical that it can carry 360 passengers, while a small ferry can carry only 218 passengers.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- Voyager One
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Re: FISH is Ships! (now with two more ships + BaNaNaS) [OTTD]
True, haven't thought of it. I've forgotten to write it, I've tested it with default industries, PBI & FIRS - everything seems OK. It even allows MB's NewShips w/o problems...andythenorth wrote:Well the Island Trader does have quite a big cabin area.
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