[OTTD] New Monorail Trains Set

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

User avatar
lawton27
Tycoon
Tycoon
Posts: 1418
Joined: 03 Aug 2009 14:29
Location: Manchester

[OTTD] New Monorail Trains Set

Post by lawton27 »

------------------------------------------------------------------------------------------------------------------------------------------------------------------

Outdated set view new set at: http://www.tt-forums.net/viewtopic.php?f=26&t=47432


------------------------------------------------------------------------------------------------------------------------------------------------------------------

Dev-zone: https://dev.openttdcoop.org/projects/nmts/issues
nightlys: http://bundles.openttdcoop.org/nmts/nightlies/
New stuff waiting to be coded can be found there as of now :D

Hello, I am new to the forums, I have been playing OTTD for sometime now, I've noticed one thing with most new GRFs, they leave out the monorail. I have been thinking that a grf which introduces only monorail locomotives and cars to be used a long side some of the existing train sets would be a great addition to the game.
Either a grf which adds the original monorails onely to go with the existing sets or possibly more favourable to base them off real life monorails.
If this doesn’t exist I've been doing some research into existing monorail technologies and would like to help create a new grf.
Note: I can do graphical design but I don't know what stage sizes to use for ottd and am not familiar with the palate, help would be appreciated.

Thanks, Lawton27

EDIT:
The first new grf is available on page 3 thanks to DJ Nekkid hopefully an improved version will be made latter.
(for newest version start at the bottom and scroll up)

Also available on bananas (in game download system).

Past Poll results:

Should I add some real life pre 1990 monorails.

Yes: 94% [ 29 ]

No: 6% [ 2 ]


I Plan to add the modern JR maglev’s, they run various MU locomotives with 1 or 3 carriages, how should I set this up?

A) 2 Vehicles for each model, one 1 carriage, one 3 carriages.

B) Locomotives can be refit to 1 or 3 carriages.

C) Locomotives and carriages are separate items, buy a locomotive then a 1 or 3 carriage setup.

Answer 100% C
Attachments
ssgjkghajgdklafg.png
ssgjkghajgdklafg.png (418.77 KiB) Viewed 25295 times
screnney.png
screnney.png (383.32 KiB) Viewed 25013 times
screen3.png
screen3.png (234.06 KiB) Viewed 24414 times
Last edited by lawton27 on 25 Mar 2010 20:05, edited 45 times in total.
User avatar
ColdIce
Transport Coordinator
Transport Coordinator
Posts: 306
Joined: 25 Apr 2006 10:22
Location: Bucharest

Re: New Monorail Trains

Post by ColdIce »

I think all you need to know is here http://www.tt-forums.net/viewtopic.php? ... 81&start=0

:wink:
The rest is confetti!
User avatar
lawton27
Tycoon
Tycoon
Posts: 1418
Joined: 03 Aug 2009 14:29
Location: Manchester

Re: New Monorail Trains

Post by lawton27 »

Thanks for the help, I've got to work, it's rather basic but I'm happy with my work, I've created an urban monorail train based off the one's in Tama Toshi (in dual company colors).

Could someone please code it into a grf which adds it?

Stats:
Name: Urban Monorail Train
Designed: 1998
Weight: 200 tonnes
Consist: 2 driving cars, 4 carriages
Normal Speed: 100 km/h
Top Speed: 120 km/h
Power: 1,800 kW
Capacity: 240 passengers
Attachments
urban.png
urban.png (4.65 KiB) Viewed 26851 times
Last edited by lawton27 on 04 Aug 2009 11:53, edited 1 time in total.
User avatar
Benny
Tycoon
Tycoon
Posts: 2185
Joined: 25 Aug 2007 17:03
Location: ~/

Re: New Monorail Trains

Post by Benny »

I'll code it. :)

You should have it by the end of the day. (I hope)
Image
User avatar
lawton27
Tycoon
Tycoon
Posts: 1418
Joined: 03 Aug 2009 14:29
Location: Manchester

Re: New Monorail Trains

Post by lawton27 »

Thank you :bow:

Note: I changed the speeds, just realized that that was vry slow :D
User avatar
lawton27
Tycoon
Tycoon
Posts: 1418
Joined: 03 Aug 2009 14:29
Location: Manchester

Re: New Monorail Trains

Post by lawton27 »

More here for codeing, if you notice this benny put it in the same grf, if not another grf will be fine for now, I plan to build a large set.

This is the express monorail, based off of the las vegas monorail trains.

Stats:
Name: Express Monorail Train
Designed: 2005
Weight: 200 tonnes
Consist: 2 driving cars, 10 carriages
Normal Speed: 144 km/h
Top Speed: 300 km/h
Power: 1,800 kW
Capacity: 480 passengers
Attachments
express.png
express.png (5.65 KiB) Viewed 26829 times
User avatar
Benny
Tycoon
Tycoon
Posts: 2185
Joined: 25 Aug 2007 17:03
Location: ~/

Re: New Monorail Trains

Post by Benny »

I am sorry, but I don't want to get involved in a big set. I have tried before, but it is simply a too big task for a 14-year old that has coded 1 newGRF.
Image
User avatar
lawton27
Tycoon
Tycoon
Posts: 1418
Joined: 03 Aug 2009 14:29
Location: Manchester

Re: New Monorail Trains

Post by lawton27 »

That's ok, can you code them two please, I've no more to add for now, I find another coder to help finish the whole set, thanks again for your help.
User avatar
Benny
Tycoon
Tycoon
Posts: 2185
Joined: 25 Aug 2007 17:03
Location: ~/

Re: New Monorail Trains

Post by Benny »

Edit: No, actually I give up. It is so long since I've coded a vehicle that the NFO doesn't make sence.. The yrel and xrel stuff is like.. :shock:
Image
User avatar
lawton27
Tycoon
Tycoon
Posts: 1418
Joined: 03 Aug 2009 14:29
Location: Manchester

Re: New Monorail Trains

Post by lawton27 »

no problem, can anyone else code them please?
User avatar
Xander
Route Supervisor
Route Supervisor
Posts: 485
Joined: 18 May 2007 12:47
Location: Oxford
Contact:

Re: New Monorail Trains

Post by Xander »

Perhaps you and andythenorth could do a bit of mutual back scratching?

http://www.tt-forums.net/viewtopic.php?f=36&t=44613

He seems happy to make NewGRFs without sprites, you can draw but not make NewGRFs. Drop him a PM, see where it goes.


EDIT: Changed to reflect andy's abilities.
Last edited by Xander on 04 Aug 2009 13:50, edited 2 times in total.
Real Tycoons do it on Trains!

JAMI: Just Another Moronic Intelligence
User avatar
Benny
Tycoon
Tycoon
Posts: 2185
Joined: 25 Aug 2007 17:03
Location: ~/

Re: New Monorail Trains

Post by Benny »

-delete-
Last edited by Benny on 04 Aug 2009 17:09, edited 1 time in total.
Image
User avatar
lawton27
Tycoon
Tycoon
Posts: 1418
Joined: 03 Aug 2009 14:29
Location: Manchester

Re: New Monorail Trains Set

Post by lawton27 »

I can't resist today :mrgreen:

It's rather simple, its the first monorail available (so far in developmet). It's a single car train made by Bombardier like the ones in Tampa International Airport.

Stats:
Name: Bombardier Single-Car Monorail Train
Designed: 1991
Weight: 30 tonnes
Consist: 1 car
Normal Speed: 70 km/h
Top Speed: 96 km/h
Power: 1,000 kW
Capacity: 40 passengers
Attachments
single.png
single.png (3.86 KiB) Viewed 26738 times
User avatar
ColdIce
Transport Coordinator
Transport Coordinator
Posts: 306
Joined: 25 Apr 2006 10:22
Location: Bucharest

Re: New Monorail Trains Set

Post by ColdIce »

woow.. you are fast.. nice work.

Bennythen00b, maybe you should wait until tomorow
The rest is confetti!
User avatar
Benny
Tycoon
Tycoon
Posts: 2185
Joined: 25 Aug 2007 17:03
Location: ~/

Re: New Monorail Trains Set

Post by Benny »

ColdIce wrote:woow.. you are fast.. nice work.

Bennythen00b, maybe you should wait until tomorow
What? :|
Image
User avatar
ColdIce
Transport Coordinator
Transport Coordinator
Posts: 306
Joined: 25 Apr 2006 10:22
Location: Bucharest

Re: New Monorail Trains Set

Post by ColdIce »

ok

lawton27, you draw very fast


Bennythen00b, you better wait till tomorrow to code it. maybe lawton27 will come up with something new .

now you understand?
The rest is confetti!
User avatar
Benny
Tycoon
Tycoon
Posts: 2185
Joined: 25 Aug 2007 17:03
Location: ~/

Re: New Monorail Trains Set

Post by Benny »

Bennythen00b wrote:I am sorry, but I don't want to get involved in a big set. I have tried before, but it is simply a too big task for a 14-year old that has coded 1 newGRF.
Now you understand?
Image
User avatar
ColdIce
Transport Coordinator
Transport Coordinator
Posts: 306
Joined: 25 Apr 2006 10:22
Location: Bucharest

Re: New Monorail Trains Set

Post by ColdIce »

yes... i`ve skipped those posts :oops:

damn.. so no code for this. :(
The rest is confetti!
User avatar
lawton27
Tycoon
Tycoon
Posts: 1418
Joined: 03 Aug 2009 14:29
Location: Manchester

Re: New Monorail Trains Set

Post by lawton27 »

I've made some more, these ones are more simple, I've mainly been trying to make more variations, I still need a coder :mrgreen:

There's a freight Monorail, it's simply designed to be a freight conversion of the urban monorail.
Stats:
Name: Freight Monorail Train
Designed: 2004
Weight: 200 tonnes
Consist: 1 driving car, 9 carriages
Normal Speed: 100 km/h
Top Speed: 120 km/h
Power: 4,000 kW
Capacity: 300 bags of mail
Refits to: all but oil, water and passengers

There's a 'Hitachi City Link' Monorail, it's based off the Hitachi monorails in Okinawa and partialy on Sentosa Island.
Stats:
Name: Hitachi City Link Monorail Train
Designed: 2003
Weight: 200 tonnes
Consist: 2 driving cars, 4 carriages
Normal Speed: 120 km/h
Top Speed: 160 km/h
Power: 1,800 kW
Capacity: 240 passengers

And the SL5 Monorail based off the one used at Sunway City
Stats:
Name: SL5 Monorail Train
Designed: 2000
Weight: 200 tonnes
Consist: 2 driving cars, 4 carriages
Normal Speed: 135 km/h
Top Speed: 180 km/h
Power: 1,800 kW
Capacity: 200 passengers

WIP is a tanker conversion of the City Link for liquids, and plans for a futuristic monorail and early monorials.
Attachments
Freight.png
Freight.png (38.91 KiB) Viewed 26631 times
Hitachi City Link.png
Hitachi City Link.png (38.53 KiB) Viewed 26628 times
SL5.png
SL5.png (5.56 KiB) Viewed 26621 times
User avatar
DJ Nekkid
Tycoon
Tycoon
Posts: 2141
Joined: 30 Nov 2006 20:33

Re: New Monorail Trains Set

Post by DJ Nekkid »

If you want to learn .nfo codeing, then look at my post on this page:
http://www.tt-forums.net/viewtopic.php? ... 3&start=20

There are lots of similarities with what you made there, and this train.

also, please join us on irc at #openttdcoop.devzone on the irc.oftc.net server
Member of the
ImageImage
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 10 guests