DB Double Deck Coaches
Moderator: Graphics Moderators
DB Double Deck Coaches
Current Version: 0.3
Changes:
- Added Mint/White Livery
- Increased loading speed per tick from 15 to 30
Credits: Ameecher and JVassie
Download: Click Here
(Also available on BaNaNaS)
~~~~~~~~~~~~~~~~~~~~~
Ok so myself and Ameecher have decided we may as well release these now. By using OTTD's pooling patch, you can run them alongside the DBSetXL by MB to create realistic DD trains.
In the GRF there are 3 items, as such, a powered DVT for simulation of reversed trains, a normal DVT for the end of a train, and the DD coaches themselves. Intro date is at 1992.
Enjoy, questions or comments welcome.
Changes:
- Added Mint/White Livery
- Increased loading speed per tick from 15 to 30
Credits: Ameecher and JVassie
Download: Click Here
(Also available on BaNaNaS)
~~~~~~~~~~~~~~~~~~~~~
Ok so myself and Ameecher have decided we may as well release these now. By using OTTD's pooling patch, you can run them alongside the DBSetXL by MB to create realistic DD trains.
In the GRF there are 3 items, as such, a powered DVT for simulation of reversed trains, a normal DVT for the end of a train, and the DD coaches themselves. Intro date is at 1992.
Enjoy, questions or comments welcome.
Last edited by jvassie on 24 May 2011 00:48, edited 1 time in total.
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Re: DB Double Deck Coaches
What it looks like for all those heathens that don't read mine or James' screenshot threads:

If at any point I can be bothered I might do the old livery for these but I suspect that it'll be unlikely!
If at any point I can be bothered I might do the old livery for these but I suspect that it'll be unlikely!
Re: DB Double Deck Coaches
hooray, i always felt these were missing from the DBSetXL. I remember some screenshots showing double decker coaches in v0.9, but MB does not seem very close to release that one yet. 

Re: DB Double Deck Coaches
This file has now been added to BaNaNaS. Go nuts, or bananas. Whichever you prefer.
Re: DB Double Deck Coaches
are the decks time limited ingame? seems that they disapear from the list in the early 20xx's. Anyway great work! They look very nice!
Re: DB Double Deck Coaches
Better get James to check that, because I don't play with vehicle expiry I never noticed a problem. Ta for the insight though and thanks 

Re: DB Double Deck Coaches
Thanks for the feedback
Have just double-checked to make sure, none of the 3 IDs have a model life set (2 of the IDs are wagons anyway), the powered DVT has a vehcile life of 32 years, meaning it will need to be replaced then, but that shouldn't cause it to expire.
Again, same as Ameecher, I play with vehicles nexer expire, its quite a handy patch

Have just double-checked to make sure, none of the 3 IDs have a model life set (2 of the IDs are wagons anyway), the powered DVT has a vehcile life of 32 years, meaning it will need to be replaced then, but that shouldn't cause it to expire.
Again, same as Ameecher, I play with vehicles nexer expire, its quite a handy patch

(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Re: DB Double Deck Coaches
Hmm, strange! I'll investigate that later in my game, when/why they disappeared from the list in the train-depot, thanks for your replies 

Re: DB Double Deck Coaches
No worries, please let us know if you find anything else that appears untoward.
And welcome to forums too
And welcome to forums too

(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Re: DB Double Deck Coaches
this makes me long for DBset XL 0.9 even more. awesome job, boys.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

<orudge> make love to me while I surf, dear lobster

<orudge> make love to me while I surf, dear lobster
Re: DB Double Deck Coaches
Dear guys,
I've tried to install the dbddw.grf but my ttd gives an error: invalid sprite #21 (code 10/13)
Anyone any idea how to solve this?
Thanx
I've tried to install the dbddw.grf but my ttd gives an error: invalid sprite #21 (code 10/13)
Anyone any idea how to solve this?
Thanx
Buy real estate in an imagenary place
Re: DB Double Deck Coaches
Cheers matelobster wrote:this makes me long for DBset XL 0.9 even more. awesome job, boys.

Interesting, what verions of O/TTD/P you using?dennis_m wrote:Dear guys,
I've tried to install the dbddw.grf but my ttd gives an error: invalid sprite #21 (code 10/13)
Anyone any idea how to solve this?
Thanx
(British) Modular Stations Set - Thread: | Website:
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Swiss Set - Thread: | Website:
Route Map Creator
My Screenshot Thread
Re: DB Double Deck Coaches
Does not matter actually as ttdp, ottd (with "-d grf=1"), nforenum and grf2html agree that it's the grf's faultjvassie wrote:Interesting, what verions of O/TTD/P you using?dennis_m wrote:Dear guys,
I've tried to install the dbddw.grf but my ttd gives an error: invalid sprite #21 (code 10/13)
Anyone any idea how to solve this?
Thanx

In all your action3 you are using 0x0000 as default cargo ID. To fix it remove the special case for "passengers" and use the default case instead.dbg: [grf] [other/dbddw.GRF:21] VehicleMapSpriteGroup: Spriteset 0x0000 out of range (maximum 0x02) or empty, skipping.
dbg: [grf] [other/dbddw.GRF:45] VehicleMapSpriteGroup: Spriteset 0x0000 out of range (maximum 0x02) or empty, skipping.
dbg: [grf] [other/dbddw.GRF:69] VehicleMapSpriteGroup: Spriteset 0x0000 out of range (maximum 0x02) or empty, skipping.
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- Voyager One
- Tycoon
- Posts: 11204
- Joined: 28 Dec 2009 09:47
- Location: Rijeka, Croatia
Re: DB Double Deck Coaches
Hello there,
I might have found a bug. I loaded it into OpenTTD 0.7.5. with DBXL set and I get 3 vehicles - two wagons and one seems to be a locomotive. Now, the problem is that this "locomotive" has only 1HP and it obviously cannot haul anything. Is it a bug or...
Otherwise, great enhancement for the DBXL set.
Greetings...
I might have found a bug. I loaded it into OpenTTD 0.7.5. with DBXL set and I get 3 vehicles - two wagons and one seems to be a locomotive. Now, the problem is that this "locomotive" has only 1HP and it obviously cannot haul anything. Is it a bug or...
Otherwise, great enhancement for the DBXL set.
Greetings...
- Voyager One
- Tycoon
- Posts: 11204
- Joined: 28 Dec 2009 09:47
- Location: Rijeka, Croatia
Re: DB Double Deck Coaches
Then what is that for?
Re: DB Double Deck Coaches
It's a driving cab car to enable push-pull operation on trains. As it's a locomotive, it swaps graphics with the actual locomotive, giving the illusion of a train that is being driven one way by a loco and the other by the cab control car. The NARS and the Canset use similar techniques.
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Re: DB Double Deck Coaches
Offtopic:
"how to solve it?" send backup of course
lol, ten-thirteen, let me guess grf in need of immediate assistance?dennis_m wrote:Dear guys,
I've tried to install the dbddw.grf but my ttd gives an error: invalid sprite #21 (code 10/13)
Anyone any idea how to solve this?
Thanx

"how to solve it?" send backup of course

Re: DB Double Deck Coaches
It's always nice when all four implementations agree on something.frosch wrote:Does not matter actually as ttdp, ottd (with "-d grf=1"), nforenum and grf2html agree that it's the grf's faultjvassie wrote:Interesting, what verions of O/TTD/P you using?
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Re: DB Double Deck Coaches
Just to clarify this is nothing to do with Michael Blunck, it is meant merely to complement his work. Do not trouble him if the work of myself or James is broken.
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