Mizipzor wrote:Changing it back seems trivial?
Let'say it does not, i have other solutions to detect an end of game and start a new game.
The problem with this functionnal deletion is that you will have a score chart screen appearing ALWAYS at the end of 2050, even if you want to play and stop later.
Mizipzor wrote:Do you want every player to play the way you do
That's not the point, I want the players connected on the Open TTD Goulp servers have an evaluation at the end of the game only. If I want a network game starting at starting_year and ending at ending_year it's my choice. And if players come to the Open TTD Goulp Servers they agree with that config. And also i decided also for these network games to have a "not like every body" config (map size, no aircraft, no 90 turn...). People are playing on Open TTD Goulp Servers and dont complain.
This a strange beahvior thinking that everybody using Open TTD will use it the regular way : playing alone with some AI's. Sometime, i use it this way, but i also have 4 dedicated servers with their own config.
So i think i would be better to have better config around this score chart screen.
Code: Select all
If dev's agreed {
they will do it, and everyone will be happy
} else {
i will do it myself, of course, and i dont care about people complaining against that score chart screen appearing at the end of 2050
}