rdrdrdrd wrote:just a tip, thin out the industries so there aren't raw materials and production facilities right next to each-other
You can adapt the industries to your playing style, but the computer opponents only use ships for short distances and direct connections, trucks are less problematic but similar. Computer opponents can be helpful to maximize the output of mines, too.
It adds more fun to the game, if you can cooperate with truck and ship companies.
The automobile industry is concentrated in Detroit, there are natural reasons for this (short distances to suppliers).
Another problem to take into account is that there's no storage of rawmaterials and products in Locomotion and especially if you have a complicated chain as in the automobile industry, too much freight is going lost on it's way if you can't deliver in one month.
You can build new industries whereever you like if the map is more developped.
I normally use normal trains (8-10 cars), the game may be different and your suggestions right if you use very long trains.
Detroit with additional Dekosoft mod and installed Provomap (busses not allowed).Trains transporting automobiles are still rather small, because I try to deliver them to all connected main cities.
