(my name)'s w2w Building Set (FINAL VERSION!)

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What is your favourite construction style?

Simcity style
41
45%
TTD style
21
23%
TTRS style
30
33%
 
Total votes: 92

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Re: (WIP) Qayyum's w2w Building Set

Post by Beardie »

Nice work, going on here, just great, just wondering about the poll, by simcity style buildings do you mean the way you have them now, because thats the way i like them.
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Re: (WIP) Qayyum's w2w Building Set

Post by DaleStan »

This is my name wrote:I will publish my artwork on public domain. You can use my artwork with or without my permission, but credit me whenever you use my artwork
ObPeeve: That isn't public domain. Public domain is a very well-defined legal term. One that does not include the necessity of crediting the creator.
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Re: (WIP) Qayyum's w2w Building Set

Post by This is my name »

Oh yeah. I don't care much about copyright laws. I'm gonna fix it.

@Beardie27 : Simcity style construction, like SC4 with scaffolding fences cover the entire building but not animated and didn't start from the roof of the building.

EDIT : My collection has grown.
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Re: (WIP) Qayyum's w2w Building Set

Post by athanasios »

So you will not get upset if someone adjusts the brightness to a few tones darker?

Also regarding the foundations, technically it is not a requirement for the pillars to be at the corners of the building.

My idea in 32bpp and in 8bpp with/without error diffusion dithering.
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Re: (WIP) Qayyum's w2w Building Set

Post by Niek »

I think 8bpp looks a lot better than the originals, blends in very well with the rest of TTD but still looks original.
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Re: (WIP) Qayyum's w2w Building Set

Post by stevenh »

This is my name, the graphics look really really nice... except I do have to agree that they are a little bright if you are expecting to have them used with the standard landscape.
They'd also look perfect in conjunction with the Japan Building Set.... would you mind if I adapt them with Japanese billboards and incorporate a few into it? We need to have as many as possible to build our metropolis'!
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Re: (WIP) Qayyum's w2w Building Set

Post by This is my name »

athanasios wrote:So you will not get upset if someone adjusts the brightness to a few tones darker?
No. In fact I like it more especially the 8bpp with error diffusion dithering :) .
stevenh wrote:This is my name, the graphics look really really nice... except I do have to agree that they are a little bright if you are expecting to have them used with the standard landscape.
They'd also look perfect in conjunction with the Japan Building Set.... would you mind if I adapt them with Japanese billboards and incorporate a few into it? We need to have as many as possible to build our metropolis'!
Thanks :) .

Yes, you can use my artwork - just wait until I finished 20 w2ws :P .
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Re: (WIP) Qayyum's w2w Building Set

Post by CommanderZ »

Could you make at least some of the buildings compatible with cc? It would add some color variation, which is always good.
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Re: (WIP) Qayyum's w2w Building Set

Post by This is my name »

CommanderZ wrote:Could you make at least some of the buildings compatible with cc? It would add some color variation, which is always good.
I can, but not now. Well, the color is there somewhere in Purno's tutorial. I look into it.

BTW, here's another dull building but since I have filled up the empty spaces with ads including 'Save The Enbironment' (yes, this is intentional :P ), the building looks more colorful :) .
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Re: (WIP) Qayyum's w2w Building Set

Post by This is my name »

2 more buildings to hit 10 :D .
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Re: (WIP) Qayyum's w2w Building Set

Post by This is my name »

Alpha newgrf released! Available at first post.
Last edited by This is my name on 10 Nov 2008 11:40, edited 1 time in total.
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Re: (WIP) Qayyum's w2w Building Set (alpha grf released!)

Post by Beardie »

Great work, i love it!. They do look a bit odd compared to the other normal OTTD buildings, so i can't wait unitl you finish them! :D
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Re: (WIP) Qayyum's w2w Building Set (alpha grf released!)

Post by This is my name »

Back to work...

Ever heard of kopitiam? :P

EDIT : Yahoo! The 10th building! Here are the 10 buildings without pavement including 2 construction stages.
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Re: (WIP) Qayyum's w2w Building Set (alpha grf released!)

Post by This is my name »

Collection of 10 buildings
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Re: (WIP) Qayyum's w2w Building Set (alpha grf released!)

Post by Lilman424 »

I would humbly suggest, from my point of view as merely a player, that in the future of this set, you aim to draw at least two separate views for each set of building, and somehow code it so that the buildings always face the road. How it currently is, the w2w aspect is lost on SW<->NE roads, as seen in the screenshot a couple posts ago. I know this is possible, as in i think the suburban renewal set or something, but i'm not sure how difficult it is.
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Re: (WIP) Qayyum's w2w Building Set (alpha grf released!)

Post by stevenh »

They're just looking better and better and better...
I seriously recommend you quickly redraw a flat grass tile in the same style to see how it looks.
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Re: (WIP) Qayyum's w2w Building Set (alpha grf released!)

Post by This is my name »

@Lilman424 : Yes, I know. I just have to get this set finished. I don't code this set though :? .

@stevenh : Well, if you're insisting me. Here's the quick sketch.
grassmystyle.PNG
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Attention! Version 0.02 released!

Contains :
  • 2 new buildings
  • Names to some buildings.
GRF file in first post.
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Re: (WIP) Qayyum's w2w Building Set (alpha grf released!)

Post by This is my name »

11th building

EDIT : Fixed

EDIT2 : Reworked again, looks much nicer now :) .

EDIT3: :mrgreen:
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This is not Trump Tower!
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Re: (WIP) Qayyum's w2w Building Set (alpha grf released!)

Post by CommanderZ »

You should call this the CartoonTTD set :lol:
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Re: (WIP) Qayyum's w2w Building Set (alpha grf released!)

Post by This is my name »

CommanderZ wrote:You should call this the CartoonTTD set :lol:
:|

What do you mean 'cartoon'?
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