[OTTD] The World (2048x1024) V0.3 Released!!

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Luukland
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[OTTD] The World (2048x1024) V0.3 Released!!

Post by Luukland »

I am currently lookin' for some excited users who like to help!!
Please read:http://www.tt-forums.net/viewtopic.php? ... 48#p751648


Heya OTTD Addictants :D,

I have started building an OTTD scenario of the world!! Heightmap is complete and also a little bit has been build, but not everything is correct, and thats why I need your help!! Cause I really do not know how China Looks like etc. I would like to get helped by people from all over the world. The Idea is simple, i will update my first post as much as possible to give you all the latest news.

A more detailed description of the scenario:
The title is quite simple, and based on the "real name", The world. The Idea is to build a OTTD map, that looks just like the world nowadays. All continents will be present, full with towns, real industies (as much as possible), and ofcourse some minor details. If the scenario is finished I will upload it in all the 4 avaible settings: Hard, Medium, Easy & Costum (very easy), so every can play on the map. Of course the map can be used by the OTTD team, and everyone who likes to use it. All the people who put some effort in it will be mentioned, by meaning of an sign somewhere on the map where nobody looks ^^ :P. Antartica is off-limits, 'cos there is really nothing there.

Edits:
27-02-08 Scenario Sent to Chrill for putting Scandinavia in
27-02-08 Scenario Received from Chrill Scandinavia is in
28-02-08 Scenario Sent to 0004Tom for putting Africa in
28-02-08 Scenario Received from 0004Tom Africa is in
07-03-08 Released V0.1 download can be found below
08-03-08 Released V0.2 download can be found below
08-03-08 Scenario Sent to Fugas for putting Russia & Asia in
11-03-08 Scenario received from Fugas Russia & Asia are in
11-03-08 Released V0.3 download can be found below

Changelog
V0.1
Fix in landscape South America #351
Fix in landscape East-Europe Caspian Sea #41.579
Fix in capital name of Sri Lanka #79
All countries have been filled $¤47
V0.2
added some industry like in real world (e.g. steel in Scandinavia, some raw industry in Asia)
deleted town Venice and add Vienna and Bratislava (capitals)
expanded some towns all the world
corrected positions of some towns in Asia
V0.3
Planes fly at 1/4 Speed
Pathfinder Ships set to Origional (Thx to Draakon)
Realistic Town Sizes
V0.4
Attachments
Screenshot of Europe
Screenshot of Europe
Europe Screenshot.png (549.24 KiB) Viewed 13655 times
Screenshot of a small part of the map
Screenshot of a small part of the map
Map Screenshot.png (332.29 KiB) Viewed 13637 times
World V0.3.zip
World Scenario V0.3. All inclusive; Hard, Easy, Very Easy. Play the one you like the most!!
(1.34 MiB) Downloaded 1731 times
Last edited by Luukland on 24 Aug 2010 21:59, edited 27 times in total.
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Kanibal
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Re: [OTTD] The World (2048x1024)

Post by Kanibal »

Afraid I can't help really, but I'm gonna be first to say it looks superb, I'm definitely gonna play this when it's released!
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Chrill
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Re: [OTTD] The World (2048x1024)

Post by Chrill »

I'll give you Scandinavia? (PM me?)
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My Scenarios:
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Re: [OTTD] The World (2048x1024)

Post by rider »

Amazing one, this is.
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Re: [OTTD] The World (2048x1024)

Post by LordAzamath »

Well, just one point.. Put Tallinn as near of northern coast as possible ;)
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
I know I have a BBCode error in my signature but I really cba to fix it.
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Re: [OTTD] The World (2048x1024)

Post by Luukland »

Tallinn?? :P What is Tallinn, a small village?? :P

I hope to bring out the first version this weekend, since I have enough time tomorrow, and saturday to work on the project :)

Thx everyone for your support!!
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Chrill
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Re: [OTTD] The World (2048x1024)

Post by Chrill »

Lordazamath, Tallinn IS at the North coast..
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Re: [OTTD] The World (2048x1024) Released!!

Post by LordAzamath »

Ok.. downloadedthe scn and saw that yes, you can't move it more northern :P...
BTW, what is wrong with Caspian Sea?
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
I know I have a BBCode error in my signature but I really cba to fix it.
Luukland
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Re: [OTTD] The World (2048x1024) Released!!

Post by Luukland »

lordazamath wrote:Ok.. downloadedthe scn and saw that yes, you can't move it more northern :P...
BTW, what is wrong with Caspian Sea?
Weel that one is quite strange, it seems like the heightmap didn't provide to right color. But since the whole east European -> Asian side has to be made, i will fix that today. :)
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Re: [OTTD] The World (2048x1024) V0.2 Released!!

Post by Pingaware »

I feel it's only fair to return the favour of a comment Luukland. This looks amazing! Rather more difficult and impressive than my little bit of scenario changing. :oops:
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Re: [OTTD] The World (2048x1024) V0.2 Released!!

Post by Luukland »

Pingaware wrote:I feel it's only fair to return the favour of a comment Luukland. This looks amazing! Rather more difficult and impressive than my little bit of scenario changing. :oops:
Thank you :) I have spend some time in this project, and of course, I hope it will get in the standard Transport Tycoon Scenario Packs :). But just being used by a few people should be also ok for now :P
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Re: [OTTD] The World (2048x1024) V0.2 Released!!

Post by SHADOW-XIII »

some tips:
- arctic should be removed, then you can make other continents more "tall", now they are more wide than in reality, so it will be good for them
- using different tileset maybe desert one plus snow graphic file for higher areas
- positioning of industries is random, would be good to make it more real
what are you looking at? it's a signature!
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Re: [OTTD] The World (2048x1024) V0.2 Released!!

Post by LordAzamath »

shadow, In what way it's possible to have all desert, normal and snow on the same map?
I could suggest.. no I wouldn't :P
PS: And I stopped the propaganda to support Dave Worley since he got a nice new red hat now.[/color]
I know I have a BBCode error in my signature but I really cba to fix it.
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Re: [OTTD] The World (2048x1024) V0.2 Released!!

Post by Luukland »

Thx for the feedback Shadow, let me explain:

- If you can tell me how to make snow-tiles, desert tiles, grass tiles all in 1 game, please tell me.
- Artic, hmmm, yeah I think i will just delete Antarctica, they are indeed far to wide
- Industries aint placed random. They are where they need to be in the real world. If you spot a sawmill were it doesn't belong please tell me. I will alter it :)
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Re: [OTTD] The World (2048x1024) V0.2 Released!!

Post by leno4 »

loading game failed?
Luukland
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Re: [OTTD] The World (2048x1024) V0.2 Released!!

Post by Luukland »

leno4 wrote:loading game failed?
Yeah, This scenario has been made with version 0.6.0beta-4

So if you want to load the scenario you should have version beta 4 or beta 5
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Re: [OTTD] The World (2048x1024) V0.2 Released!!

Post by leno4 »

thanks heaps!! superb scenario
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Re: [OTTD] The World (2048x1024) V0.3 Released!!

Post by Luukland »

And again a new version; V0.3 Still beta though. But thx to Furgas some fixes have been made. So please even if you are not very good, you can help!! Mail me at luukland@gmail!!
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Re: [OTTD] The World (2048x1024) V0.3 Released!!

Post by pasisti »

I just wanted to say that you've all done a good job to get this project started!

I don't yet know how I could contribute (I could have done scandinavia but it's already done) but when I do, I'll let you know.

I'm looking forward to seeing this scenario finished!
A map of Cuba for OpenTTD: viewtopic.php?f=60&t=37138
Sunday coast, a friendly map: viewtopic.php?f=60&t=52965
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Re: [OTTD] The World (2048x1024) V0.3 Released!!

Post by pasisti »

What about town sizes? Have you decided any clear method of sizing the towns? We could make a somewhat balanced table of city populations. Like this:

Real-life population => OpenTTD population

>10,000,000 => 1,500-2,000
5,000,000-10,000,000 => 1,200-1,500
2,000,000-5,000,000 => 1,000-1,200
1,000,000-2,000,000 => 500-1,000
500,000-1,000,000 => 200-500
<500,000 => 50-200

I just made these numbers up, but I guess you all got my point. I haven't played enough OpenTTD to justify any numbers, but hopefully someone can give some good advice. If we get a good system, then I can change the sizes of the cities.
A map of Cuba for OpenTTD: viewtopic.php?f=60&t=37138
Sunday coast, a friendly map: viewtopic.php?f=60&t=52965
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