Sound replacement project
Moderator: OpenTTD Developers
Re: Sound replacement project
I dont know if this should be posted here or else where, but we will see.
Does anyone know the copyright of the current sound files?
I only ask as I was around my parents yesterday and played a Wii for the first time.
In Wii Sports - Wii Tennis the is a sound when you score a point.
I am SURE this is the same Wow sound you get in TransportTycoon when a new vehical is launched or a station opens etc.
Anyone else with access to a Wii want to check and make sure its not just me being loopy?!
Does anyone know the copyright of the current sound files?
I only ask as I was around my parents yesterday and played a Wii for the first time.
In Wii Sports - Wii Tennis the is a sound when you score a point.
I am SURE this is the same Wow sound you get in TransportTycoon when a new vehical is launched or a station opens etc.
Anyone else with access to a Wii want to check and make sure its not just me being loopy?!
- Born Acorn
- Tycoon
- Posts: 7597
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- Skype: bornacorn
- Location: Wrexham, Wales
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Re: Sound replacement project
There's loads of sounds in TTD heard everywhere else - Movies, radio, other games. They all come from the same source and aren't made by the developers themselves.
Re: Sound replacement project
I am already up for this...
- Attachments
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- Ooooh2.wav
- Something Neeeeeewww!
- (145.5 KiB) Downloaded 686 times
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- Pop.wav
- Id say "Pap" more than "Pop"!
- (8.27 KiB) Downloaded 560 times
Re: Sound replacement project
Two new (chainsaw and the electric spark)...
I'd say they both are done though some TTD atmosphere could be added!
Please comment, I need to know what you think.
I'd say they both are done though some TTD atmosphere could be added!
Please comment, I need to know what you think.
- Attachments
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- chainsaw.wav
- Zimm Zimm!
- (836.18 KiB) Downloaded 547 times
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- electricity.wav
- ZZZap ZZZZAAAAPP
- (495.05 KiB) Downloaded 618 times
Re: Sound replacement project
I really, really like the chainsaw and electricity sounds. But I don't like the OOohhhh sound; it sounds like one person, chorused, while it should be done with several different voices.
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- Tycoon
- Posts: 11501
- Joined: 20 Sep 2004 22:45
Re: Sound replacement project
Funny, I tought about such a project as these a few days ago while I never had seen this topic.
Well anyway, is there somesort of planning with a wikipage and all that already?
I like to keep track of things.

Well anyway, is there somesort of planning with a wikipage and all that already?

I like to keep track of things.

Re: Sound replacement project
Yeah I tried to put together another my recorded oohh sound and combine them, didn't go well!sickie wrote:But I don't like the OOohhhh sound; it sounds like one person, chorused, while it should be done with several different voices.
Well I think the "Pop" Sound is Done! Marking..
EDIT. @Mr X. There is - http://wiki.openttd.org/index.php/Sound ... nd_effects
Re: Sound replacement project
atm I don't have the time to read through the whole thread.
but after some time of inactivity I would really appreciate with the sound design.
In a view days I will hopefully Soundman OKM equipment and then I will record everything that comes to my ears! *hehe*
Hopefully, there will be some useful things for my contribution... (I'm especially thinking of street and train noise to add when the whole sound system will be renewed)
but after some time of inactivity I would really appreciate with the sound design.
In a view days I will hopefully Soundman OKM equipment and then I will record everything that comes to my ears! *hehe*
Hopefully, there will be some useful things for my contribution... (I'm especially thinking of street and train noise to add when the whole sound system will be renewed)
English is not my native language, so please excuse me if I sometimes might appear a bit harsh or if I make a spelling or grammar mistake!
Re: Sound replacement project
Hi,
I've been lurking around these forums for quite a long time now. I made some sound effects (in fact, edited some sounds, found on http://freesound.iua.upf.edu/). Now I'm posting them, because maybe that way they won't get lost on my hdd. Comments are welcome
I've been lurking around these forums for quite a long time now. I made some sound effects (in fact, edited some sounds, found on http://freesound.iua.upf.edu/). Now I'm posting them, because maybe that way they won't get lost on my hdd. Comments are welcome

- Attachments
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- 02.wav
- Splat
- (24.54 KiB) Downloaded 237 times
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- 10.wav
- Train horn
- (138.35 KiB) Downloaded 265 times
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- 12.wav
- Electric spark
- (116.84 KiB) Downloaded 227 times
Last edited by pramoewn on 22 Feb 2008 10:04, edited 1 time in total.
Re: Sound replacement project
And a last one 

- Attachments
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- 37.wav
- 37. Cow
- (130.01 KiB) Downloaded 242 times
Re: Sound replacement project
Erm pramoewn...
When you use sounds from the Freesound Project, you have to credit the author(s)!
And if we used these sounds in OTTD we had to credit each of them as well...
Don't just copy and edit the works of others without giving them any credit...
And of course, it's not only a question of morality, but the CC license requires this as well, so it's an infringement of the law!
@Ploes:
I heard some of the TTD Sounds in other games and even in TV. Either people using those sounds are quite shameless, or the creators of TTD used sound from a production library which is still used today.
\\edit: oh sorry, didn't see Born Acorn's post!
When you use sounds from the Freesound Project, you have to credit the author(s)!
And if we used these sounds in OTTD we had to credit each of them as well...
Don't just copy and edit the works of others without giving them any credit...
And of course, it's not only a question of morality, but the CC license requires this as well, so it's an infringement of the law!
@Ploes:
I heard some of the TTD Sounds in other games and even in TV. Either people using those sounds are quite shameless, or the creators of TTD used sound from a production library which is still used today.
\\edit: oh sorry, didn't see Born Acorn's post!
English is not my native language, so please excuse me if I sometimes might appear a bit harsh or if I make a spelling or grammar mistake!
Re: Sound replacement project
@pramoewn About your samples:
02 - Splat - Very good, though kinda hits the skull => Needs a little bass added
10 - Train Horn - Suites the diesel's though I think it should have an echo or double voice added. Check attached.
12 - Electric Spark - You used the same sample as I did, though I tried to give some environmental feel to it (If you missed my sample)
22 - Morse - Though it is with the same rhythm as the original, the quality is a bit worse I have to say for a 44 Khz sound!
24 - Helicopter - It is good, but it is more like a helicopter flying by than it would lift off, though TTD sound is the same
+ Did the sample already contain those Hisses/Chords(there are 3)?
29 - Applause - Good, cannot comment anything specific on them.
37 - Cow - the start already gave the though that it was voiced. Try few more times maybe it will get more realistic!
I've made a few more sounds:
02 - Splat - Very good, though kinda hits the skull => Needs a little bass added
10 - Train Horn - Suites the diesel's though I think it should have an echo or double voice added. Check attached.
12 - Electric Spark - You used the same sample as I did, though I tried to give some environmental feel to it (If you missed my sample)
22 - Morse - Though it is with the same rhythm as the original, the quality is a bit worse I have to say for a 44 Khz sound!
24 - Helicopter - It is good, but it is more like a helicopter flying by than it would lift off, though TTD sound is the same

29 - Applause - Good, cannot comment anything specific on them.
37 - Cow - the start already gave the though that it was voiced. Try few more times maybe it will get more realistic!
I've made a few more sounds:
- Attachments
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- maglev.wav
- 65. Futuristic. Just like a maglev!
- (340.47 KiB) Downloaded 528 times
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- Beep.wav
- 21. 100% Done and is Very close to the original
- (7.54 KiB) Downloaded 505 times
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- human moo.wav
- 37. Just something I tried out with my voice.
- (197.18 KiB) Downloaded 253 times
Re: Sound replacement project
And one more + an updated version of pramoewn train horn!
- Attachments
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- wipchat.wav
- 22. Morse - Not the same rhythm as the original.
- (140.28 KiB) Downloaded 230 times
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- 10remade.wav
- Same train horn with double voice effect!
- (138.35 KiB) Downloaded 245 times
Re: Sound replacement project
Guys, please keep in mind what I said...
It's very nice that you want to contribute, but the sounds are worthless if we can't use them!
Only post sounds of your own or of which you own all the necessary rights.
It's very nice that you want to contribute, but the sounds are worthless if we can't use them!
Only post sounds of your own or of which you own all the necessary rights.
English is not my native language, so please excuse me if I sometimes might appear a bit harsh or if I make a spelling or grammar mistake!
Re: Sound replacement project
Creative Commons clearly states that we can do anything we want with the licensed subject IF we follow two primary rules. Which are:Connum wrote:Guys, please keep in mind what I said...
It's very nice that you want to contribute, but the sounds are worthless if we can't use them!
Only post sounds of your own or of which you own all the necessary rights.
1) Use for non-commercial purposes
2) Contribute to the author
SO WHY CAN'T WE USE THESE?
Though just found out -
Under the following conditions:
No Derivative Works. You may not alter, transform, or build upon this work.
Re: Sound replacement project
Pendrokar wrote:2) Contribute to the author
SO WHY CAN'T WE USE THESE?
Yeah that's what I said, we had to credit them somewhere. Okay, we could do that, but then where should we do that? In the in-game info dialog? could be a big list of names... And of course it depends on the devs whether they want to use CC-licensed files within the game.Connum wrote:When you use sounds from the Freesound Project, you have to credit the author(s)!
And if we used these sounds in OTTD we had to credit each of them as well...
But actually, my problem was not using CC-licensed sounds at all (because as I said with proper crediting it would be no legal problem), but the way pramoewn posted them. Like "oh, I found some files, not mine, just edited them. want to use them?". That's not okay. The obligation of crediting includes posting those files in a forum like this, especially if you post them with the intention of "we could use these for the game". So please provide information about the original author of each of these files.
English is not my native language, so please excuse me if I sometimes might appear a bit harsh or if I make a spelling or grammar mistake!
Re: Sound replacement project
I do at wiki - http://wiki.openttd.org/index.php/Sound ... nd_effectsConnum wrote: So please provide information about the original author of each of these files.
Re: Sound replacement project
Sorry about that. I wasn't familiar with working with the CC license. I still have the original files at home, so when I get back, I will post that information.Connum wrote: When you use sounds from the Freesound Project, you have to credit the author(s)!
And if we used these sounds in OTTD we had to credit each of them as well...
Yes, I thought that too, when I heard your electric spark, but uploaded mine anywayPendrokar wrote: 12 - Electric Spark - You used the same sample as I did, though I tried to give some environmental feel to it (If you missed my sample)

Maybe you're right, but I think it should sound something like that. By the way I like your version better.Pendrokar wrote: 22 - Morse - Though it is with the same rhythm as the original, the quality is a bit worse I have to say for a 44 Khz sound!
This was the closest one I could find on the freesound project's page.Pendrokar wrote: 24 - Helicopter - It is good, but it is more like a helicopter flying by than it would lift off, though TTD sound is the same
As far as I remember it IS a real cow, but I will check it at homePendrokar wrote: 37 - Cow - the start already gave the though that it was voiced. Try few more times maybe it will get more realistic!

Re: Sound replacement project
Nothing to contribute myself, but maybe you can get a use out of this link i found some days ago..
http://wiki.freegamedev.net/index.php/F ... _resources
http://wiki.freegamedev.net/index.php/F ... _resources
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