[TTDP/OTTD] Ameecher's Screenshots

Screenshots of your games! All Transport Tycoon games acceptable (including TTDPatch and OpenTTD).
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

Self explanatory. Beeb375 got his rebuild ;) It was needed to allow 4 tracking all the way into OKK. Not particularily tidy but ah well!
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A BR140 on a container train at Kassel Docks. Just looked good, I thought!
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Edit: Just realised that's 5 shots! :P
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Re: [TTDP] Ameecher's Screenshots

Post by Jupix »

I have to say that big passenger station is one of, if not the most interesting, detailed, realistic, original and beautiful I have ever seen around here.
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

It is very good. :)

Now then, what happens when you let a MONKEY* AT THE CONTROLS.
OKK southern approach needed to be rebuilt to permit the quadrupling of the mainlines to the south. Easy. Stop all the trains and do a bit of blasting and track laying/bridge building. Yeah. Easy.

What it was like before the monkeys were released.
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Whey! Done. Oh &£#$!!! The monkeys have built it wrong! I only realised after the shot was taken and trains were going the wrong way along mainlines. :oops:
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The monkeys were duly sacked and the beer returned to the fridge. The real engineers** were re-employed and the project built properly.
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* Monkey = a tired and slightly sozzled me
** real engineers = a tired, slightly sobered up me that was determined not to balls it up again
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Re: [TTDP] Ameecher's Screenshots

Post by Bad Hair Day »

I stil don't get how that ju nction works. Nivce screenies though Gavin.
My OpenTTD screenshot thread.

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Re: [TTDP] Ameecher's Screenshots

Post by beeb375 »

Absolute wondifferous brilliance. Please, back up this game somewhere it can't be lost, save multiple copies, do whatever, just retain it for us all to gawp at. And post the save game with full GRF list so I can play too :P

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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

Here a few uncropped from an old game using mph's stations with the intention of giving you all a bit of a flavour of what this set offers!
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

Does the third one look anything like KX to anyone? Albeit minus the tunnels
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Re: [TTDP] Ameecher's Screenshots

Post by Badger »

#290, very Kings Cross-y. Looks good this new set. :D
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

Anyway, back to the German game.

Gera Freight Yard was constantly causing problems with delays being felt across the network. It needed redesigning anyway but an increase in freight say the need to redesign it earlier than I intended. Let's take a look at what it was like before. PBS just about allowed this to work but it got busy.
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So after 8 years of on going works where all trains continued to run, the yard looked like this. It now has entry from 3 directions, is fully electrified and has a proper loco shed. Note, in the bottom right corner the line of BR140 and 150 locomotives that are lined up for the scrap. In line with company policy they all received Traffic Red livery despite the fact that it was known they would be retired soon. Bit of a waste but they have been replaced by the far more suitable BR112 on goods trains.
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Speaking of which, a BR112 with a rake of Car Transporters speeds along.
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

Some new ones.

A private rail operator won the contract to transport coal to the power station at Frankfurt. Using wagons leased from DB and it's own Blue Tiger diesel locomotives. The inaugural train is seen crossing the viaducts at Wilhelmshaven.
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Meanwhile the company policy of removing BR218s on intercity services. On the line to Deggendorf, as a stop gap measure before electrification ICE-TD units were introduced with the intention of cascading the units on to another line at a later date. One of the new units passes the old order at Entlangen.
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Another stock update was the introduction of ICE-3 EMUs on premium intercity services. Although initially incapable of reaching their top speed and only on the Leipzig to OKK route. However as part of an initiative to increase capacity at OKK which means the terminating sidings at each end of the station will be removed and all services that are meant to terminate will travel through to destinations further afield before terminating thus increasing the frequency of services through the station and permits freer flow of trains through the station. Trust me, it works! :D
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

In order to make use of the high top-speed of the ICE-3 units they needed to be able to overtake slower stopping trains. The biggest problem area is Regensburg/Leverkusen where the space is not available to quadruple the tracks. As a result a new avoiding line from the end of the 4 track section at Munich to St. Goar. An ICE-3 is seen passing along the new line. Currently there are no plans to quad or extend the line all the way to Leipzig but currently the current section is sufficient to permit top speed to be reached and allows the trains to overtake many of the slower stopping and freight trains.
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The need for Frankfurt to have sidings was no longer required and the overall roof was suffering from severe rusting so it was decided to kill two birds with one stone. Frankfurt in it's final days before reconstruction.
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After the rebuild Frankfurt was added to the local S-bahn network and 2 of the tunnel portals bricked up and their entrances buried beneath new developments. Critics claim that the new station is too functional and lacks architectural merit. What do they know!? Eh!? Eh!?
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Re: [TTDP] Ameecher's Screenshots

Post by Raichase »

Ameecher wrote:In line with company policy they all received Traffic Red livery despite the fact that it was known they would be retired soon.
Sounds like you've got an Aussie running the company - over here, if something gets repainted, or a line gets new sleepers laid, it generally measn it'll be gone in couple of years. There was ernest discussion regarding one of the last "industrial sidings" in Sydney (the rest having been closed and/or ripped up and replaced by lorries) when the track was removed earlier this year, only to be relaid with concrete sleepers and new rails.

We give it another 6 months.
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

Heh, it's like the sidings to Longbridge car factory near Birmingham. The factory was already closed down and the partially demolished but Network Rail relaid the switches and sidings.
Those locos were all in service til they came to the end of their lives (unfortunately, I caught this batch too late as they were renewed) so I put them on a siding, away from "the juice" so they'll never run again. The sad fate of railways but, progress is important!

That wasn't sarcastic either, in case any of you thought it was. :P

Edit: I'll add 3 shots.
Since the removal of services that terminate at OKK, the sidings were deemed surplus to requirements and were removed.
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And the tracks slewed and the approach slightly modified to allow faster movements of trains. Some land has already been sold off for housing on the river side but the Railway Museum is furiously fighting the proposal of re-aligning the S-Bahn tracks next to the mainline to allow for residential developments.
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And a map. As of 2005
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

I think I can declare this game exhausted. 135 trains, £500million in the bank, 10 million passengers transported. It was really great fun to play, I'm adding the save game from 2022 or something and the scenario from 1923, and of course, the newgrf.cfg file.
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

I rather like this giant screenshot business.

The mainline, to the bottom-left doesn't go far at the moment, a mid-sized town about central on the map.

Edit: A forest fire ravaged the area a number of years previously, low level vegetation has returned, but trees haven't, yet.*

*That better for you Badger? Eh!? Eh!?
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Re: [TTDP] Ameecher's Screenshots

Post by Badger »

Ameecher wrote:Edit: A forest fire ravaged the area a number of years previously, low level vegetation has returned, but trees haven't, yet.*

*That better for you Badger? Eh!? Eh!?
Just admit you forgot to add trees when you created the scenario and be done with it :P
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

Badger wrote:
Ameecher wrote:Edit: A forest fire ravaged the area a number of years previously, low level vegetation has returned, but trees haven't, yet.*

*That better for you Badger? Eh!? Eh!?
Just admit you forgot to add trees when you created the scenario and be done with it :P
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Re: [TTDP] Ameecher's Screenshots

Post by beeb375 »

Aye very nice, I imagine those trains aren't making much money yet though, with 'towns' of 43 inhabitants on their route? And what a generous train company to build these towns 4 platform stations!

Keep 'em comin' :p
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

The trains do alright though because they don't make much money on the short legs but the initial section from the main stations have enough passengers to provide income to ensure the train makes a profit in the whole year.

Re: Dondinghattan (damn it, just realised I forgot to switch the german town names on!), it gets one train but it is hoped (!) that it will grow suitably so that more trains are needed. As it is on the mainline some loops are needed to prevent the stopped train holding up the express trains. Building for the future!
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Re: [TTDP] Ameecher's Screenshots

Post by Ameecher »

A serious amount of spamming begins now.

Dondinghattan has grown a bit but there were issues with stopping trains obstructing expresses and semi-fasts so a brief was issued to investigate how the line could be made to have 6 tracks through the station. Ideally a pair of platforms on each side of 2 through lines.
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The result, because of the way the town had grown tunnelling was the only option. This layout, in much the same form remains to this day.
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A BR05 runs its last mainline service as it's successor runs its first.
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