[media] Technical content of TE

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uzurpator
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Re: [media] Technical content of TE

Post by uzurpator »

MEH N33DS F00|\|7Z
For the interface. Ttf preferably.
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Re: [media] Technical content of TE

Post by DaleStan »

C:\Windows\Fonts is a good place to look, I believe.
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Re: [media] Technical content of TE

Post by Steve »

Probably best you choose a free font instead and include it with the game. I don't know any off-hand though. Perhaps find the ones that are commonly used in Linux distros.
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Re: [media] Technical content of TE

Post by Arathorn »

Some free font links:
http://dejavu.sourceforge.net/wiki/index.php/Main_Page
http://www.openfontlibrary.org/
http://www.unifont.org/fontguide/
http://linuxlibertine.sourceforge.net/ <-- my favourite
I prefer fonts with old style numerals (lower case). Linux Libertine has those, but not by default, it's an OpenType feature (althought they also offer a Freetype version of their font, but then you'll have to use numerals like other symbols). Is using Opentype so much more work? Perhaps I can make a remix with old-style numerals with FontForge in Linux.
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uzurpator
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Re: [media] Technical content of TE

Post by uzurpator »

Arathorn:

I'll investigate the Opentype. Linux Libertine is nice indeed - currently using it.
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
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uzurpator
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Re: [media] Technical content of TE

Post by uzurpator »

fps counter using Linux Libertine font
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All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
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Re: [media] Technical content of TE

Post by m3henry »

mabey the fonts could be grouped with the themes.
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Re: [media] Technical content of TE

Post by uzurpator »

m3henry:

Theming is so far fetced at this moment, that while a nice concept, it is not feasible to think about it now.
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
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Re: [media] Technical content of TE

Post by Purno »

uzurpator wrote:MEH N33DS F00|\|7Z
For the interface. Ttf preferably.
Assuming you mean fonts, you may use the one and only font I made ( http://www.purno.thorrune.net/font.html ) as long as either it's for non commercial use or I get moneys from the moneys you make. (Which only sounds fair to me).
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Re: [media] Technical content of TE

Post by Arathorn »

Does your font have ligatures? :P
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Re: [media] Technical content of TE

Post by Purno »

Whatatures?
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Re: [media] Technical content of TE

Post by Purno »

It got some special characters, if that's what you mean. Not all of them though.
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Re: [media] Technical content of TE

Post by Japa »

I hereby necro this thread with an SVG experiment:

50%
Image

100%
Image

200%
Image

400%
Image

not bad for a first try, I think.

I'll post the SVG as soon as I finish the whole thing.
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Re: [media] Technical content of TE

Post by Purno »

Looks cool! Awesome to see you use my first concept GUI for TE. :)
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Re: [media] Technical content of TE

Post by Japa »

aaaaand..... here's two complete windows:

Image

Image

Image

Image

I tried using gradients, but they looked bad.

I'm quite happy with the results
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Re: [media] Technical content of TE

Post by SHADOW-XIII »

Looks great
How about adding extra small space in front of "Yes/No" buttons so we can but V and X images in front of them, wonder how it will look then

EDIT: or as athanasios mentioned, color lightly the buttons
Last edited by SHADOW-XIII on 15 Jan 2009 12:00, edited 1 time in total.
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Re: [media] Technical content of TE

Post by Hyronymus »

It looks good indeed. Very clean and claer.
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Re: [media] Technical content of TE

Post by Japa »

I put a checkmark and X in there:

Image
Image
Image
Image

I think they look rather good.

now just to finish the rest of the windows elements
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Re: [media] Technical content of TE

Post by Purno »

I'd remove the icons at the buttons, but give all buttons a slightly blueish grey color. And I'd give the buttons 4 rounded corners.

Keep up the good work though! :D

EDIT: Looking back at the blueish windows, I prefer that grey-blue more than 100% grey...
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
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Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
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