Budding Artist
Moderator: Graphics Moderators
now, why the hell would anyone want 255?
i think thats better safe than sorry at its extreme...
i think thats better safe than sorry at its extreme...
Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
- Redirect Left
- Tycoon
- Posts: 7425
- Joined: 22 Jan 2005 19:31
- Location: Wakefield, West Yorkshire
oh dear, oh dear.... 3rd page?
we cant have that can we...
whaddaya think people?
we cant have that can we...
whaddaya think people?
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- train.12.PNG (8.73 KiB) Viewed 2310 times
Toyland isn't a climate, it's a mistake.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Re: Budding Artist
That's what I get for not drawing anything in a while... page 9!
[WIP] 1980s small airport.
[WIP] 1980s small airport.
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- 1980s airport wip.PNG (12.26 KiB) Viewed 1938 times
Re: Budding Artist
That's quite nice. The hangar is a bit untextured though in comparison to the rest. It also seems like there's a shadow cast on the roof by the higher roof part, something which happens in other places with TTD really.
Don't panic - My YouTube channel - Follow me on twitter (@XeryusTC) - Play Tribes: Ascend - Tired of Dropbox? Try SpiderOak (use this link and we both get 1GB extra space)

OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone

OpenTTD: manual #openttdcoop: blog | wiki | public server | NewGRF pack | DevZone







Re: Budding Artist
I think its very good! I agree that the hangar needs a bit more texture. It also needs the left side of the roof to be a tad darker due to shadows. Im not sure what Xeryus meant with the shadows on the buildings as I think they are spot on. 

Re: Budding Artist
Minor update then, played with the shadows etc...
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- 1980s airport wip 2.PNG (12.07 KiB) Viewed 1886 times
Re: Budding Artist
Nice. One thing to note is that the aircraft use the runway to taxi to the furthest terminal, so the navigation lines should go to the runway for that one.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Re: Budding Artist
True, very true, but I've been studying aircraft taxiing patterns for a while, and haven't been able to correctly pinpoint their movements, so this is merely a WIP, I still need to track, record, center and draw the taxiway
Ought to be fun though... I'll look into the taxiways if someone can tell me if the aircraft actually park on top of the two spots chosen by me- if not I need to move them...

Ought to be fun though... I'll look into the taxiways if someone can tell me if the aircraft actually park on top of the two spots chosen by me- if not I need to move them...
Re: Budding Artist
It may not help for TTDP, but the OTTD small airport parks the aircraft on:
T1: 32, 23
T2: 10, 23
The taxi from hangar to T2 goes:
53, 3 -> 53, 27 -> 43, 37 -> 24, 37 -> 10, 23
where 0,0 is the top north corner, and X is down towards the hangar, and Y out towards the runway.
T1: 32, 23
T2: 10, 23
The taxi from hangar to T2 goes:
53, 3 -> 53, 27 -> 43, 37 -> 24, 37 -> 10, 23
where 0,0 is the top north corner, and X is down towards the hangar, and Y out towards the runway.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
- Lt gable
- Traffic Manager
- Posts: 199
- Joined: 18 Oct 2004 03:11
- Location: Paris, somewhere in France,you know?
Re: Budding Artist
M4rek, I guess you've forgot to tell where you got that hangar from. 

there are things known and things unknown and in between are the doors.
Re: Budding Artist
Credits for the hangar texture/hangar roof texture and basic shape go to Lt_Gable. I changed colours, edited the shape added internals and CC logo. Did you really think I wouldn't give you credit? 

- Lt gable
- Traffic Manager
- Posts: 199
- Joined: 18 Oct 2004 03:11
- Location: Paris, somewhere in France,you know?
Re: Budding Artist
no, i was not thinking you'd have forgotten, but now you're done with those nasty credits. (and one little trick: if you want the modern planes to be able to be revised into this hangar, you can add a small notch on the middle top of the door so the rudder can go through realistically)
EDIT:note the notch on the front part of the hangar (still needs pixel randomization)
EDIT:note the notch on the front part of the hangar (still needs pixel randomization)
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- gablehangar.PNG (1004 Bytes) Viewed 1573 times
there are things known and things unknown and in between are the doors.
Re: Budding Artist
Modern planes would never make the end of the runway, so I won't bother to cater for them 

Re: Budding Artist
In AV8 the 737 and A320 can use the small airport, I class those as modern planes.M4rek wrote:Modern planes would never make the end of the runway, so I won't bother to cater for them
Re: Budding Artist
They can land there, sure, but those are FAA Non-Precision Instrument runway markings... I'm not sure they should really be landing there. Besides, that's a damn short runway. And can you check that they actually breach the hangar wall? I don't recall how tall the are.
Re: Budding Artist
To be honest, if the plane can land there in game, you can't really tell people that they can't order it to land there even in real life planes wouldn't. And again it falls back to scale. The runways are small in comparison to planes but aren't the planes small in comparison to trains? The scale is a bit messed up in TT land.
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