Sure it'd be possible. But ATM I' working still on fixing the behavior of the town growth, to something less stupid. Moreover I hope I can simplify the code so that it need less performance.Mchl wrote:I just got an idea. Would it be possible to make cities build bridges or tunnels when crossing railways?
Patch: Town road layout
Moderator: OpenTTD Developers
Last edited by skidd13 on 14 Jul 2007 11:12, edited 1 time in total.
What does that mean - the circumstances? I determine what circumstances prevail. -- Napoleon Bonaparte
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If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
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Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
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If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
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Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
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That does not work because city builds its own new roads resulting two problems:Yes, build small city, bulldoze it completely, then add your own street layout and then "expand" the city for letting it build the buildings
a) roads already build becomes messy
b) city keeps expanding new roads so it loses its premade shape
Re: Patch: Town road layout
The town road cleanup patch should be functional complete now! 
Latest patch is availible at Flyspray -> http://bugs.openttd.org/task/1090
Preview: No manual road improvement!!!

- Features
- Nicer town surface (no more roads leading into water/houses/etc.)
- Better town bridges
- No more strange behavior on slopes (grid layouts)
- Roadworks will cleanup the road tiles.
Latest patch is availible at Flyspray -> http://bugs.openttd.org/task/1090
Preview: No manual road improvement!!!
- Attachments
-
- Preview (No manual intervention except the cannals)
- Andoas Transport, 23rd Jul 1950.png (79.07 KiB) Viewed 5914 times
What does that mean - the circumstances? I determine what circumstances prevail. -- Napoleon Bonaparte
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
- kilo.dollar
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Re: Patch: Town road layout
Will the patch correct already wrongly-built town roads?
I think that I may never see,
A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
Re: Patch: Town road layout
kilo.dollar wrote:Will the patch correct already wrongly-built town roads?
So yes.skidd13 wrote:
- Roadworks will cleanup the road tiles.
What does that mean - the circumstances? I determine what circumstances prevail. -- Napoleon Bonaparte
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
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Re: Patch: Town road layout
skidd13
please be so kind as to visit
http://www.tt-forums.net/viewtopic.php?f=32&t=33756
(I didn't know this was your patch, and thank you so much for it! It forms the basis for my games already. I'm basically looking to make the 3x3 grid (Which I always use) to synchronize with all the other towns grids.
please be so kind as to visit
http://www.tt-forums.net/viewtopic.php?f=32&t=33756
(I didn't know this was your patch, and thank you so much for it! It forms the basis for my games already. I'm basically looking to make the 3x3 grid (Which I always use) to synchronize with all the other towns grids.
David McMahon
Re: Patch: Town road layout
My town road cleanup patch(Take a look to a few posts earlier) does this, so no need to write more stuff.
It' isn't in trunk so, there's still some optimisation needed but it's fully working.

What does that mean - the circumstances? I determine what circumstances prevail. -- Napoleon Bonaparte
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
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- Traffic Manager
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- Joined: 22 Apr 2005 15:40
- Location: Ipswich U.K
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- Traffic Manager
- Posts: 253
- Joined: 22 Apr 2005 15:40
- Location: Ipswich U.K
Re: Patch: Town road layout
I've never applied a patch before erm.. How do I do it? (the
http://www.tt-forums.net/viewtopic.php? ... ying+patch
page look complicated!
Can someone point me in right direction? (I see from the fly spray page that you are upto version 10926
Is the 10926 patch compatible with latest nightlys? (i'm on 10975 and always update daily)
Thanks again for the patch Benedikt.
David
http://www.tt-forums.net/viewtopic.php? ... ying+patch
page look complicated!
Can someone point me in right direction? (I see from the fly spray page that you are upto version 10926
Is the 10926 patch compatible with latest nightlys? (i'm on 10975 and always update daily)
Thanks again for the patch Benedikt.
David
Last edited by Dave_McMahon on 25 Aug 2007 22:43, edited 1 time in total.
David McMahon
Re: Patch: Town road layout
there you go dave
Build OTTD
no, AFAIK you have to use the revision number of the patch, to the revision number of the OTTD nightly build.
if i'm wrong could someone state otherwise !!
thanks 0004tom
Build OTTD
no, AFAIK you have to use the revision number of the patch, to the revision number of the OTTD nightly build.
if i'm wrong could someone state otherwise !!
thanks 0004tom
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Re: Patch: Town road layout
Think i'm gonna wait until it is in the nightlys but thanks for the tip
David McMahon
Re: Patch: Town road layout
If the parts of the code affected by the patch are unchanged in different revisions it may work just fine, but using the matching revision gives the best chances.0004tom wrote:no, AFAIK you have to use the revision number of the patch, to the revision number of the OTTD nightly build.
if i'm wrong could someone state otherwise !!
thanks 0004tom
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Re: Patch: Town road layout
There should be some sort of option to have a 2x2 grid and 3x3 grid at the same time sort of layout. Sure towns use grids, but not that much griding. Using a 2x2/3x3 grid layout at the same time would both the aesthetically pleasing, as well as still pretty efficient.
Re: Patch: Town road layout
Take a look at my signature! ->random town layouts. It's not quite the same but...Normandy333 wrote:There should be some sort of option to have a 2x2 grid and 3x3 grid at the same time sort of layout. Sure towns use grids, but not that much griding. Using a 2x2/3x3 grid layout at the same time would both the aesthetically pleasing, as well as still pretty efficient.
What does that mean - the circumstances? I determine what circumstances prevail. -- Napoleon Bonaparte
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
- kilo.dollar
- Traffic Manager
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Re: Patch: Town road layout
This is a great patch. I wish the do_not_build_inconnective_roads_r*****.patch was also like this.
I think that I may never see,
A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
A billboard as lovely as a tree.
Perhaps, unless the billboards start to fall,
I may never see a tree at all.
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- Route Supervisor
- Posts: 415
- Joined: 07 Oct 2004 10:05
Re: Patch: Town road layout
This is a great patch which I have tested a lot lately and I am really happy with it. If you're ok with it I'd like to add it to ChrisIN 

Re: Patch: Town road layout
I'd be pleased if you'd add it. If you need any additional informations just pm.chrissicom wrote:This is a great patch which I have tested a lot lately and I am really happy with it. If you're ok with it I'd like to add it to ChrisIN
What does that mean - the circumstances? I determine what circumstances prevail. -- Napoleon Bonaparte
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
---
If we cannot end now our differences, at least we can help make the world safe for diversity. -- John F. Kennedy
---
Our problems are man-made, therefore they may be solved by man. No problem of human destiny is beyond human beings. -- John F. Kennedy
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- Traffic Manager
- Posts: 253
- Joined: 22 Apr 2005 15:40
- Location: Ipswich U.K
Re: Patch: Town road layout
Wow does that mean my map of Britain will now be totaly-aligned 3x3 grid! good stuff!
David McMahon
Re: Patch: Town road layout
Your map of Britain will be most likely the most dull place in the world...Dave_McMahon wrote:Wow does that mean my map of Britain will now be totaly-aligned 3x3 grid! good stuff!


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