
Patch: Build UNDER Slopes
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- Tycoon
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- belugas
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IndeedMarkyParky wrote:Great feature,
Unfortunately, this is someting totally unrelated. Underground stations will require a hell of a lot more work than this patch. The map array, as it is, needs a big workout in order to support any kind of underground manipulation/construction. Tunnels are using special technics that are not suited for what you're suggesting. By far. Who knows... maybe one day...MarkyParky wrote:it is easy to dig up a station in the middle of the city
If you are not ready to work a bit for your ideas, it means they don't count much for you.
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
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Music from the Bloody Time Zones
OpenTTD and Realism? Well... Here are a few thoughs on the matter.
He he he he
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Music from the Bloody Time Zones
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Ev you should make the patch compatible for the trunk last revision, so it may be evaluated by devs and maybe it gets into trunk 
The actual code ( and going to be 0.6.0 ) has changed a lot since 0.5.0 ( 0.5.1/0.5.2 are just bug fixes releases ), checkout the trunk.
Lastest nightlys http://www.openttd.org/nightly.php
SVN: svn://svn.openttd.org/trunk
How development is made: http://wiki.openttd.org/index.php/Development:Main_Page

The actual code ( and going to be 0.6.0 ) has changed a lot since 0.5.0 ( 0.5.1/0.5.2 are just bug fixes releases ), checkout the trunk.
Lastest nightlys http://www.openttd.org/nightly.php
SVN: svn://svn.openttd.org/trunk
How development is made: http://wiki.openttd.org/index.php/Development:Main_Page
- MHTransport
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Subway Signals.
This patch brings up a simple way to solve the signal in tunnel problem for psuedo-subways....
Signals at stations!
If you could put a signal at the start of a station (pre-signal exit by default) why would you could really simplify you're networks.
And it would be like real life. Wynyard, Town Hall, Milsons Point all have signals at the start and end of the platform.
Oh, and FANTASTIC patch. What I've always wanted.
Signals at stations!
If you could put a signal at the start of a station (pre-signal exit by default) why would you could really simplify you're networks.
And it would be like real life. Wynyard, Town Hall, Milsons Point all have signals at the start and end of the platform.
Oh, and FANTASTIC patch. What I've always wanted.
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