I'm afraid that didn't help:sultana wrote:You could fix that by moving that piec of track further down like so:
Picture 1:
I changed my design slightly, but the problem still remains.
Picture 2:
I got rid of the single combo signals, but to no avail.
Picture 3:
BINGO! A checkpoint does it, if it's placed close enough. I have another
checkpoint further down, but apparently it's too far away.
So I did figure out a solution to the problem, although with a lot of trains it
means quite much clicking. And anyway, if the original idea can be
implemented, it should make a difference between a single combo signal
and a double combo signal, giving the single combo signal a higher priority.