Wooden roofs
Moderator: Graphics Moderators
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- Tycoon
- Posts: 1828
- Joined: 10 Jul 2006 00:43
- Location: Spain
Wooden roofs
I am a very bad drawer, but... I have tried to draw a wooden roofs.
Some of modern structures, are built in wood:
http://ckm2005.ucsd.edu/photos_2/reception/25.html
It needs some shading, texturing and more work (and add some for the floor), but.. I not have lots of skills.
If someone want use it, or copy, or only get the idea, I allow it.
Some of modern structures, are built in wood:
http://ckm2005.ucsd.edu/photos_2/reception/25.html
It needs some shading, texturing and more work (and add some for the floor), but.. I not have lots of skills.
If someone want use it, or copy, or only get the idea, I allow it.
- Attachments
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- Other preview, in temperate.
- marquesina2.png (11.82 KiB) Viewed 10811 times
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- A preview in tropical climate.
- roofs.png (5.69 KiB) Viewed 10812 times
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- This is the graphic. It needs a floor.
- marquesina.PNG (2.55 KiB) Viewed 10812 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
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- Wile E. Coyote
- Tycoon
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Shape is not bad, but you should take care of light effects. Whole roof is in same tone, you should use more tones. Take a look in, for example Purno's tutorials to see lightning effects in TTD.
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- Tycoon
- Posts: 1828
- Joined: 10 Jul 2006 00:43
- Location: Spain
More
Thanks, I have tried to do more, I have added shading and some light efects.Wile E. Coyote wrote:Shape is not bad, but you should take care of light effects. Whole roof is in same tone, you should use more tones. Take a look in, for example Purno's tutorials to see lightning effects in TTD.
There is two fake screenshoots.
The blue line, is the future company colour.
- Attachments
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- Preview in other screenshoot. Thanks Wilber! (GIMP mascot)
- marquesina_pruebaB.png (9.41 KiB) Viewed 10654 times
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- Preview over a normal rail track.
- marquesina_pruebaA.PNG (16.68 KiB) Viewed 10655 times
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- Two sprites, and two previews, one with information screens, but I don't include them.
- marquesina3.PNG (4.47 KiB) Viewed 10657 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
The shading doesn't look right yet. Almost like the sun is straight above, almost to the front.
The TTD sun is coming from 'North-East' (very strange sun!). See my quick repaint job below (I think the lower shadow needs to be even darker, but I don't want to repaint one more time...)
The TTD sun is coming from 'North-East' (very strange sun!). See my quick repaint job below (I think the lower shadow needs to be even darker, but I don't want to repaint one more time...)
- Attachments
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- Advice1.png (1.78 KiB) Viewed 10584 times
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- Tycoon
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> The TTD sun is coming from 'North-East' [...]. See my quick repaint job below
That´s not correct. In TTD the sun is from "right front", not "right back". This has been discussed at length here:
http://www.tt-forums.net/viewtopic.php?t=21583
regards
Michael
That´s not correct. In TTD the sun is from "right front", not "right back". This has been discussed at length here:
http://www.tt-forums.net/viewtopic.php?t=21583
regards
Michael
no, but im sure there should be more wooden supports throughout the structure, not just the ends
Toyland isn't a climate, it's a mistake.
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Everyone has a photographic memory - Some just don't have film
No matter how hard life gets, remember there is always light at the end of the tunnel. Let's just hope it's not a train.
Cool structure that certainly fits the desert landscape shown!
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I beg to differ a bit. I haven't read the old discussions yet, but I find the airplane shadow quite heavy evidence...michael blunck wrote:That´s not correct. In TTD the sun is from "right front", not "right back".
Edit: And after reading the old thread(s), we're not much wiser. It seems every artist has his own idea of the sun position. The only consensus is up-right.
- Attachments
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- Sun1.png (27.08 KiB) Viewed 10449 times
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- Tycoon
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- Born Acorn
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- Tycoon
- Posts: 1828
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- Location: Spain
Sprites of wooden roofs
Many thanks!
I have drawed the new shadow on the other sprite, and add a little details ond the sprite of Anders.
The is the result.
I have drawed the new shadow on the other sprite, and add a little details ond the sprite of Anders.
The is the result.
- Attachments
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- Roofs in non desert zone of tropical climate. It is near of Suez Channel.
- roofsAfrica.PNG (60.18 KiB) Viewed 10360 times
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- Roofs at desert.
It needs a platform. - Roofs_desert.png (23.57 KiB) Viewed 10352 times
- Roofs at desert.
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- On top, the sprites modified, on down, the last sprite, for reference.
Blue lines are for company colors. - marquesina4.PNG (5.18 KiB) Viewed 10340 times
- On top, the sprites modified, on down, the last sprite, for reference.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
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- Tycoon
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Dificult coding
I want make a preview GRF file, for myself (and if I add more things and is interesting, share it). But I have tried to do it, but the help of NewGraphicsSpecs is very dificult to understand (for me), and there aren't tutorials to help with simple stations (not as Lakie's Glass Station, that haves entrances, a central building...).
Where can I find a metod to make it? Some samples of nfo files for stations?
This link is interesting, but not enough (and there are some stations coded and not coded, that I haven't found on GRF crawler):
http://tt-forums.net/viewtopic.php?t=83 ... tation+nfo
I have tried some nfo, the file is very ugly, and..... hangs OpenTTD.
Other question: How can i know if the GRFid "43 52 B1 40" are used by other person? I have tried find it in GRF crawler, but I don't know if it is enough safe.
Where can I find a metod to make it? Some samples of nfo files for stations?
This link is interesting, but not enough (and there are some stations coded and not coded, that I haven't found on GRF crawler):
http://tt-forums.net/viewtopic.php?t=83 ... tation+nfo
I have tried some nfo, the file is very ugly, and..... hangs OpenTTD.
Other question: How can i know if the GRFid "43 52 B1 40" are used by other person? I have tried find it in GRF crawler, but I don't know if it is enough safe.
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
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- Tycoon
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> Some samples of nfo files for stations?
http://www.ttdpatch.net/src/newgrfdemo/newstat.zip
regards
Michael
http://www.ttdpatch.net/src/newgrfdemo/newstat.zip
regards
Michael
Re: Dificult coding
GRF-IDs, as a general rule, should be represented as:maquinista wrote:How can i know if the GRFid "43 52 B1 40" are used by other person?
First two bytes are your initials.
Second two bytes refer to your GRF.
So, let's assume your initials are M. Q.(which they most probably aren't). Your GRF-ID would be 4D 51 xx xx. Now assuming you want to call you your GRF Wooden Roofs. W. R., translated into Hexidecimal is 57 52. So, based off my uneducated opinion, your GRF-ID would probably be better off being something more like 4D 51 57 52. Though, I might be totally wrong.
Formerly known as Lachie
- athanasios
- Tycoon
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I 'd prefer a darker color. (Mismatch with TTD graphics brightness.) Also, I think they should be shorter. Maybe by shortening supporting pillars. Please give it a try.
http://members.fortunecity.com/gamesart
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"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
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- Tycoon
- Posts: 1828
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- Location: Spain
Re: Wooden roofs
I have returned with this station. I have used darker colors and a little shorter pillars. Also, I have added a platform. It needs more elements and some changes in some colors.
- Attachments
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- madera.pcx
- Sprites
- (4.63 KiB) Downloaded 196 times
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- madera.grf
- GRF file
- (2.63 KiB) Downloaded 224 times
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- Screenshot.
- wooden_roofs.png (23.92 KiB) Viewed 8485 times
Sorry if my english is too poor, I want learn it, but it isn't too easy.
- [list][*]Why use PNG screenshots in 8 bpp games.
[*]Caravan site New Industry. · Spain set. · Some spanish trains for locomotion[*]Favourites:GRVTS · ECS · FIRS
- Comeng 523M
- Traffic Manager
- Posts: 188
- Joined: 07 May 2007 03:13
- Location: Melbourne, Australia
Re: Wooden roofs
I think the platforms themselves need to be darker.
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