UKRS v3.04 and UKRS industries v2.01 (20th of Jan)
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There are a couple of things that need to be there for Push/Pull to work, but I'm not sure of all of them.
All I know is Push/Pull works on all Tank Engines except the 2-6-4, I believe. And it also works on the 91. Not sure if anything else.
The proviso is you must have a Brake Van on the back of the tank engines, and a DVT (which converts by attaching a mail van) to the back of a 91.
I *think* that's how it works.
All I know is Push/Pull works on all Tank Engines except the 2-6-4, I believe. And it also works on the 91. Not sure if anything else.
The proviso is you must have a Brake Van on the back of the tank engines, and a DVT (which converts by attaching a mail van) to the back of a 91.
I *think* that's how it works.
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Ahhh. The Brake Van was the crucial detail that was missing. Thanks for the pointer.Dave Worley wrote:There are a couple of things that need to be there for Push/Pull to work, but I'm not sure of all of them.
All I know is Push/Pull works on all Tank Engines except the 2-6-4, I believe. And it also works on the 91. Not sure if anything else.
The proviso is you must have a Brake Van on the back of the tank engines, and a DVT (which converts by attaching a mail van) to the back of a 91.
I *think* that's how it works.
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I've been playing with the uk industries. i'm using an older game that
I converted to UK Rail set etc. I've been able to get the quarry, clay, and diamond mine to been created. Now for what ever reason, I can't build any industries. I mean not even the regular ones! Any help as to how, if even possible, to fix would be appreciated.
JEB
I converted to UK Rail set etc. I've been able to get the quarry, clay, and diamond mine to been created. Now for what ever reason, I can't build any industries. I mean not even the regular ones! Any help as to how, if even possible, to fix would be appreciated.
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There is no diamond mine in the UKRSI... Not unless Pikka hasn't told me something.
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actually, i wondered why the randomly inverted loco's didn't work in ottd. is it not supported at the moment?
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yeah, alright, but in the patch non-tender locs (especially the 2-6-4) randomly inverted when building them, which i found a particularly awesome feature. it doesn't do that in openttd, that was my only point.
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Hello, this is a great set, many thanks for it.
Do you happen to have a copy of v3 as I overwrote it with v3.01 and it messed up a game I was on, please?
EDIT : Now resolved thanks.
Do you happen to have a copy of v3 as I overwrote it with v3.01 and it messed up a game I was on, please?
EDIT : Now resolved thanks.
Last edited by Altern8or on 30 Oct 2006 01:41, edited 1 time in total.
You appear to have a lot of non-UKRSI industries in that list.jebartle wrote:I have deleted unwanted industries, and if you look at scr shot you will
see Diamond mine. I just can't build any industries!!
Most of the UKRSI secondary industries can only be built close to towns, except in the scenario editor.
Could you define "close"? 5 tiles? 10 tiles? * tiles?PikkaBird wrote:Most of the UKRSI secondary industries can only be built close to towns, except in the scenario editor.
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It could be happening if another industry GRF was active, and then de-activated, thus replacing the old new industry with original TTD ones. I get it all the time, as the New Cargo Set is always active, turning it off lets me build copper ore mines, food procs plants, etc that are not from the UKRSI.
So that would be where the diamond mine's come from anyway.
So that would be where the diamond mine's come from anyway.
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ukrsi :(
Hi all!
When i try to play with ukrsi, the patch crash More info in picture, and in crash.log file (down).
When i try to play with ukrsi, the patch crash More info in picture, and in crash.log file (down).
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