
Planeset patch (now supports Planeset 1.5)
Moderator: OpenTTD Developers
- White Rabbit
- Tycoon
- Posts: 1734
- Joined: 22 Jun 2005 19:15
Here's a new win 32 exe - now with richk67's new airports! Thanks for all your work on these richk67 and congrats on getting them into the trunk. 
Only trouble is, I'm having problems with the local authority, when trying to upgrade my busiest airport to an intercontinental.

Only trouble is, I'm having problems with the local authority, when trying to upgrade my busiest airport to an intercontinental.

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- OTTD-Planeset1_5_r5364PS.zip
- (1.28 MiB) Downloaded 662 times
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- Planeset Test, 20th Mar 2013.png (94 KiB) Viewed 11400 times
Or you can just not install the Cyrillic glyphs grf.mart3p wrote:Yes it will be, you can set it to English with a GRF parameter.White Rabbit wrote:It'll still be available in English though, right?
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
The only part of the Planeset 1.5 patch not in the trunk is the code for handling NewGRF "include" strings. As this is only used for livery selection texts, I have moved this code to the NewGRF Livery Selection/Cargo Subtypes patch. This is now the only patch required to support Planeset 1.5 in OTTD. Note that all this code is already in the MiniIN.
Make sure you are using the latest version of Planesetw.grf (1.5.2) available here.
Screenshot shows various aircraft from Planeset 1.5 at the intercontinental airport.
Make sure you are using the latest version of Planesetw.grf (1.5.2) available here.
Screenshot shows various aircraft from Planeset 1.5 at the intercontinental airport.

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- Planeset Test, 2nd Apr 2019.png (135.18 KiB) Viewed 11261 times
- White Rabbit
- Tycoon
- Posts: 1734
- Joined: 22 Jun 2005 19:15
Yes, I’d seen that but you seem to be doing quite well supplying screenshots yourselfWhite Rabbit wrote:Did you know that krtaylor is in need of some Planeset screenshots?

It's just a wild guess, but I think you might have to provide the GRF file(s) in question.
Possibly your openttd.cfg too.
(Sorry. I'm a bit sour about getting an "It's broken. Fix it." bug report, followed immediately by a question that's answered in the readme.)
Possibly your openttd.cfg too.
(Sorry. I'm a bit sour about getting an "It's broken. Fix it." bug report, followed immediately by a question that's answered in the readme.)
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Grigory: Do as DaleStan says - provide the GRFs and your openttd.cfg - and I will look into it.
Latest news on Planeset 1.5 support:
peter1138 added support for NewGRF sound effects to the trunk at r6532.
In the last week peter1138 has added cargo subtypes to the trunk, including support for GRF include strings. The code is based on my patch but includes many improvements by peter1138. This means that the Planeset 1.5 alternative liveries are now available using the nightly build. Thanks peter1138.
Latest news on Planeset 1.5 support:
peter1138 added support for NewGRF sound effects to the trunk at r6532.
In the last week peter1138 has added cargo subtypes to the trunk, including support for GRF include strings. The code is based on my patch but includes many improvements by peter1138. This means that the Planeset 1.5 alternative liveries are now available using the nightly build. Thanks peter1138.

Grigory: Yes I see the problem. It is caused because Planeset 1.5 uses special sprites for the purchase list. These are set using an action 3 with the cargo-type set to 0xFF.
Your 747-8 does not use a special sprite for the purchase list and the one previously loaded by Planeset is not being overwritten by your GRF. The purchase list therefore uses the sprite loaded by Planeset - in this case the Boeing Sonic Cruiser.
This is a bug in OTTD. All data for a vehicle ID needs to be cleared if that vehicle ID is overwritten by another GRF file. This is not currently happening. I will try to find a fix for this.
Another unrelated problem; your 747-8 has incorrect spite offsets in some views, see screenshot.
Your 747-8 does not use a special sprite for the purchase list and the one previously loaded by Planeset is not being overwritten by your GRF. The purchase list therefore uses the sprite loaded by Planeset - in this case the Boeing Sonic Cruiser.
This is a bug in OTTD. All data for a vehicle ID needs to be cleared if that vehicle ID is overwritten by another GRF file. This is not currently happening. I will try to find a fix for this.
Another unrelated problem; your 747-8 has incorrect spite offsets in some views, see screenshot.
- Attachments
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- 747-8 Glitch.png (11.51 KiB) Viewed 9877 times
Thanks mart3p!mart3p wrote:Grigory: Yes I see the problem. It is caused because Planeset 1.5 uses special sprites for the purchase list. These are set using an action 3 with the cargo-type set to 0xFF.
Your 747-8 does not use a special sprite for the purchase list and the one previously loaded by Planeset is not being overwritten by your GRF. The purchase list therefore uses the sprite loaded by Planeset - in this case the Boeing Sonic Cruiser.
This is a bug in OTTD. All data for a vehicle ID needs to be cleared if that vehicle ID is overwritten by another GRF file. This is not currently happening. I will try to find a fix for this.
I shall hope and wait...

And one more question at planes in PlaneSet different spaciousness for example A380 in TTDP - 150t (real), in OpenTTD - 178t???
I know, it is the test version. I do new version Boeing 747-8 compatible with Planeset for TTDP and OpenTTD (new figure in more real scale + some new liveries and a new code)mart3p wrote: Another unrelated problem; your 747-8 has incorrect spite offsets in some views, see screenshot.
And as I not the programmer wish to ask for what these lines in a code are necessary and whether they are necessary for the single plane
1329 * 19 02 03 00 81 7F 00 02 03 02 00 00 00 00 11 00 01 01 10 00
1330 * 16 02 03 01 85 1A 20 80 02 08 47 08 FF 00 00 00 00
And still as it is possible to install correct loading of tourists at me it has turned out 1200

Grigory, Wilson:
If you're trying to ask questions about the Planeset, ask in the Planeset thread, not here.
Alternatively, read the NFO spec for variable 7F and the Planeset readme.
If you're trying to ask questions about the Planeset, ask in the Planeset thread, not here.
Alternatively, read the NFO spec for variable 7F and the Planeset readme.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
This incorrect capacity of 178t only occurs for coal. Other cargo types are correct at 150t. This is because OTTD doesn't yet support NewCargoes. Planeset remaps cargo ID 1 (coal) to tourists using a cargo translation table. It then sets the capacity for tourists to 178. OTTD has no support for cargo translation tables so cargo ID 1 remains as coal, so the capacity of 178 is applied to coal instead of tourists.Grigory1 wrote:And one more question at planes in PlaneSet different spaciousness for example A380 in TTDP - 150t (real), in OpenTTD - 178t???
How are you able to refit to tourists?Grigory1 wrote:And still as it is possible to install correct loading of tourists at me it has turned out 1200(as valuables) it is necessary - 178

Re: Planeset patch (now supports Planeset 1.5)
where can i get this airport? 

my hungary scenario: http://www.tt-forums.net/viewtopic.php?f=60&t=37871
and the best site: http://www.teripets.com/register.teri?ref=Wegrem
and the best site: http://www.teripets.com/register.teri?ref=Wegrem
Re: Planeset patch (now supports Planeset 1.5)
The airports seen here have been included in the game long time ago. They are all listed if you click on "Build Airport".
If you can't build a specific airport because it is greyed out, it is yet too early in the game and you have to wait until it gets available.
edit: looking at your previous posts, you're probably in the wrong section. This is about OpenTTD. These airports are not available in TTDPatch.
If you can't build a specific airport because it is greyed out, it is yet too early in the game and you have to wait until it gets available.
edit: looking at your previous posts, you're probably in the wrong section. This is about OpenTTD. These airports are not available in TTDPatch.
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