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 Post subject:
PostPosted: Thu Feb 16, 2006 3:59 pm 
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Engineer
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Joined: Thu Feb 16, 2006 3:56 pm
Posts: 2
Location: The Netherlands
Hi all... I made a scenario tell me if you like it...


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snow2.scn [228.76 KiB]
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 Post subject:
PostPosted: Fri Feb 17, 2006 3:02 am 
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Engineer
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Joined: Wed Feb 15, 2006 11:07 pm
Posts: 59
US Scenario?
Did anyone have one? If yea can u link me?
If no, can someone make one?

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 Post subject:
PostPosted: Fri Feb 17, 2006 9:05 am 
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Tycoon
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I've made a little desert scenario


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File comment: The scenario
Copperhead desert.scn [41.27 KiB]
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 Post subject: 3 Scenarios
PostPosted: Fri Feb 17, 2006 7:27 pm 
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Engineer
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Joined: Sat May 21, 2005 10:22 pm
Posts: 11
3 "real world" Scenarios i made some time ago ... especially the europe map is not finished yet. But as i dont have time to finish them i thought: why not post them :)


Attachments:
File comment: Taiwan
taiwan2.scn [36.21 KiB]
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File comment: South Korea
korea5.scn [88.49 KiB]
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File comment: Europe
eur5.scn [261.29 KiB]
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 Post subject: Scenarios
PostPosted: Fri Mar 03, 2006 11:52 pm 
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Engineer
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Joined: Fri Mar 03, 2006 11:32 pm
Posts: 4
I've made a scenario of france (but a little flat) with realistic placement of towns & industries.

Enjoy

--
-lc


Attachments:
File comment: Scenario
France.zip [230.26 KiB]
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File comment: Screenshot
screenshot.png [39.91 KiB]
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 Post subject:
PostPosted: Mon Mar 13, 2006 8:22 pm 
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Engineer
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Joined: Tue Jun 07, 2005 12:22 pm
Posts: 24
for fans of mars scenarios there's a new mars heightmap at google
now it's only one thing left: making the mars grf work :evil: :P


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 Post subject:
PostPosted: Wed Mar 22, 2006 7:33 pm 
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Engineer
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Joined: Sun Feb 26, 2006 12:35 pm
Posts: 8
Is this the only place to download Scenarios
(the official ones, as mentioned on http://wiki.openttd.com/index.php/Scenarios)
??


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 Post subject: France Scenario
PostPosted: Wed Apr 12, 2006 1:39 pm 
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Engineer
Engineer

Joined: Tue Apr 11, 2006 7:10 pm
Posts: 12
Location: Dublin, Ireland
Hey lc, nice work on the France Scenario, downloaded and played it last night. You're right it is a little flat, and perhaps lacks a little detail, but still I like it a lot. Cheers, Pat


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 Post subject:
PostPosted: Wed Apr 12, 2006 8:01 pm 
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Traffic Manager
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Joined: Fri Jul 02, 2004 1:29 pm
Posts: 197
Location: Western Australia, Australia
Silly question, perhaps. But does anyone know where to find the origonal TTDx scenarios? "Snowy Mountains" to be specific. I recently got the urge to re-play the first map I ever finished, but it wasn't in the list! I've done a bit of searching, even going as far as re-downloading an old TTDx demo (turns out it was an older, much simpler version than the one I first played before getting the whole game) but to no avail.

Does anyone have it stashed away somewhere? I was sure it was included in earlier versions of OTTD, but I've long since removed those old copies in favour of the shiny new versions. :P


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 Post subject:
PostPosted: Wed Apr 12, 2006 8:34 pm 
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TTDPatch Developer
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Joined: Wed Feb 18, 2004 3:06 am
Posts: 10285
Thalass wrote:
Silly question, perhaps. But does anyone know where to find the origonal TTDx scenarios?

In your TTD install, or failing that, or your TTD CD.
They're the *.ss0 and *.ss1 files.

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 Post subject:
PostPosted: Fri Apr 14, 2006 3:26 am 
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Location: Western Australia, Australia
Ah thanks! Holy crap it's a small map! haha. *plays*


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 Post subject: Re: Scenarios
PostPosted: Sat Apr 15, 2006 11:06 am 
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Engineer
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Joined: Wed Apr 28, 2004 1:12 pm
Posts: 6
lc0r wrote:
I've made a scenario of france (but a little flat) with realistic placement of towns & industries.

Enjoy

--
-lc

I like it, it's perhaps a bit flat but that makes it easy to create long train networks (got almost 500 running now, and I have only 2/3rd of the industries connected)

I'm inspired to make a scenario myself one of these days :D

[btw] there is a serious lack of scenarios of real areas. I liked the Africa scenario but when I had 250 boats it became uplayable because of the 100% cpu load (yes, disabled the ?new? pathfinding) [/btw]


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 Post subject:
PostPosted: Mon May 01, 2006 8:52 pm 
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Engineer
Engineer

Joined: Mon May 01, 2006 7:16 pm
Posts: 7
Location: Lancaster, UK
Just a quick question. I notice all the pre-installed scenarios, and most of the ones listed here, have no roads linking the constructed towns.

Is this a fashion thing? Personally, I always construct a full road network between the towns and cities on the map before starting the game - although I do it 'on the cheap' (ie. few tunnels, cheap bridges and long winding routes) to give the impression of an old network that is not ideal.

Just wondering.


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 Post subject:
PostPosted: Tue May 02, 2006 6:39 pm 
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Engineer
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Joined: Sun Feb 26, 2006 12:35 pm
Posts: 8
R-T-C Tim wrote:
I notice all the pre-installed scenarios, and most of the ones listed here, have no roads linking the constructed towns.
Is this a fashion thing?


As you already say: the installed scenarios don't have it either. Neither does the original version.
/Correct me if i'm wrong


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 Post subject:
PostPosted: Tue May 02, 2006 11:21 pm 
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Engineer
Engineer

Joined: Mon May 01, 2006 7:16 pm
Posts: 7
Location: Lancaster, UK
Well, this is the latest scenerio I am playing on. Only just discovered Open-TTD after years of playing on TTDLX:

The map has a pre-built road network that connects all the major cities, but in a pretty inefficient way (built as though on the cheap).

I've also included my usual features (no idea what you guys normally have) - all raw materials clustered in certain areas, secondardy production facilities near to cities (based on city size) and plenty of hills and lakes to make construction challenging.


Attachments:
File comment: Map_Ajax-1
Map_1.jpg [151.07 KiB]
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 Post subject:
PostPosted: Wed May 03, 2006 4:05 pm 
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Tycoon
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Joined: Tue Apr 11, 2006 1:48 pm
Posts: 2082
Location: Jarrow, Tyne and Wear
Do TTDX scenarios work fine, because if they do, I present to you my UK map, second most popular download on Owen's repository :D [/boast]


Attachments:
gbv2.zip [46.8 KiB]
Downloaded 309 times

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 Post subject:
PostPosted: Wed May 03, 2006 4:16 pm 
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Tycoon
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Joined: Wed Jun 22, 2005 7:15 pm
Posts: 1734
RRuffneck wrote:
R-T-C Tim wrote:
I notice all the pre-installed scenarios, and most of the ones listed here, have no roads linking the constructed towns.
Is this a fashion thing?


As you already say: the installed scenarios don't have it either. Neither does the original version.
/Correct me if i'm wrong

No, West Country 90201 has a very extensive road network.

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PostPosted: Wed May 03, 2006 9:25 pm 
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Engineer
Engineer

Joined: Tue Apr 11, 2006 7:10 pm
Posts: 12
Location: Dublin, Ireland
Hey all,

Is it possible to build a lock inside the scenario editor? I can create canals, but I can't find an option to create locks, which is a bit annoying.

Cheers

Patrick


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 Post subject:
PostPosted: Wed May 03, 2006 10:48 pm 
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Tycoon
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Joined: Wed Oct 15, 2003 10:00 pm
Posts: 2566
Location: Jarrow, UK
No, and you're correct - it is annoying.

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PostPosted: Wed May 03, 2006 10:56 pm 
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Engineer
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Joined: Tue Apr 11, 2006 7:10 pm
Posts: 12
Location: Dublin, Ireland
Brianetta wrote:
No, and you're correct - it is annoying.


I'm trying to create a scenario with a town that sits astride a river, with two canals branching off in opposite directions. The idea is to provide the player an opportunity to build a passenger transport network using ferries inside the city. But locks are very expensive to build, especially at the start of the game, so unless they are already in the scenario, I can't imagine the player will build them.

Is there any way to hack this? It would be nice for the scenario editor to support this, but is there any short term solution, such as editing the save file directly?

Cheers

Patrick


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