[OTTD] Scenarios
- webfreakz.nl
- Director
- Posts: 627
- Joined: 11 Aug 2005 08:22
- Location: Localhost, 127.0.0.1, [The Netherlands: South Holland-> Westland]
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Update to my Island Chain scenario, along the lines of the suggestion by MeusH:
Added a new island chain in the western corner of the map.
If you want to see the differences between this and the first version, my original post is on page 12 of his thread, here.
Added a new island chain in the western corner of the map.
If you want to see the differences between this and the first version, my original post is on page 12 of his thread, here.
- Attachments
-
- Island chain.scn
- Island chain scenario, version 2.
Temperate Climate.
Again, the mainland town names are from the NE of Scotland, and the island townames from Orkney/Shetland. I think it's an improvement over the default names, anyways :D - (66.18 KiB) Downloaded 362 times
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- Contours screenshot of the scenario.
- screenshot-v2.png (17.99 KiB) Viewed 1720 times
Hi MeusH... I just wondered. Did you review the second entry of my North England scenario? I reposted a few hours after my first upload - and I think you may have reviewed the first (non-working) version, rather than the later version.
Anyway here is the link: http://www.tt-forums.net/viewtopic.php?p=369765#369765
Anyway here is the link: http://www.tt-forums.net/viewtopic.php?p=369765#369765
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Very nice. Hard to bridge to some of those islands. I like it.Pon wrote:Update to my Island Chain scenario, along the lines of the suggestion by MeusH:
Added a new island chain in the western corner of the map.
If you want to see the differences between this and the first version, my original post is on page 12 of his thread, here.
BTW... the new island chain is in the SE using the openttdcoop orientation:
Code: Select all
N E
\/
/\
W S
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Online testing of Denmark Scenario
Hi,
my "Denmark Scenario" is runing online now, so it is geting the big test now..
my "Denmark Scenario" is runing online now, so it is geting the big test now..
richk67 - I've just downloaded the newest (current) version of north england... and *bump* - savegame format error
Pon - Mmm I really like this map It's great! The hilly islands are much realistic and and difficult to make routes, especially those huge, rail junctions
Wolf_01 - Comments in the main 0.4.5 scenario listing
[Link to the thread]
Pon - Mmm I really like this map It's great! The hilly islands are much realistic and and difficult to make routes, especially those huge, rail junctions
Wolf_01 - Comments in the main 0.4.5 scenario listing
[Link to the thread]
OK I'll have a try at debug tomorrow.MeusH wrote:richk67 - I've just downloaded the newest (current) version of north england... and *bump* - savegame format error
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Glad it's liked!
Having looked it over, I'm not too sure there's anything else I'd like to change about it, so unless anyone has a suggestion, I guess it's the final version, and ready for merging, if it's still wanted
The fact I didn't notice the mistake is completely irrelevant
Having looked it over, I'm not too sure there's anything else I'd like to change about it, so unless anyone has a suggestion, I guess it's the final version, and ready for merging, if it's still wanted
Hum, I blame MeusH for that mistake... his suggestion mentioned it being as the south-western corner being empty...richk67 wrote: Very nice. Hard to bridge to some of those islands. I like it.
BTW... the new island chain is in the SE using the openttdcoop orientation:
The fact I didn't notice the mistake is completely irrelevant
i agreed to include my scenario i the game
i will try to correct these problems (trees and oilrig) without using the temperate set, give me some days
here is the scenario, instead of delete trees and industries i deleted all the things to convert it properly to arctic, so took me less time, but the scenario seem the same as the previous
there is the grass because i modded the graphics files directly i didn't used a grf, so i have to use an original file to see how it looks with the brown terrain instead of the grass, but the only change is the terrain
yes, i switched the climate, the first idea was to made a scenario with a river...MeusH wrote:[*][/b][/color]Alpine
There are two issues I've found on this almost very good map:
Trees don't work properly - they come from temperate climate.
... then i changed idea to make a norwegian fjord with a oil rig...Also... do Oilrigs appear in sub-arctic scenario?
lumber should be the principal resource in that map, so there are many forests, also some metal mines and farms on the cliffsDon't use additional grfs, like temperate tiles (which cause problems like above)
Also I think there are too many forests... But maybye that was your plan. Please post
i will try to correct these problems (trees and oilrig) without using the temperate set, give me some days
here is the scenario, instead of delete trees and industries i deleted all the things to convert it properly to arctic, so took me less time, but the scenario seem the same as the previous
there is the grass because i modded the graphics files directly i didn't used a grf, so i have to use an original file to see how it looks with the brown terrain instead of the grass, but the only change is the terrain
- Attachments
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- screenshot
- alpine.png (327.1 KiB) Viewed 8928 times
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- Alpine.scn
- the scenario
- (112.61 KiB) Downloaded 476 times
Yeah, my fault. It was easter corner and I've got no idea why I wrote SW o_O Sorry anyway.Pon wrote:Hum, I blame MeusH for that mistake... his suggestion mentioned it being as the south-western corner being empty...richk67 wrote: Very nice. Hard to bridge to some of those islands. I like it.
BTW... the new island chain is in the SE using the openttdcoop orientation:
Moriarty: It's fine IMO
Wolf01: do as you wish, but note not everybody (95%) of players don't use that recolouring set, so they would see temperate trees below and over snowline. Also oilrig presentance may cause bugs, but let developer say more abou this
i removed all temperate things, is fully arctic now, the only thing is the terrain, i modded the trpxx.grf file, other players will see the terrain brownMeusH wrote:Yeah, my fault. It was easter corner and I've got no idea why I wrote SW o_O Sorry anyway.Pon wrote:Hum, I blame MeusH for that mistake... his suggestion mentioned it being as the south-western corner being empty...richk67 wrote: Very nice. Hard to bridge to some of those islands. I like it.
BTW... the new island chain is in the SE using the openttdcoop orientation:
Moriarty: It's fine IMO
Wolf01: do as you wish, but note not everybody (95%) of players don't use that recolouring set, so they would see temperate trees below and over snowline. Also oilrig presentance may cause bugs, but let developer say more abou this
mmm, glad you like it, would love it to be included in the next release, would be nice to give something back to the project for onceMeusH wrote: Dinora Islands
Mmm... more water This is also a very good map. Trees make the islands interesting and one can't say this map is too flat and lacks detail
Anything you think needs changing/improving?
Ahh, I was just messing around, no worriesMeusH wrote:Yeah, my fault. It was easter corner and I've got no idea why I wrote SW o_O Sorry anyway.
Anyways, I got a little unexpected free time due to work being less busy that expected this year, so I decided to make a start on a new scenario - this time for toyland.
Still in development, but the basic map shape is done, so let me know what you think!
- Attachments
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- Screenshot Resolution: 1024*768
Climate: Toyland
Status: development (land mass only)
Inspired by Akalamanaia's comment about Purno's Toy Train map, kinda, where he said the map could be train shaped. Except, I used a birthday cake 'cos I was hungry :D - bcake-maponly.png (53.24 KiB) Viewed 1556 times
- Screenshot Resolution: 1024*768
- LordOfThePigs
- Route Supervisor
- Posts: 435
- Joined: 01 Jul 2004 10:28
- Location: Jura/Switzerland
Hello,
here a map that took me quite some time to build. It will end up beeing a scenario of switzerland, but for now I only have the geography of the country. It's a 2048x1024 map, so you'll have lots of space to play with (and I'll have lots of villages to place )
Tell me what you think about it!
here a map that took me quite some time to build. It will end up beeing a scenario of switzerland, but for now I only have the geography of the country. It's a 2048x1024 map, so you'll have lots of space to play with (and I'll have lots of villages to place )
Tell me what you think about it!
- Attachments
-
- A view of the map
- swissmap.png (80.7 KiB) Viewed 1774 times
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- Switzerland_big.scn
- The scenario
- (475.28 KiB) Downloaded 508 times
Sometimes I'm told "Brilliant"...
Sometimes I'm told "Charming"...
And Often I'm told "Shut Up"!
Sometimes I'm told "Charming"...
And Often I'm told "Shut Up"!
/me hopes it's arctic. It looks marvellous!
EDIT: Don't have OpenTTD installed here at school, so I can only judge on the screenie.
EDIT: Don't have OpenTTD installed here at school, so I can only judge on the screenie.
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
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