Modern Waypoints
Moderator: Graphics Moderators
Modern Waypoints
It's ready to add to the trunk (I think)
I've made it in reply to Dominik's post.
I wanted someone to code it so these waypoints would be reserved to monorail and maglev, while Prof Frink's waypoints would stay with railway.
I've been told on the IRC it would be better to leave decision to the player.
So you should just download it and add entry to your config file.
When clicking on the waypoint placement button, you will be greeted with pop-up with installed waypoints.
It would be nice if this grf would be added to the trunk, so people can play with these waypoints on-line.
______________________
Thanks to HackyKid who coded it and taught me how to make (working) .nfo files
I've made it in reply to Dominik's post.
I wanted someone to code it so these waypoints would be reserved to monorail and maglev, while Prof Frink's waypoints would stay with railway.
I've been told on the IRC it would be better to leave decision to the player.
So you should just download it and add entry to your config file.
When clicking on the waypoint placement button, you will be greeted with pop-up with installed waypoints.
It would be nice if this grf would be added to the trunk, so people can play with these waypoints on-line.
______________________
Thanks to HackyKid who coded it and taught me how to make (working) .nfo files
- Attachments
-
- modern_waypoint.grf
- yuppie
- (2.31 KiB) Downloaded 1442 times
-
- Screenshot
- modern_waypoint.gif (30.93 KiB) Viewed 30857 times
-
- Tycoon
- Posts: 3849
- Joined: 20 Jan 2003 14:51
- Location: Broadstone, Dorset
- Contact:
Re: Modern Waypoints
The graphics aren't actually mine, I just repackaged them for TTDPatch.MeusH wrote:I wanted someone to code it so these waypoints would be reserved to monorail and maglev, while Prof Frink's waypoints would stay with railway.
-
- Engineer
- Posts: 105
- Joined: 30 Jun 2006 04:22
Re: Modern Waypoints
HiMeusH wrote:It's ready to add to the trunk (I think)
I've made it in reply to Dominik's post.
I wanted someone to code it so these waypoints would be reserved to monorail and maglev, while Prof Frink's waypoints would stay with railway.
I've been told on the IRC it would be better to leave decision to the player.
So you should just download it and add entry to your config file.
When clicking on the waypoint placement button, you will be greeted with pop-up with installed waypoints.
It would be nice if this grf would be added to the trunk, so people can play with these waypoints on-line.
______________________
Thanks to HackyKid who coded it and taught me how to make (working) .nfo files
I just installed your waypoint gfr. But it doesn't look as ur screen shot. i am posting the screenshot of mine wid d image of default OTTD waypoint. Could u tell me what d problem is ?
- Attachments
-
- Slontfingfield Transport, 11th Feb 2049.png (78.73 KiB) Viewed 2752 times
Re: Modern Waypoints
You will get a much better response on these forums if you SPEAK ENGLISH. This means not spelling "the" as "d".blitzkrieg wrote:Hi
I just installed your waypoint gfr. But it doesn't look as ur screen shot. i am posting the screenshot of mine wid d image of default OTTD waypoint. Could u tell me what d problem is ?
This looks like exactly the same problem you were having in your last thread; to wit, you're using the mini-IN and not 0.5.2 or the nightly.
Except the screenshot doesnt show the MiniIN "telltale" of the Subsidiaries button. That screen is from normal OTTD.
OTTD NewGRF_ports. Add an airport design via newgrf.Superceded by Yexo's NewGrf Airports 2
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
Want to organise your trains? Try Routemarkers.
--- ==== --- === --- === ---
Firework Photography
-
- Engineer
- Posts: 105
- Joined: 30 Jun 2006 04:22
Re: Modern Waypoints
Thanks for the tip. I will try not to repeat it .I am very much used to short messaging system of mobile phone(really hard to get over it).PikkaBird wrote:You will get a much better response on these forums if you SPEAK ENGLISH. This means not spelling "the" as "d".blitzkrieg wrote:Hi
I just installed your waypoint gfr. But it doesn't look as ur screen shot. i am posting the screenshot of mine wid d image of default OTTD waypoint. Could u tell me what d problem is ?
This looks like exactly the same problem you were having in your last thread; to wit, you're using the mini-IN and not 0.5.2 or the nightly.
i am using the latest nightly- r10104. See the attached screenshot.
- Attachments
-
- Sardhattan Transport, 26th Jun 2049.PNG (135.01 KiB) Viewed 2648 times
-
- Engineer
- Posts: 105
- Joined: 30 Jun 2006 04:22
- athanasios
- Tycoon
- Posts: 3138
- Joined: 23 Jun 2005 00:09
- Contact:
I had similar problems after a certain release and after. (Don't remember which, it is a very long time ago, so I stopped using this grf).
http://members.fortunecity.com/gamesart
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
"If no one is a fool I am also a fool." -The TTD maniac.
I prefer to be contacted through PMs. Thanks.
Re: Modern Waypoints
[redacted]
Last edited by kamnet on 04 Jun 2012 10:11, edited 3 times in total.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Modern Waypoints
This NewGRF should have been fixed a long time ago.
Modern-style gantry waypoint modeled after OpenTTD's tubular bridge. Graphics by Amadeus Wieczorek (MeusH), code by Alan Blanchflower (Prof. Frink). Released under GNU Public License v2. Available via OpenTTD in-game online content downloading system (BaNaNas), as well as here on the forums, with complete sources.
Prof. Frink wrote:MeusH: if you want to cheat, search the forums for my re-coded openTTD checkpoint (TTDPatch Graphics forum), and just replace the sprites in there.
Received: by 10.101.71.3 with SMTP id y3csp39845ank; Sun, 3 Jun 2012 15:43:26 -0700 (PDT)
Subject: Re: About your "Modern Waypoints" for TTD
From: Amadeus Wieczorek <poiutre@gmail.com>
To: Kevin Fields <kamnet@gmail.com>
Hi there,
I'm glad you like them. Yes, go ahead with your work. Release it under any license you please
Good luck,
Amadeus
On Sat, Jun 2, 2012 at 6:16 PM, Kevin Fields <kamnet@gmail.com> wrote:
> Hello! My name is kamnet from the tt-forums.net boards. Quite a bit ago I came across your Modern Waypoints NewGRF for OpenTTD. The NewGRF
> currently doesn't work because it's missing some important information from the file. I would like to use your work to build a new waypoint
> set. May I have your permission to do so and release it either as Public Domain or under a Creative Commons or GPL license?
Modern-style gantry waypoint modeled after OpenTTD's tubular bridge. Graphics by Amadeus Wieczorek (MeusH), code by Alan Blanchflower (Prof. Frink). Released under GNU Public License v2. Available via OpenTTD in-game online content downloading system (BaNaNas), as well as here on the forums, with complete sources.
- Attachments
-
- modern_waypoint2.tar
- Download this TAR file into your NewGRF or Data directory, contains playable NewGRF and GPLv2 license.
- (22.5 KiB) Downloaded 978 times
-
- modern_waypoint2-source.tar
- Source NFO file, PNG spritesheet, compiled NewGRF file and GPLv2 license.
- (44.5 KiB) Downloaded 647 times
-
- screenshot-300x200.png (15.88 KiB) Viewed 24587 times
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Modern Waypoints
I tried to use this set today with some new rails and quickly realized that it didn't support them. If somebody with some NFO skills wouldn't mind, please take a look at the source code and modify it to support the rail type feature?
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Who is online
Users browsing this forum: Ahrefs [Bot], JustMoreMemes and 79 guests