Steve's Locomotion Cache (Objects)
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Steve's Locomotion Cache (Objects)
Introducing the top of the line Locomotion Object Storage System!
The Locomotion Cache is a place where users can upload their own files and then after a quick check, have them ready for download by the entire Locomotion Community! No more rummaging through forums with lots of random downloading, everything is easily searched and found!
It also makes use of a phpBB forum system for comments and ranking, making sure that you have lots of info before that vital download. Just make sure to rank it yourself afterwards!
To ensure that all files are properly uploaded, properly credited and with proper english descriptions and stats, every file is looked over by a responsible Admin before being allowed into public. This process will last a maximum of 48 hours, and most probaly a lot less, so noone is missing out.
The site stores Locomotion Scenarios too! The site is still quite new, so if you find any bugs, please contact me on any of the forums or via the in-built Contact page!
What are you waiting for:
http://cache.locomotiondepot.net/
Download your objects, today!
Note: Within the next week i shall contact all object authors on these here forums, about getting them to upload their work. To help ease the pain of this task, please submit your own work. Oh, and the site will get a much needed facelift in due time.
The Locomotion Cache is a place where users can upload their own files and then after a quick check, have them ready for download by the entire Locomotion Community! No more rummaging through forums with lots of random downloading, everything is easily searched and found!
It also makes use of a phpBB forum system for comments and ranking, making sure that you have lots of info before that vital download. Just make sure to rank it yourself afterwards!
To ensure that all files are properly uploaded, properly credited and with proper english descriptions and stats, every file is looked over by a responsible Admin before being allowed into public. This process will last a maximum of 48 hours, and most probaly a lot less, so noone is missing out.
The site stores Locomotion Scenarios too! The site is still quite new, so if you find any bugs, please contact me on any of the forums or via the in-built Contact page!
What are you waiting for:
http://cache.locomotiondepot.net/
Download your objects, today!
Note: Within the next week i shall contact all object authors on these here forums, about getting them to upload their work. To help ease the pain of this task, please submit your own work. Oh, and the site will get a much needed facelift in due time.
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- Tycoon
- Posts: 11501
- Joined: 20 Sep 2004 22:45
- Daan Timmer
- Tycoon
- Posts: 2406
- Joined: 12 Apr 2004 11:21
- Location: +31299......
The Zip thing
Here is the code i use to check the file is valid:
I found that code from testing an upload, i'm not sure what it says that you are uploading. It would help if you sent me the file so i can check what it says, thanks.
Blank thing:
I'll add it to my list.
Here is the code i use to check the file is valid:
Code: Select all
if ($_FILES['ObjFile']['type'] == 'application/x-zip-compressed')
Blank thing:
I'll add it to my list.
Many browsers don't set that correctly, often it's just application/octet-stream, which is the generic "binary data" type. You'd probably be better off checking the file extension.Steve wrote:Here is the code i use to check the file is valid:Code: Select all
if ($_FILES['ObjFile']['type'] == 'application/x-zip-compressed')
Someone hasn't been paying attention to me in the IRC ChannelPatchman wrote:Many browsers don't set that correctly, often it's just application/octet-stream, which is the generic "binary data" type. You'd probably be better off checking the file extension.Steve wrote:Here is the code i use to check the file is valid:Code: Select all
if ($_FILES['ObjFile']['type'] == 'application/x-zip-compressed')
I now check the file extension yes. In my original code i presumed it was the server that checked the type, not what the browser said the type was.
Re: Steve's Locomotion Cache (Objects)
I have got to say the website is down so when is it coming back on again.
Re: Steve's Locomotion Cache (Objects)
This thread has been dead for 2 and 1/2 years!
|||| My OTTD/TTDP pics ||||Currently slighty obsessed with getting Platinum Trophies||||Retired moderator||||
- Plastikman
- Tycoon
- Posts: 3941
- Joined: 24 Dec 2005 03:14
Re: Steve's Locomotion Cache (Objects)
actually it was up and running yesterday, i was using the wiki on it... now i wish i saved the page offline.
the same page also hosts the transport empire homepages.... also offline.
the same page also hosts the transport empire homepages.... also offline.
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
My Trains are made from 100% recycled electrons!
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
My Trains are made from 100% recycled electrons!
Re: Steve's Locomotion Cache (Objects)
Do you think that Steve will do something about it.
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- Engineer
- Posts: 2
- Joined: 24 Mar 2008 05:47
Re: Steve's Locomotion Cache (Objects)
It's still up until now.
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