Station ratings! How they work, a partial table!
Station ratings! How they work, a partial table!
Hi everybody,
I'm sure you remember my post asking about station ratings. I had
problems getting really high ratings. Sometimes I'd managed 80 for a
short time then things would sink below 70. I tried lots of things, add
a second train, repeatedly buy new engines (there is a reason why this
does not work, see below), add lorry stations and anything else which
came to mind.
Well I had some inspiration. I used the scenario editor to create a
large area of flat land, add a row of towns, power stations and coal
mines, then played my scenario and was determined to figure out if there
is a magic formula behind the station ratings.
One useful technique I discovered for drawing up the table below was to
run two trains from a coal mine to a station. One old one and one new
one (on full load). One can visibly see the station ratings do weird
things when the two trains enter and leave the station. For example,
when the old train pulled into the station, the ratings would actually
drop, you would think more trains would mean higher ratings.
I've done quite a bit of web surfing round lots of TT sites and I've not
seen explicitly what I've thrown together (inspired by hints I've read
however).
We know station ratings depend on age of train. This is so true. Here is
a partial table I was able to draw up after about 20 years of game play
for the temperate climate.
Numbers are max station rating when train sitting at full load (when
only train in station or multiple trains of same age).
year
Train 1st 2nd 3rd xth
Kirby Steam 67
Chancy Steam 69
Ginzu Steam 84 78 74 71
SN '8P' Steam 85 80 72
UU '37' Diesel 85 72
Floss Diesel 87 82 78 74
SN '30' Electic 87 82 78 74
Things to note.
Trains with higher design year achieve higher ratings. I always used to
buy trains based on the reliability. If you need higher ratings for a
station, concider buying the highest design date train (should have
added this to the table, next revision perhaps), numbers not effected
by train reliablity (profits might be though).
The max rating goes down for all trains on 1st Jan, even if you bought
your engine in Dec! You can watch the station ratings go down to the
next level while trains are sitting in the station loading, come new
year.
Age of carriages are important too. I used to think it was cool I never
needed to buy new carriages. If you buy a new engine and keep the old
carriages the max rating will be as of > 3 years. Replace the carriages
and watch these ratings increase. I discovered this when I replaced a
steam engine with a brand new diesel engine and nothing happened to the
max ratings. I think this is the number one reason for all my station
rating problems.
A train with a lower max rating will bring down the station rating even
when another train with a higher one is in the station. The rating
either averages out or goes down to the level for the lower train. This
too explains a lot of weirdness I see, when I add a new train to a line
and does nothing.
Now I've been able (in my scenario, yet to try it in real life),
consistently get 80+ for several years, and know how to get it again if
I need to.
I tried planting trees too, but could not see any visible effect to the
ratings.
If the mine produces more coal than the trains can take away, then the
station ratings fall. They fall too if the station is left empty too
long (but you all knew that one anyway).
I've not tried to see if a similar pattern exists for other
vehicles/planes or ships, but I assume one probably does exist.
I'm feeling inspired enough to go away and complete this table for all
trains (and other climates too). Will people be interested in a complete
table (I have as yet an unused web site, I may place the table
there).
Regards,
Steve.
Sent via Deja.com http://www.deja.com/
Before you buy.
I'm sure you remember my post asking about station ratings. I had
problems getting really high ratings. Sometimes I'd managed 80 for a
short time then things would sink below 70. I tried lots of things, add
a second train, repeatedly buy new engines (there is a reason why this
does not work, see below), add lorry stations and anything else which
came to mind.
Well I had some inspiration. I used the scenario editor to create a
large area of flat land, add a row of towns, power stations and coal
mines, then played my scenario and was determined to figure out if there
is a magic formula behind the station ratings.
One useful technique I discovered for drawing up the table below was to
run two trains from a coal mine to a station. One old one and one new
one (on full load). One can visibly see the station ratings do weird
things when the two trains enter and leave the station. For example,
when the old train pulled into the station, the ratings would actually
drop, you would think more trains would mean higher ratings.
I've done quite a bit of web surfing round lots of TT sites and I've not
seen explicitly what I've thrown together (inspired by hints I've read
however).
We know station ratings depend on age of train. This is so true. Here is
a partial table I was able to draw up after about 20 years of game play
for the temperate climate.
Numbers are max station rating when train sitting at full load (when
only train in station or multiple trains of same age).
year
Train 1st 2nd 3rd xth
Kirby Steam 67
Chancy Steam 69
Ginzu Steam 84 78 74 71
SN '8P' Steam 85 80 72
UU '37' Diesel 85 72
Floss Diesel 87 82 78 74
SN '30' Electic 87 82 78 74
Things to note.
Trains with higher design year achieve higher ratings. I always used to
buy trains based on the reliability. If you need higher ratings for a
station, concider buying the highest design date train (should have
added this to the table, next revision perhaps), numbers not effected
by train reliablity (profits might be though).
The max rating goes down for all trains on 1st Jan, even if you bought
your engine in Dec! You can watch the station ratings go down to the
next level while trains are sitting in the station loading, come new
year.
Age of carriages are important too. I used to think it was cool I never
needed to buy new carriages. If you buy a new engine and keep the old
carriages the max rating will be as of > 3 years. Replace the carriages
and watch these ratings increase. I discovered this when I replaced a
steam engine with a brand new diesel engine and nothing happened to the
max ratings. I think this is the number one reason for all my station
rating problems.
A train with a lower max rating will bring down the station rating even
when another train with a higher one is in the station. The rating
either averages out or goes down to the level for the lower train. This
too explains a lot of weirdness I see, when I add a new train to a line
and does nothing.
Now I've been able (in my scenario, yet to try it in real life),
consistently get 80+ for several years, and know how to get it again if
I need to.
I tried planting trees too, but could not see any visible effect to the
ratings.
If the mine produces more coal than the trains can take away, then the
station ratings fall. They fall too if the station is left empty too
long (but you all knew that one anyway).
I've not tried to see if a similar pattern exists for other
vehicles/planes or ships, but I assume one probably does exist.
I'm feeling inspired enough to go away and complete this table for all
trains (and other climates too). Will people be interested in a complete
table (I have as yet an unused web site, I may place the table
there).
Regards,
Steve.
Sent via Deja.com http://www.deja.com/
Before you buy.
Re: Station ratings! How they work, a partial table!
Josef Drexler <jdrex...@julian.uwo.canada> a écrit dans le message :
MPG.12728afb33ea58d7989...@news1.on.sympatico.ca...
Lower ratings may only be caused by vehicule crash.
Can someone confirm this?
--
Rémi Denis-Courmont
(reply adress is...
well you should know what
MPG.12728afb33ea58d7989...@news1.on.sympatico.ca...
I noticed that the minimum rating is 15% (when there is no service at all).In article <7uaagk$ha...@nnrp1.deja.com>, Steven Lalewicz says...
[snip]
I could probably find out the actual formula how the station ratings are
calculated, as far as I can tell it depends on only three things:
- Engine speed
- Age of last carriage
- Frequency of visits
--
Josef Drexler | http://publish.uwo.ca/~jdrexler/
Lower ratings may only be caused by vehicule crash.
Can someone confirm this?
--
Rémi Denis-Courmont
(reply adress is...
well you should know what

Re: Station ratings! How they work, a partial table!
Josef Drexler wrote:
Looking at the code, well that does give you a distinct advantage over my
experiments.
Well thanks. While doing more experiments last night I noticed a hic cup in my
table
Manley-Morel DMU (D) 1956 82 77 73 69
which is the same as for
Chaney Jubilee (S) 1934 82 77 73 69 (70mph).
Which threw a wobbly for my year design theory.
I'll check the speed of the Manley-Morel, tonight but I guess then it probably
70mph!
I'd only just reached Magvel
X2001 (E) 96 91 87 83 (mono rail)
LEV1 (E) 96 91 ?? ?? (mag lev) Not discovered by checking it out, but I
guess ?? ?? = 87 83
so I was wondering how the rest of the trains could be different.
notice an effect on the age of the carriages when I bought a new engine and
the ratings did not change. I never thought of keeping the old engine and
seeing what would happen if I just bought new carriages, cause I assumed the
'year built' was for the engine.
for ages and ages because the produce is low, the ratings don't fall. They
only start falling when cargo is produced faster than the train takes it away.
So obviously to maintain a high rating, frequent visits are needed. I noticed
the ratings go up or down 1 point for every 2-4 days.
Regards,
Steve.
Hi Josef,In article <7uaagk$ha...@nnrp1.deja.com>, Steven Lalewicz says...
[snip]
year
Train 1st 2nd 3rd xth
Kirby Steam 67
Chancy Steam 69
Ginzu Steam 84 78 74 71
SN '8P' Steam 85 80 72
UU '37' Diesel 85 72
Floss Diesel 87 82 78 74
SN '30' Electic 87 82 78 74
Things to note.
Trains with higher design year achieve higher ratings.
Just a few notes from what I know looking at the program code.
It is not actually the design year, but the maximum speed that counts.
And anything above 255 mph doesn't give a bonus anymore, so that Maglevs
don't help much in this respect.
Looking at the code, well that does give you a distinct advantage over my
experiments.
Well thanks. While doing more experiments last night I noticed a hic cup in my
table
Manley-Morel DMU (D) 1956 82 77 73 69
which is the same as for
Chaney Jubilee (S) 1934 82 77 73 69 (70mph).
Which threw a wobbly for my year design theory.
I'll check the speed of the Manley-Morel, tonight but I guess then it probably
70mph!
I'd only just reached Magvel
X2001 (E) 96 91 87 83 (mono rail)
LEV1 (E) 96 91 ?? ?? (mag lev) Not discovered by checking it out, but I
guess ?? ?? = 87 83
so I was wondering how the rest of the trains could be different.
Wow! Thanks, can't see how I would have ever discovered that. I guess I did
The max rating goes down for all trains on 1st Jan, even if you bought
your engine in Dec! You can watch the station ratings go down to the
next level while trains are sitting in the station loading, come new
year.
This part is caused by the age of the last carriage for every type of
cargo. It takes the current year minus the "year built" to determine the
rating, so this of course changes when the year changes. This
degradation does not depend on the engine.
You just have to buy a new last carriage (one for every type of cargo) to
get this back to max.
notice an effect on the age of the carriages when I bought a new engine and
the ratings did not change. I never thought of keeping the old engine and
seeing what would happen if I just bought new carriages, cause I assumed the
'year built' was for the engine.
My table is only for max ratings. I noticed if a trains sits in the station
I'm feeling inspired enough to go away and complete this table for all
trains (and other climates too). Will people be interested in a complete
table (I have as yet an unused web site, I may place the table
there).
I could probably find out the actual formula how the station ratings are
calculated, as far as I can tell it depends on only three things:
- Engine speed
- Age of last carriage
- Frequency of visits
for ages and ages because the produce is low, the ratings don't fall. They
only start falling when cargo is produced faster than the train takes it away.
So obviously to maintain a high rating, frequent visits are needed. I noticed
the ratings go up or down 1 point for every 2-4 days.
Regards,
Steve.
--
Josef Drexler | http://publish.uwo.ca/~jdrexler/
---------------------------------+---------------------------------------
Please help Conserve Gravity | To email me, please change the country
Boycott multistory buildings. | code to .ca - Death to Spammers!
Re: Station ratings! How they work, a partial table!
Anthony Houghton wrote:
This is a table of max ratings (the theoretical highest one can achieve).
You are right, as time goes on, it gets harder to transport goods away at
the same speed they are produced and ratings drop. I have one oil field at
the moment with mono rail trains, 5 carriages long each transporting loads
of stuff (making an absolute load of money), the oil field is producing
about 43,000 worth of oil and I can't get it out fast enough and my
station ratings are pretty low.
Steve.
Hi Ant,Steven Lalewicz <s...@my-deja.com> wrote in message
news:7uaagk$ha0$1@nnrp1.deja.com...
sniped throughout
We know station ratings depend on age of train. This is so true.
Here is
a partial table I was able to draw up after about 20 years of game
play
for the temperate climate.
Numbers are max station rating when train sitting at full load (when
only train in station or multiple trains of same age).
year
Train 1st 2nd 3rd xth
Kirby Steam 67
Chancy Steam 69
Ginzu Steam 84 78 74 71
SN '8P' Steam 85 80 72
UU '37' Diesel 85 72
Floss Diesel 87 82 78 74
SN '30' Electic 87 82 78 74
I'm not totally convinced by this. As time goes on, so the amount of
cargo and passengers to be transported increases, on the whole.
Therefore, in order to transport the same proportion of the cargo or
passangers from a given station you either need longer of faster
trains.
This is a table of max ratings (the theoretical highest one can achieve).
You are right, as time goes on, it gets harder to transport goods away at
the same speed they are produced and ratings drop. I have one oil field at
the moment with mono rail trains, 5 carriages long each transporting loads
of stuff (making an absolute load of money), the oil field is producing
about 43,000 worth of oil and I can't get it out fast enough and my
station ratings are pretty low.
Josef has something more to say on that (see his post in the thread).
Over time, you have to upgrade the technology just to stand still (as
anybody who owns a computer knows only too well). I am not convinced
that upgrading the technology, as such, improves your ratings, it's
just the greater efficiency with which you can remove things from your
station that counts.
Age of carriages are important too.
Interesting obsevation, if and when I get back to playing TT, I'll
take a look at that.
Thanks, wonder why I keep reading to plant trees near stations!
I tried planting trees too, but could not see any visible effect to
the
ratings.
No, it only affects your standing with the town councils, not the
station ratings AFAIA
Regards,
I've not tried to see if a similar pattern exists for other
vehicles/planes or ships, but I assume one probably does exist.
Yes, I think they are all the same
--
Ant
Steve.
Re: Station ratings! How they work, a partial table!
When you crash, the ratings goes to 0% but immediately begins to rise
but I don't know up to what level if there is no service. I will try
it and let you all know.
- Ankit
On Sun, 17 Oct 1999 12:35:15 +0200, "Rémi Denis-Courmont"
<rde...@pop.to-be-cleared.multimania.com> wrote:
but I don't know up to what level if there is no service. I will try
it and let you all know.
- Ankit
On Sun, 17 Oct 1999 12:35:15 +0200, "Rémi Denis-Courmont"
<rde...@pop.to-be-cleared.multimania.com> wrote:
Josef Drexler <jdrex...@julian.uwo.canada> a écrit dans le message :
MPG.12728afb33ea58d7989...@news1.on.sympatico.ca...
In article <7uaagk$ha...@nnrp1.deja.com>, Steven Lalewicz says...
[snip]
I could probably find out the actual formula how the station ratings are
calculated, as far as I can tell it depends on only three things:
- Engine speed
- Age of last carriage
- Frequency of visits
--
Josef Drexler | http://publish.uwo.ca/~jdrexler/
I noticed that the minimum rating is 15% (when there is no service at all).
Lower ratings may only be caused by vehicule crash.
Can someone confirm this?
Re: Station ratings! How they work, a partial table!
Steven Lalewicz wrote:
feeling it may miss some posts, but looks like Deja.com is missing even
more!!!!!!
<snip>
point. Will need to modify to take into account some of the things I've
learnt in this thread thanks to others.
The entire reason why I'm so interested in this is so I can complete against
the AI effectively. By accident I let a competitor into my simple scenario
(when I loaded my scenario fresh, it picked up the custom settings I'd done
for something else
). So I started to see if this table was true for the
AI too and discover if it cheats or not. Well I could not believe
it...........
This is for us for the first four trains:
Max Station Ratings
Train Year Designed 1st 2nd 3rd nth
Kirby Paul Tank 1933 80 74 71 67
Chaney Jubilee 1934 82 77 73 69
Ginzu 'A4' 1935 84 78 74 71
SH '8P' 1955 85 80 76 72
It is pretty hard to see what the max ratings are for the AI cause their
routes are pretty lousy, don't do mandatory servicing so more often than not
there is just loads of cargo in the station and the train is never really
there long enough to see how high it can go.
So this is it so far....
Max Station Ratings (for competitor)
Train Year Designed 1st 2nd 3rd nth
Kirby Paul Tank 1933 ? ? ? ?
Chaney Jubilee 1934 97 ? ? 81
Ginzu 'A4' 1935 ? ? ? 83
SH '8P' 1955 ? 88 ? 84
Well one can instantly see, how the AI manages to beat us at the ratings
war.
It seems to follow some of the observations I made earlier like an older
train will bring down the ratings of the station in the presence of a newer
train.
Regards,
Steve.
Hurrah, I've discovered one of my IP carries this NG after all. I have aHi everybody,
feeling it may miss some posts, but looks like Deja.com is missing even
more!!!!!!
<snip>
I've filled in a few more blanks, I'll publish a complete table at some
Numbers are max station rating when train sitting at full load (when
only train in station or multiple trains of same age).
year
Train 1st 2nd 3rd xth
Kirby Steam 67
Chancy Steam 69
Ginzu Steam 84 78 74 71
SN '8P' Steam 85 80 72
UU '37' Diesel 85 72
Floss Diesel 87 82 78 74
SN '30' Electic 87 82 78 74
point. Will need to modify to take into account some of the things I've
learnt in this thread thanks to others.
The entire reason why I'm so interested in this is so I can complete against
the AI effectively. By accident I let a competitor into my simple scenario
(when I loaded my scenario fresh, it picked up the custom settings I'd done
for something else

AI too and discover if it cheats or not. Well I could not believe
it...........
This is for us for the first four trains:
Max Station Ratings
Train Year Designed 1st 2nd 3rd nth
Kirby Paul Tank 1933 80 74 71 67
Chaney Jubilee 1934 82 77 73 69
Ginzu 'A4' 1935 84 78 74 71
SH '8P' 1955 85 80 76 72
It is pretty hard to see what the max ratings are for the AI cause their
routes are pretty lousy, don't do mandatory servicing so more often than not
there is just loads of cargo in the station and the train is never really
there long enough to see how high it can go.
So this is it so far....
Max Station Ratings (for competitor)
Train Year Designed 1st 2nd 3rd nth
Kirby Paul Tank 1933 ? ? ? ?
Chaney Jubilee 1934 97 ? ? 81
Ginzu 'A4' 1935 ? ? ? 83
SH '8P' 1955 ? 88 ? 84
Well one can instantly see, how the AI manages to beat us at the ratings
war.
It seems to follow some of the observations I made earlier like an older
train will bring down the ratings of the station in the presence of a newer
train.
Regards,
Steve.
Re: Station ratings! How they work, a partial table!
Christie Lewis wrote:
know stations need frequent services to keep ratings up, if the cargo is
produced faster than trains take it away, then they go down and so on.
However I like formulas (or in this case tables) to see how things work
exactly. So I hope I'm presenting something new and interesting for
discussion.
Regards,
Steve.
Thanks. I know in some respect I'm going over old ground. Like we allsnip
I think this research is excellent. Keep it up.
know stations need frequent services to keep ratings up, if the cargo is
produced faster than trains take it away, then they go down and so on.
However I like formulas (or in this case tables) to see how things work
exactly. So I hope I'm presenting something new and interesting for
discussion.
Regards,
Steve.
--
/--< Signature >--------------------------------------------\
| Sender : Christie Lewis |
| ICQ : 52536504 |
\--------------------------------------------------< EOF >--/
Re: Station ratings! How they work, a partial table!
I think your mailer is stuck in HTML mode...
And it might be contagios too!
--
/--< Signature >--------------------------------------------\
| Sender : Christie Lewis |
| ICQ : 52536504 |
\--------------------------------------------------< EOF >--/
Steven Lalewicz <s...@mfltd.co.uk> wrote in message
news:380C43A4.2BB66BDA@mfltd.co.uk...
And it might be contagios too!
--
/--< Signature >--------------------------------------------\
| Sender : Christie Lewis |
| ICQ : 52536504 |
\--------------------------------------------------< EOF >--/
Steven Lalewicz <s...@mfltd.co.uk> wrote in message
news:380C43A4.2BB66BDA@mfltd.co.uk...
Josef Drexler wrote:
In article <7uaagk$ha...@nnrp1.deja.com>, Steven Lalewicz says...
[snip]
year
Train 1st 2nd 3rd xth
Kirby Steam 67
Chancy Steam 69
Ginzu Steam 84 78 74 71
SN '8P' Steam 85 80 72
UU '37' Diesel 85 72
Floss Diesel 87 82 78 74
SN '30' Electic 87 82 78 74
Things to note.
Trains with higher design year achieve higher ratings.
Just a few notes from what I know looking at the program code.
It is not actually the design year, but the maximum speed that counts.
And anything above 255 mph doesn't give a bonus anymore, so that Maglevs
don't help much in this respect.
Hi Josef,
Looking at the code, well that does give you a distinct advantage over my
experiments.
Well thanks. While doing more experiments last night I noticed a hic cup
in my
table
Manley-Morel DMU (D) 1956 82 77 73 69
which is the same as for
Chaney Jubilee (S) 1934 82 77 73 69 (70mph).
Which threw a wobbly for my year design theory.
I'll check the speed of the Manley-Morel, tonight but I guess then it
probably
70mph!
I'd only just reached Magvel
X2001 (E) 96 91 87 83 (mono rail)
LEV1 (E) 96 91 ?? ?? (mag lev) Not discovered by checking it out, but I
guess ?? ?? = 87 83
so I was wondering how the rest of the trains could be different.
The max rating goes down for all trains on 1st Jan, even if you bought
your engine in Dec! You can watch the station ratings go down to the
next level while trains are sitting in the station loading, come new
year.
This part is caused by the age of the last carriage for every type of
cargo. It takes the current year minus the "year built" to determine the
rating, so this of course changes when the year changes. This
degradation does not depend on the engine.
You just have to buy a new last carriage (one for every type of cargo)
to
get this back to max.
Wow! Thanks, can't see how I would have ever discovered that. I guess I
did
notice an effect on the age of the carriages when I bought a new engine
and
the ratings did not change. I never thought of keeping the old engine and
seeing what would happen if I just bought new carriages, cause I assumed
the
'year built' was for the engine.
I'm feeling inspired enough to go away and complete this table for all
trains (and other climates too). Will people be interested in a
complete
table (I have as yet an unused web site, I may place the table
there).
I could probably find out the actual formula how the station ratings are
calculated, as far as I can tell it depends on only three things:
- Engine speed
- Age of last carriage
- Frequency of visits
My table is only for max ratings. I noticed if a trains sits in the
station
for ages and ages because the produce is low, the ratings don't fall. They
only start falling when cargo is produced faster than the train takes it
away.
So obviously to maintain a high rating, frequent visits are needed. I
noticed
the ratings go up or down 1 point for every 2-4 days.
Regards,
Steve.
--
Josef Drexler | http://publish.uwo.ca/~jdrexler/
---------------------------------+---------------------------------------
Please help Conserve Gravity | To email me, please change the country
Boycott multistory buildings. | code to .ca - Death to Spammers!
Re: Station ratings! How they work, a partial table!
Christie Lewis <christiele...@worldmailer.com> wrote in message
news:7uii41$2mi$6@news4.svr.pol.co.uk...
leave it as the norm to avoid flaming, but others change it. Maybe they want
to be flamed. But if you look carefully, when you reply to his message, you
post doesn't have the source, preview, and edit buttons along the bottom, so
it's not in HTML.
Eddie
news:7uii41$2mi$6@news4.svr.pol.co.uk...
I don't think it is. In the options of OE, you can set your mail font. MostI think your mailer is stuck in HTML mode...
And it might be contagios too!
leave it as the norm to avoid flaming, but others change it. Maybe they want
to be flamed. But if you look carefully, when you reply to his message, you
post doesn't have the source, preview, and edit buttons along the bottom, so
it's not in HTML.
Eddie
Re: Station ratings! How they work, a partial table!
Christie Lewis wrote in message <7uii41$2m...@news4.svr.pol.co.uk>...
My appologize. I explicitly turned of the posting in html cause I know that
is a bad move. What I think has happened instead is my news reader has set
Content-Type: text/plain; charset=x-user-defined , when your news reader
sees
charset-x-user-defined it picks a different font.
I'll fiddle with the options and see if I can cure it. (I think it started
to do that when I tried to change the font to a non-proportional one).
Regards,
Steve.
Hi Christie (and all),I think your mailer is stuck in HTML mode...
And it might be contagios too!
My appologize. I explicitly turned of the posting in html cause I know that
is a bad move. What I think has happened instead is my news reader has set
Content-Type: text/plain; charset=x-user-defined , when your news reader
sees
charset-x-user-defined it picks a different font.
I'll fiddle with the options and see if I can cure it. (I think it started
to do that when I tried to change the font to a non-proportional one).
Regards,
Steve.
Re: Station ratings! How they work, a partial table!
Rémi Denis-Courmont wrote in message <7ufht9$u3...@news5.isdnet.net>...
underserved station.
Ellis B
I have seen a rating as low as and "Appauling" 9, but that was on a severlyI noticed that the minimum rating is 15% (when there is no service at all).
Lower ratings may only be caused by vehicule crash.
Can someone confirm this?
--
underserved station.
Ellis B
Re: Station ratings! How they work, a partial table!
"Rémi Denis-Courmont" wrote:
mail will stop at 19% with no service. Although occasionally it does go
down below 10% even without a crash.
--
email address spam-trapped:
see if yooo can spot it
Generally I've found that freight will drop to 11% but passengers andI noticed that the minimum rating is 15% (when there is no service at
all). Lower ratings may only be caused by vehicle crash. Can someone
confirm this?
mail will stop at 19% with no service. Although occasionally it does go
down below 10% even without a crash.
--
email address spam-trapped:
see if yooo can spot it
Re: Station ratings! How they work, a partial table!
When I want to connect two industries and I first place the stations, theRémi Denis-Courmont wrote in message <7ufht9$u3...@news5.isdnet.net>...
I noticed that the minimum rating is 15% (when there is no service at
all).
Lower ratings may only be caused by vehicule crash.
Can someone confirm this?
ratings would sometimes drop to 11% if I'm building real long.
Re: Station ratings! How they work, a partial table!
I got an airport/ railroad station to go to 0% after a plane crashed and IGenerally I've found that freight will drop to 11% but passengers and
mail will stop at 19% with no service. Although occasionally it does go
down below 10% even without a crash.
hadn't loaded or unloaded anything there for awhile.
Re: Station ratings! How they work, a partial table!
Ellis Feaster <!efeast...@ix.netcom.com> a écrit dans le message :
4hlR3.191$ss3.18...@typhoon.nyroc.rr.com...
When a crash happen, the rate suddently drop, but sometimes, they seem to
stay over 0 percent.
--
Rémi Denis-Courmont
(remove nb from address)
4hlR3.191$ss3.18...@typhoon.nyroc.rr.com...
depends on the goods type.Rémi Denis-Courmont wrote in message <7ufht9$u3...@news5.isdnet.net>...
I noticed that the minimum rating is 15% (when there is no service at
all).
Lower ratings may only be caused by vehicule crash.
Can someone confirm this?
--
I have seen a rating as low as and "Appauling" 9, but that was on a
severly
underserved station.
Perhaps, the lowest possible rate (when the station is not deserved at all)
When a crash happen, the rate suddently drop, but sometimes, they seem to
stay over 0 percent.
--
Rémi Denis-Courmont
(remove nb from address)
Ellis B
Re: Station ratings! How they work, a partial table!
Quoth "Boudewijn Dijkstra" <newsgr...@bdijkstra.tmfweb.nl> in
alt.games.microprose.transport-tyc:
yet.
--
___ __o Pete Humble, JRI Europe, Ltd
_ \<,_ Email: peet AT dircon DOT co DOT uk
(_)/ (_) Any resemblance between the views expressed here
============= and those of my employers is pure coincidence.
alt.games.microprose.transport-tyc:
possible, even though the line and destination station haven't been builtWhen I want to connect two industries and I first place the stations, the
ratings would sometimes drop to 11% if I'm building real long.
I always try and get a train into the collecting station as soon as
yet.
--
___ __o Pete Humble, JRI Europe, Ltd
_ \<,_ Email: peet AT dircon DOT co DOT uk
(_)/ (_) Any resemblance between the views expressed here
============= and those of my employers is pure coincidence.
Can this be connected to The Equation?
One for Josef here...
How do crashed vehicles fit into the equation?
Christie (L2)
How do crashed vehicles fit into the equation?
Christie (L2)
Re: Can this be connected to The Equation?
In article <7va3cn$f0...@news6.svr.pol.co.uk>, Christie (Location 2)
says...
recover to the value they had before the crash, at a rate of one percent
each (TTD) day or so.
--
Josef Drexler | http://publish.uwo.ca/~jdrexler/
---------------------------------+---------------------------------------
Please help Conserve Gravity | To email me, please change the country
Don't do push ups | code to .ca - Death to Spammers!
says...
A crash sets all ratings in that area to zero, but then they'll slowlyOne for Josef here...
How do crashed vehicles fit into the equation?
recover to the value they had before the crash, at a rate of one percent
each (TTD) day or so.
--
Josef Drexler | http://publish.uwo.ca/~jdrexler/
---------------------------------+---------------------------------------
Please help Conserve Gravity | To email me, please change the country
Don't do push ups | code to .ca - Death to Spammers!
Re: Station ratings! How they work, a partial table!
Pete Humble <spamf...@peet.at.dircon.dot.co.dot.uk> a écrit dans le message
: 38190c46.128779...@news.dircon.co.uk...
that is to say if your train is full of cargo before your stations are
properly linked.
--
Rémi Denis-Courmont
(remove numbers from reply address)
: 38190c46.128779...@news.dircon.co.uk...
This is not enough if you take a very long time to build your entire line,Quoth "Boudewijn Dijkstra" <newsgr...@bdijkstra.tmfweb.nl> in
alt.games.microprose.transport-tyc:
When I want to connect two industries and I first place the stations, the
ratings would sometimes drop to 11% if I'm building real long.
I always try and get a train into the collecting station as soon as
possible, even though the line and destination station haven't been built
yet.
that is to say if your train is full of cargo before your stations are
properly linked.
--
Rémi Denis-Courmont
(remove numbers from reply address)
--
___ __o Pete Humble, JRI Europe, Ltd
_ \<,_ Email: peet AT dircon DOT co DOT uk
(_)/ (_) Any resemblance between the views expressed here
============= and those of my employers is pure coincidence.
Re: Station ratings! How they work, a partial table!
Boudewijn Dijkstra <newsgr...@bdijkstra.tmfweb.nl> wrote in message
news:7v7uia$p8m$1@azure.nl.gxn.net...
cargo until after I've finished building the track. It's worth buying
the land (or cheaper, building some temporary track) to reserve the
spot were you want the station to be, then when you put a service on
it will get off to a flying start.
--
Ant
news:7v7uia$p8m$1@azure.nl.gxn.net...
Yes I always try to leave building the station that is collecting theWhen I want to connect two industries and I first place the
stations, the
ratings would sometimes drop to 11% if I'm building real long.
cargo until after I've finished building the track. It's worth buying
the land (or cheaper, building some temporary track) to reserve the
spot were you want the station to be, then when you put a service on
it will get off to a flying start.
--
Ant
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