[Discontinued]Scrat's Vehicles [NOT related to the NL Pack]

Discuss, get help with, or post new modifications, graphics or related tools for Locomotion in this forum.

Moderator: Locomotion Moderators

intercity125
Transport Coordinator
Transport Coordinator
Posts: 306
Joined: 29 Nov 2004 22:24

Post by intercity125 »

I like the additions i really do, but a couple of problems for me at least. Im not asking you to change them at all, just stating it as i see it.

The EMU you made (class 319) is very dark, though i guess you cannot help that. It was the same thing as that Railbus the other guy made.

Also, reliability issue. I have in my game no breakdowns, yet they break down, any way of me fixing this in my own game? Acceleration seems slow too, is that meant to be?

Finally though, we do have an AC EMU, which is fantastic!!! Didnt use that Pendolino as yet, but it didnt look too dark. Looks fantastic!
User avatar
d00mh4mm3r
Tycoon
Tycoon
Posts: 1137
Joined: 03 Feb 2005 03:32
Location: Melbourne; Australia

Post by d00mh4mm3r »

Here's the reason for why you new trains breakdown...
You copyed it to just your /obj folder
you need to copy it to your normal (the folder that say normal{in english to me}) then you got to put it into locotool and re-copy it to the normal /obj folder.
THis sovled my new trains from breaking down :lol:

cheers
Image
--==Out Of Order==--
scrat
Chief Executive
Chief Executive
Posts: 713
Joined: 04 Oct 2004 10:20
Location: Rotterdam, The Netherlands

Post by scrat »

d00mh4mm3r wrote:Here's the reason for why you new trains breakdown...
You copyed it to just your /obj folder
you need to copy it to your normal (the folder that say normal{in english to me}) then you got to put it into locotool and re-copy it to the normal /obj folder.
THis sovled my new trains from breaking down :lol:

cheers
Bad advice. By default, there is no such thing as the 'normal' folder. Just download Locotool Wrapper from my site. It backs up any DAT that you use it on in a subfolder called 'normal' and creates various flavours (e.g. no_breakdowns) in similarly named subfolders. Copy from those subfolders back to your objdata folder and you're in business.
So long and thanks for all the fish.
User avatar
markus16
Engineer
Engineer
Posts: 34
Joined: 04 May 2005 06:55

Renfe Alaris

Post by markus16 »

I think that renfe alaris is a tilting unit because it belonges to Italian Pendolino Etr 470 :)

http://www.giugiarodesign.com/eng/caseh ... lstom.html

Lorenzo
Excaliber1975
Engineer
Engineer
Posts: 8
Joined: 12 Nov 2004 20:50

Post by Excaliber1975 »

scrat wrote:NS 3737. I don't know what the stats are and I can't be buggered to find out, but surely one of you steam advocates will provide.
Here are the stats: NS 3737
:)
User avatar
chevyrider
Tycoon
Tycoon
Posts: 3285
Joined: 16 Sep 2004 09:52
Location: Amersfoort The Netherlands

Post by chevyrider »

That's a good link.
I've never found that one with Google.
-
-
39 years experience with trains and still driving.
-
-
User avatar
CZAR ALEKSANDER
Route Supervisor
Route Supervisor
Posts: 389
Joined: 30 Apr 2002 08:12
Location: The New Russian Empire

why quite work on you trains

Post by CZAR ALEKSANDER »

hello Scrat:

I look foward to your next new train to come out and I find out that you are not going to be doing any new trains for the game we here in Sacramento are little of locomotion players and we all like your trains very much. we beg you keep up the great work for trains out side the NL pack. we like the NL package of trains also.

thanks
Aleksander
Post Reply

Return to “Locomotion Graphics, Modifications & Tools”

Who is online

Users browsing this forum: No registered users and 35 guests