Simutrans 86.00.1 released

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orudge
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Simutrans 86.00.1 released

Post by orudge »

See http://www.simugraph.com/forum/viewtopi ... 0&t_id=162.

Changes in 86.00.1

27-Mar-2005 (prissi)
FIX: coded the display_img new, now 40% faster than before
FIX: city statistics were wrongly initialized
FIX: docks: water ground left, catchment area now checked + dock removal possible

26-Mar-2005 (prissi)
FIX: factory catchment area was assymetric (2x3) => change also to 2x2
FIX: tourist attraction display now normalized to biggest attraction
CHANGE: another round of drawing optimizations: no redraw of menus or ticker background
CHANGE: vertical clipping display further optimized, zoom on demand now working
CHANGE: new parameter in simuconf.tab "station_coverage" sets the coverage area
FIX: wrong factory catches ware of the same typ hopefully corrected
CHANGE: added the tram-stuff for 64
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Post by prissi »

Sorry, I did not annouce it here, although I read it. I though of announcing only the "well working" version here, but I will announce the also the test versions next time.

Anyway, a short warning: 86.00.1 is a version with big changes an many things are still a little broken. Consider it more as "nightly built" (as I was really compiled after midnight ... )
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Post by SHADOW-XIII »

are there more changes in 86.00.1 than orudge wrote ?
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Post by prissi »

There was also a version 86.00. Ok, in short:

- much improved drawing and passenger routing speed
- trams now possible
- seasons added (graphics only in japanese set)
- display of station coverage ("v")
- town statistics
- passenger AI (Nr. 2) like oTTD only busses but adds more to crowded lines
- more stations (some also from new stations with permission ... )
- pre-signals
- factory with passenger levels possible
- menu cleanup
- some error fixed

A rather impressive list I would say, but also lot of places for new bugs to hide. Already there are three errors known ...

-------------------

Here are the missing things of changes for the 86.00:

NEW: statistics for towns
FIX: all ground tiles were no properly initialized during loading! (weg1 and 2 could have a random image!)
CHANGE: all images are loaded and coded to their proper values. Darkening is only on demand. (huge memory relief)
CHANGE: zooming calculation change => drastic speed-up and in priciple allows also for zomming by all integer factors (1,2,3,4,5, ... )
CHANGE: Debug message actually taken out, if compiled without debug support => leaner code and speed up.
CHANGE: TramTools disabled, if no tram depot found
CHANGE: Lots of german help files added (from Gotthardlok)

17-Mar-2005 (prissi)
NEW: Season for grounds ("WinterGras" and "WinterShore")
NEW: Seasons for trees (either all year (0-4) or summer/winter (0-4|5-9) or all four seasons with 20 images (sum|aut|win|spr)
NEW: new parameter in simuconf.tab: "tree_info=0" switches tree info off

14-Mar-2005 (prissi)
FIX: convois have again correct weight after loading a game
FIX: AI wrongly fills undo array
FIX: corrected some loadgame issues

11-Mar-2005 (prissi)
CHANGE: quickstone_t shrinked to unsigned short int (saves memory)
CHANGE: vector_tpl now with removal and insert_at at certain position
CHANGE: grund_t now remembers the 10 next stations (this seems like maximum number to me)
This allows way faster search for stations. Furthermore, passenger now are preferably routed to a station of the player/passenger AI.
CHANGE: 'v' to display the station coverage
CHANGE: station coverage setting saved in simworld.cfg

9-Mar-2005 (prissi)
CHANGE: Townhall also opens its info-window
FIX: StalkeXRP changed to his real name in credits
FIX: Austrian and finnish citylist had still old names
FIX: Citycars again in dat files (was omitted during makeobj link, because commented in simwrite.cc ???)
CHANGE: Savegame format now 86.00, since this will be 86 with trams and more
CHANGE: Median citicen is again median ...
CHANGE: New founded city has always 1/10 of median citicens at the beginning

4-Mar-2005 (prissi)
FIX: factory and transformer builder now checks their building sites before more stricktly

1-Mar-2005 (prissi)
CHANGE: menu clean up: Post -> special tools
NEW: cursor for slop tool (cursor.Slope.pak)
NEW: large docks, as many as you like
NEW: as many stations as you like
NEW: as many bustops as you like
CHANGE: factories now have a passenger level
Following cursor.*.pak had become obsolete:
BusStop, Crossing, Rail, Road, TrainStop, FreightTrainStop, TrainDepot, CarDepot, Post, ShipStop
please define an icon and a cursor in your files!

24-Feb-2005 (prissi)
NEW: larger ports possible
NEW: passenger AI new also built lines to factories and attractions
CHANGE: allow for higher inital mountains
FIX: meadian citicens was actually maximum citicens

23-Feb-2005 (hsiegeln):
NEW: presignals; -> trains will not enter a block, if the block to be entered thereafter is not free and they are waiting at a "presignal"
NEW: presignals require the following PAK: misc.preSignals.pak
TODO: presignals use old-signals icons on menu and for cursor; needs to be fixed
TODO: gfx for preSignals currently use gantry-style; should use correct gfx; whatever that may be ...

22-Feb-2005 (hsiegeln):
NEW: Margin graph in finance window
NEW: Transported Goods graph in finance window
FIX: net wealth initialization was missing for month graphs
FIX: own vehicles couldn't be managed after loading game
FIX: potential crash in line management window
FIX: butten enable/disable in line management window
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Post by Zuu »

prissi wrote:There was also a version 86.00. Ok, in short:

[snip]

A rather impressive list I would say, but also lot of places for new bugs to hide. Already there are three errors known ...
I Agree with you, some of these are standalone verry nice improvements. And togeathear they are ... impressive!

So I think its time to check out the recent Simutrans for me :D My current instalation is 0.84.16-2 from september 2004.
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
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Post by SHADOW-XIII »

agree, now that's nice update !!
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Post by prissi »

My current instalation is 0.84.16-2 from september 2004.
So you are missing also the realistic acceleration feature, the powerlines, the growing industry and the news ticker ;)
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Post by FlipFlipsen »

My current version is 0.85.04.01 from 18-februari-2005

If i download de exe file 0.86.00.01, de game shows up a dos-window for a short time, and that's it.
The game doesn't start. So i went back to the previous version.
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Post by prissi »

The newer version need newer graphics files, since a lot of images needed for the new features were not present on older version. Generally, it is best to use always a matching base package with the matching pak. Although for the 128pak the suituation is somehow more complicated.

Latest "stable" is the 85.04.1, also announced in the other thread. The 86 one will need the new base files. But probably just use your current for some while, there are still some errors in the 86.00.1.
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Post by SHADOW-XIII »

run it in dos console and run it there ... then you will be able to read message there
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