[RFD] Trams [Now with vote]

Archived discussions related to Transport Empire. Read-only access only.

Moderator: Transport Empire Moderators

Locked

Do trams run on normal rails as well as light tram tracks?

Yes
7
100%
No
0
No votes
 
Total votes: 7

User avatar
Steve
Tycoon
Tycoon
Posts: 2085
Joined: 10 Jan 2004 20:19
Location: London
Contact:

[RFD] Trams [Now with vote]

Post by Steve »

I presume we'll have them, but how are we going to handle them?
In Loco, one player couldn't use another players tram tracks, so it could prevent blockages. It ended up with the first player to set up a tram route, pretty much had control of all the trams in that city.

We could allow anyone to use another companies trams or make the town build them. I'm probaly more for the first, or we're giving too much away to towns.

Any of solutions?

[Added a poll, C.]
Last edited by Steve on 26 Feb 2005 16:15, edited 1 time in total.
User avatar
jfs
Tycoon
Tycoon
Posts: 1812
Joined: 08 Jan 2003 23:09
Location: Denmark

Post by jfs »

Let tram-track be publicly owned, but constructed by players.
Anyone can runs trams on any track. When running trams, you pay a fee to the LA for "access rights" to the track. (It might vary per LA.)

You can forcibly stop one of your trams, and it happens to block the way of another company's tram for too long time, you will be fined and your tram will be forcibly removed. (Moved to a depot or something.)

But now I think about it, it's also possible to block a road with just a pair of cheap buses or something, so either we should also handle that, or we shouldn't handle either. Because the forced removal and fining might be used as a kind of cheat also. I think.
ChrisCF
Transport Empire Developer
Transport Empire Developer
Posts: 3608
Joined: 26 Dec 2002 16:39
Location: Over there --->

Post by ChrisCF »

In terms of deciding how to manage routes, the trick is remembering that trams run on tracks, not roads. Just that sometimes the track might be built without ballast into the road ;)
User avatar
Zuu
OpenTTD Developer
OpenTTD Developer
Posts: 4553
Joined: 09 Jun 2003 18:21
Location: /home/sweden

Post by Zuu »

In oposite to TTD and Loco a lane and a track in TE will have the same width. So why not just say that some sort of railway tracks may be allwed to be built on roads[1].

[1]All sorts of road or just a few?

Trains that travel on tracks that goes in the same direction as the underlying road should follow the traffic rules for the road.


Then some climate packs can forbid all but one sort of railway to be placed on roads (but still allow 1 level rail/road crossigs), and call that sort of railway track "tram-track".
My OpenTTD contributions (AIs, Game Scripts, patches, OpenTTD Auto Updater, and some sprites)
Junctioneer (a traffic intersection simulator)
User avatar
jfs
Tycoon
Tycoon
Posts: 1812
Joined: 08 Jan 2003 23:09
Location: Denmark

Post by jfs »

I have an idea, I don't know how well will work, and it's probably outside the scope of this discussion, but I'll try to explain it anyway:

There is only one kind of "track". Everything runs on "track", but "track" in itself is useless. Because a track in my idea is just an abstract description of a way something can travel along; all vehicles will need certain "track-features" to be present on the track to be able to travel it. For example, a road vehicle will need the "road" feature to be present on the track, a standard-gauge train will need the "standard-gauge railway" feature to be present, and an electrified vehicle migth require the "overhead wires" feature to be present. Of course, some features might exclude other features from being present on a section of track, eg. you can't have railway of two different gauges on the same track.

That's basically it. I don't know if it's feasible to implement things this way, though.
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13233
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

That makes perfect sense to me, jfs. What kept you from posting it before ;)?
User avatar
Arathorn
Tycoon
Tycoon
Posts: 6937
Joined: 30 Nov 2002 17:10

Post by Arathorn »

Sounds good, but I think it's certainly possible to have rail track with different gauges. I don't know any real world examples, but you can easily imagine it.
ChrisCF
Transport Empire Developer
Transport Empire Developer
Posts: 3608
Joined: 26 Dec 2002 16:39
Location: Over there --->

Post by ChrisCF »

As those examples show, there are plenty of examples of track with four rails, the two in the middle being slightly off-centre to allow for 4 different gauges. Whether we want to look at such things is another question entirely.
ChrisCF
Transport Empire Developer
Transport Empire Developer
Posts: 3608
Joined: 26 Dec 2002 16:39
Location: Over there --->

Post by ChrisCF »

After some discussions in the meeting, we've established that trams run on light rails which may be laid on roads, but don't have to be (that was dismissed). Which leaves an important question.

Can trams run on normal rails as well as light rails?

As a guide, some systems (e.g. the DLR) run on dedicated tracks, whereas other systems (e.g. Croydon) use normal tracks on existing lines for part of their routes.

Vote added to first post.
Hellfire
Transport Empire Developer
Transport Empire Developer
Posts: 699
Joined: 03 Feb 2003 09:30
Location: Back at the office

Post by Hellfire »

Some time ago, I saw a tram running on normal rail track near Amsterdam. ==> I voted yes. It could be really cool for making cheap inter-city tram connections.
Feel free to contact me over Email! My current timezone: Europe/Amsterdam (GMT+1 or GMT+2)

Code: Select all

+------------Oo.------+
| Transport Empire -> |
+---------------------+
[ General TE Discussion ] [ TE Development ] [ TE Coding ]
Under construction...
User avatar
Hyronymus
Tycoon
Tycoon
Posts: 13233
Joined: 03 Dec 2002 10:36
Location: The Netherlands
Contact:

Post by Hyronymus »

You might want to check these links to convince yourself if you're still in doubt:

http://data.hollandcards.nl/cards/8/2/8/1/001828.jpg
http://stationsweb.brinkster.net/houten ... m/afb9.jpg (slow site)
User avatar
jfs
Tycoon
Tycoon
Posts: 1812
Joined: 08 Jan 2003 23:09
Location: Denmark

Post by jfs »

So far there's 100% for yes, with 7 votes, so it seems decided already.
If we use my "track-features" approach, it shouldn't be much of a hassle to implement either, I think. (if ((track_features & (lightrail | rail)) && (track_features & overhead_wires)) or similar.)

Topic locked, decision processed (11112006).
Locked

Return to “Transport Empire Development Archive”

Who is online

Users browsing this forum: No registered users and 0 guests