Tiny maps!

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toholio
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Tiny maps!

Post by toholio »

I'm sure we're all excited about the possibility of big maps but has anyone tried playing on a tiny map yet?
Attachments
tiny.sav
Itty bitty save.
(9.5 KiB) Downloaded 278 times
Tiny.png
Itty bitty map
(117.39 KiB) Downloaded 682 times
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Post by Alltaken »

LOL i love the concept

tiny maps would mean you could have "mini" games.

i'd like to see tiny maps with no industries (cities would need to have their survival characteristics changed) so you can make commuter and mail networks.

it would be really fun. especially if there were no airports (except helicopters) and things like tunnels and bridges cost a fortune :D.

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Post by Singaporekid »

I love it \o/
Looks like I'm not the only one who likes tiny networks and stuff like that
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Post by Aegir »

Oh dear, looks like I may have to start having a poke around OTTD again.

I havent done that since the first lot of Bigmap versions came out.
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Post by Purno »

Wow, with tiny map you can even make very beautiful maps without getting bored because it's too much work because the map is too big :D

Well, I might make a tiny map too sometime,

great works developers :bow:
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Post by Jakal »

What im really looking forward to, is a world map on 2048*2048, that would be kind of authentic. Is there a BMP to SCN tool that works with the new mapsizes yet?
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Post by DeletedUser21 »

When I was finished downloading I directly played a game with the biggest possible map, and a game with the smalles possible map, heres mine!! :D
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Post by Darkvater »

a 2K map would be perfect for Europe or any other continent. I think doing it for the world would have the same problems as a Europe (continent) map for the current sizes. Things are 'out of scale'
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Post by Purno »

I just made a tiny map... I hope it looks nice and I hope it's challenging :mrgreen:
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screenshot.png
Purnoville Tiny Scenario - screenshot
(1.3 MiB) Downloaded 468 times
Purnoville.scn
Purnoville Tiny Scenario
(13.37 KiB) Downloaded 324 times
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Post by Dundee »

Awesome, love the tiny maps - almost like Bonsai Transport Tycoon.
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Post by teeone »

Purno wrote:I just made a tiny map... I hope it looks nice and I hope it's challenging :mrgreen:
<sarcasm> Let me guess, use airplanes? </sarcasm>

More like, tons and tons of buses!
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Post by stewis »

teeone wrote:
Purno wrote:I just made a tiny map... I hope it looks nice and I hope it's challenging :mrgreen:
<sarcasm> Let me guess, use airplanes? </sarcasm>

More like, tons and tons of buses!
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Post by Sionide »

haha bonsai tycoon :P
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Post by Alltaken »

here are two Mini scenarios for you guys to try and enjoy.

i would Love to see them kept as intact as possible (i.e. the landscape)

no hurry to make an instant awsome network, slowly building up a non intrusive network IMO is nicer,
Attachments
screenshot of the island
screenshot of the island
island.jpg (74.26 KiB) Viewed 1387 times
river.scn
a river runs the middle of this scenario, with a bridge connecting each side.
(12.7 KiB) Downloaded 180 times
island.scn
a small island with two cities, one on each sode of it.
(12.98 KiB) Downloaded 209 times
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Post by Alltaken »

screenshot of the river
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river.jpg
river.jpg (64.26 KiB) Viewed 1373 times
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Post by Torben DH »

try starting a gamne with one alltakens river map and zoom all the way put and them just bservere the ai going inzane
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Post by Bjarni »

Trying the map first posted here, I thought it would be fun to try road vehicles exclusively so I used multistop. This resulted in a huge load on one entrance while some were empty. I talked with Celestar about it and he solved the issue right away.
This means that the tiny maps lead to a bugfix in something completely different :D
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Post by skunk »

It's also nice to create narrow landscapes. Attached you find a screenshot of my current game, it's a map of 2^6x2^11.

Skunk.
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Heiligenkreuz Transport, 23. Jun 1963_50.png
Heiligenkreuz Transport, 23. Jun 1963_50.png (346.06 KiB) Viewed 7868 times
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Post by Raichase »

skunk wrote:It's also nice to create narrow landscapes. Attached you find a screenshot of my current game, it's a map of 2^6x2^11.

Skunk.
Whoa, cool - networkers dream :D. I might also have to take another poke around OTTD again :)).
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Post by Zooz »

I also play a game of 64x2024 (or the other way around) now, and it's really fun for network building. Especially if you have lots of industries on the map.
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