Tunnels under water ;)
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Tunnels under water ;)
Ive been playing with this since last night and thought i will give you a sneeky peek
the only way i was able todo this is to increase the water level from 0 to 1 because i couldnt get - heights to work correctly (maybe later lol) any way its still buggy so no releases yet
I had shores working yesturday but those in IRC saw a screeny of that failure
the only way i was able todo this is to increase the water level from 0 to 1 because i couldnt get - heights to work correctly (maybe later lol) any way its still buggy so no releases yet
I had shores working yesturday but those in IRC saw a screeny of that failure
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wah! Hopefully you can make different levels, waterfalls, slopes with water and other such stuff...
OT: By FIREMARK: "Limitation disturbs me very sprites. Goes it throw out limitation?"
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This is really great news. In my opinion this is the first OpenTTD function that is not included in the TTDPatch, and also probably never will be. You are making OpenTTD worthwile! stick at it.
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international airport?squishycube wrote:This is really great news. In my opinion this is the first OpenTTD function that is not included in the TTDPatch, and also probably never will be. You are making OpenTTD worthwile! stick at it.
directional passengers?
bigger maps?
I disagree that it's the first... but it's a good one =]
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- Mad Dog McKill
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squishycube wrote:In my opinion this is the first OpenTTD function that is not included in the TTDPatch, and also probably never will be.
http://wiki.openttd.org/index.php/Ttdpatch_users
OT: By FIREMARK: "Limitation disturbs me very sprites. Goes it throw out limitation?"
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That's not trueMad Dog McKill wrote:squishycube wrote:In my opinion this is the first OpenTTD function that is not included in the TTDPatch, and also probably never will be.
http://wiki.openttd.org/index.php/Ttdpatch_users
Apart from bigger resolutions and more supported OSes, there are more small changes to industry, bigger airports, multiplayer (not ust two players)
There are properly more, but that is the features that I came to think of in the last minute.
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maybe you should then help and add those changesBjarni wrote:That's not trueMad Dog McKill wrote:squishycube wrote:In my opinion this is the first OpenTTD function that is not included in the TTDPatch, and also probably never will be.
http://wiki.openttd.org/index.php/Ttdpatch_users
Apart from bigger resolutions and more supported OSes, there are more small changes to industry, bigger airports, multiplayer (not ust two players)
There are properly more, but that is the features that I came to think of in the last minute.
Not everyone of us remembers every single new thing in OpenTTD..
OT: By FIREMARK: "Limitation disturbs me very sprites. Goes it throw out limitation?"
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Maybe everyone that reads this should click the link below, read it and then add any differences that they can think of that aren't currently there. It isn't hard to do.Mad Dog McKill wrote:
maybe you should then help and add those changes
Not everyone of us remembers every single new thing in OpenTTD..
I have just added a few things but I have never played with TTDPatch so it would be a good idea for someone who has to check them.
http://wiki.openttd.org/index.php/TTDPatch_users
PS sorry for diluting this thread even more
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