Coding station graphics
Moderator: Graphics Moderators
In the US Set release thread, Oracle has posted the NFO files he uses for the US set. You can take a look at those if you are interested in trains.
http://www.tt-forums.net/viewtopic.php?t=8754&start=220
But it's station coders I really want...
BTW, as far as fixing your English, you are "from" Slovenia not "form" Slovenia.
http://www.tt-forums.net/viewtopic.php?t=8754&start=220
But it's station coders I really want...
BTW, as far as fixing your English, you are "from" Slovenia not "form" Slovenia.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
ok, it's the wrong forum, but who knows a place where i can read more about coding Trains, e.g. like ICE (with VariationalActions)? I need examples to understand. I have read mostly anything in the wiki, but english is not my 'motherlanguage', so it is hard to understand. Anybody here who can help? Where do i tell ttd which waggons should be added to the engine, and how much?
You could ask Oracle. Also, in the US Set development thread, he posted the NFO files used to compile the US set, which would give examples for all that stuff.
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
If you look at the USSet NFO, in the section labelled "Sunset" and then in the bit labelled (I think) "passengers", you can see a set of Action 2s trying to determine what should happen there. Here is what I used to plan how to code it:Bernhard wrote:ok, it's the wrong forum, but who knows a place where i can read more about coding Trains, e.g. like ICE (with VariationalActions)? I need examples to understand. I have read mostly anything in the wiki, but english is not my 'motherlanguage', so it is hard to understand. Anybody here who can help? Where do i tell ttd which waggons should be added to the engine, and how much?
Code: Select all
Sunset HSR:
Head unit: 60 tons, 4750 hp
1nd car: 25 tons, 2375 hp
2nd/3rd car: regular, 25 tons
4th car: restaurant, 25 tons (override passanger car when train is longer then 8 cars)
5-and so on - regular cars
last car: 25 tons, 2375 hp
back locomotive: 60 tons, 4750 hp
Is callback:
Yes - is carriage 1?
yes - give power 2375 hp
no - is carriage n-1?
yes - give power 2375 hp
no - give no power
No - is carriage 1?
yes - give sprites
no - is carriage n-1?
yes - give sprites
no - is train 9 or more long?
yes - is carriage 4 (5th wagon)?
yes - give sprites
no - give ordinary sprites
no - give ordinary sprites
US Train Set v0.87.1 now released: http://www.tt-forums.net/viewtopic.php?t=8754
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
I have some questions.
How I can change the station ID and how I can change the name of the station?
How I can change the station ID and how I can change the name of the station?
In order to protect the visitors of this site,
TTO Full Conversion!
This post has been lol 1337 times.
Changing the name:
Why would you want to change the ID? They have to be defined sequentially so there isn't much flexibility.
Code: Select all
04 04 9F 01 <ID> C5 98 <name as hex string> 00
US Train Set v0.87.1 now released: http://www.tt-forums.net/viewtopic.php?t=8754
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
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- Engineer
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- Location: Warsaw Poland
SilverLine UPDATE (v 0.83)
+ Added SilverLine tubular
+ Fixed pylons on Wood (Un)Loading st.
+ Added SilverLine tubular
+ Fixed pylons on Wood (Un)Loading st.
- Attachments
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- svline083.zip
- Source Code + compiled (DOS & Win).
- (61.75 KiB) Downloaded 407 times
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- svline083.png (25.45 KiB) Viewed 8621 times
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- Engineer
- Posts: 32
- Joined: 22 Jul 2003 09:33
- Location: Warsaw Poland
GRF
- Attachments
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- svline.grf
- (44.17 KiB) Downloaded 220 times
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- svlinew.grf
- (44.12 KiB) Downloaded 415 times
nice. the roof needs shading though.
Creator of the Openttd Challenge Spinoff, Town Demand patch
After action reports: The path to riches, A dream of skyscrapers
After action reports: The path to riches, A dream of skyscrapers
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- Tycoon
- Posts: 14275
- Joined: 09 Jan 2003 08:37
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- Engineer
- Posts: 32
- Joined: 22 Jul 2003 09:33
- Location: Warsaw Poland
In fact, graphic file was corrupted.the wood unloading station is givin white-line glitches Sad
- Attachments
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- Svline083a.zip
- (57.97 KiB) Downloaded 381 times
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- Tycoon
- Posts: 14275
- Joined: 09 Jan 2003 08:37
also Description in Action 8 is wrong:
Code: Select all
Description: Î8nĄßWŤżí;_š´ĘÜęô?ĂƒAAA
what are you looking at? it's a signature!
Is there a screenshot of the wood unloading station?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
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