Crahn wrote:Raichase, you need to hold down the mouse button on the load button & select the ore you wish for it to load. (Iron or coal) Hope it helps
Thankyou so much for your reply! I can't wait to get a *good* network going now, so I can post screenies :D:D
Posted by Raichase. Visit my Flickr! Gallery, Blog (get a feed of everyone at once at Planet TT-Forums).
Raichase - Perfect timing, all the time: [13:37] * Now talking in #tycoon Official TT-Dave Worley Fan Club
Official TT-Andel-in-a-pink-hat Fan Club
All before me as i'm the best locomotion player (see attachment)
You all have been beaten by a 12-year-old kid!
Wanna challenge me? here's my rules
- Use 2-4-2's only
- Do not transport passengers
singaporekid_92 wrote:All before me as i'm the best locomotion player (see attachment)
You all have been beaten by a 12-year-old kid!
Wanna challenge me? here's my rules
- Use 2-4-2's only
- Do not transport passengers
I beat it 7 times already in only 1 year for most of em
Is it just me or everyone likes the cuuurvvyyy railroads ^^
Screenshot6.png (270.79 KiB) Viewed 3292 times
Some things never change ^^
Screenshot5.png (271.01 KiB) Viewed 3352 times
All art and vehicle stats I authored for TT and derivatives are as of now PUBLIC DOMAIN! Use as you see fit
Just say NO to the TT fan-art sprite licensing madness. Public domain your art as well.
Rather disappointed: If you demolish a viaduct with a stopped train on, it does not destroy the train underneath but floats in midair. Could have been a rather Monty Pythonesque method of sabotaging the opponent.... If the train is moving, then it falls onto the train below, but the train below still survives.
The other shot shows an unsupported bridge. Useless, but I imagine looks pretty arrogant if used in a multiplayer game...
Attachments
Flying Trains. Or: What a pity, my evil sabotage scheme failed.
Not at liberty to say. You can make millions by just setting up a good route and then hitting extra fast forward. You can also reach higher dates by doing the same thing.